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maxvollmer/RaftMMO
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RaftMMO ======= Author: Max Vollmer Patreon: https://www.patreon.com/maxmakesmods Discord: https://discord.gg/jujwEGf62K Youtube: https://www.youtube.com/MaxMakesMods ======= This is a mod for Raft that adds support for meeting other rafts from other game sessions. Once you have loaded this mod in a game session, you can find buoys in the ocean. If you get close to a buoy you might meet another raft. You can trade resources and items with players from the other raft. ======= Copyright (c) 2020-2023 Max Vollmer Requires the game Raft on Steam. Requires either RaftModLoader by traxam and TeKGameR: https://www.raftmodding.com/ or Unity Mod Manager by newman55: https://www.nexusmods.com/site/mods/21/ Not affiliated with Raft, Redbeet Interactive or Axolot Games. ====== RaftMMO on Github: https://github.com/maxvollmer/RaftMMO RaftMMO on NexusMods (for Unity Mod Manager): https://www.nexusmods.com/raft/mods/5 RaftMMO on RaftModding (for RaftModLoader): https://www.raftmodding.com/mods/raftmmo === Buoy asset by Cross Walk Studios: https://assetstore.unity.com/packages/3d/props/exterior/simple-buoy-4734 raftmmo.assets created with CreateAssetBundles.cs script by TeKGameR: https://api.raftmodding.com/modding-tutorials/how-to-create-an-assetbundle Third party licenses apply where applicable. Shout out to testers (order randomized): JPKing888, Lemming_On_Edge, Auraya, Fynikoto Thanks to Aidanamite for providing the community with an unofficial patched version of this mod after a game update broke it. Thanks to Salty-Pigeon for doing the bulk work of getting the mod working again after the Final Chapter was released. === This mod is released as is without any guarantee that it works and without any warranties whatsoever. Use on your own risk. If you don't know what you are doing, don't do it. ==== If you are a coder and want to help, get in touch! If you want to build the mod project: * You need the game Raft on Steam. * You need RaftModLoader by traxam and TeKGameR. * You need Unity Mod Manager by newman55. * And you must edit the shared.props file to set correct paths for these third party dependencies.
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