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Releases: maxvollmer/Half-Life-VR

0.7.6-beta

07 May 19:49
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0.7.6-beta - 2023-05-07

  • Fixed several achievements not correctly working (Thanks DmitryShaburov!)
  • Fixed rare crash that could happen if a certain achievement was given in the first frame after a levelchange

0.7.5-beta

17 Feb 15:57
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0.7.5-beta Pre-release
Pre-release

0.7.5-beta - 2023-02-13

  • Completely overhauled input scheme, based on the one from HL2VR.
  • Double jump is longjump (if longjump module is equipped)
  • Better support for left-handed mode
  • Grab head to toggle flashlight
  • Fixed several bugs in immersive and legacy ladder climbing, and added new combined ladder mode
  • Fixed VR menu resetting some settings on game launch
  • Fixed NPC turn speed being affected by FPS
  • Fixed players sometimes spawning in void right before Nihilanth
  • Fixed another rare crash during level changes
  • Fixed Blast Pit fan fixes
  • Fixed several achievements not working correctly
  • Fixed bug that auto-selected a weapon after using a stationary gun
  • Added crouch toggle mode
  • Added ability to grab NPC shoulder for follow command
  • Removed broken launch button from HLVRConfig

For more detailed changes, including intermediate versions that haven't been publicly released, see release-notes.md.

0.7.1-beta

25 Dec 18:11
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0.7.1-beta Pre-release
Pre-release

0.7.1-beta - 2022-12-25

Mod:

  • Fixed several crashes that happen during save/load
  • Fixed new VR menu resetting some settings on game launch
  • Fixed some achievements not working correctly

HLVRConfig:

  • No changes

0.7.0-beta

19 Oct 23:42
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0.7.0-beta Pre-release
Pre-release

0.7.0-beta - 2022-10-19

Mod:

  • First Release on Steam: https://store.steampowered.com/app/1908720/HalfLife_VR_Mod/
  • Fixed skybox in VR menu
  • Fixed audio left and right being switched when using FMOD
  • Fixed wall collision and other visual bugs in roomscale VR if playerturn is disabled
  • Fixed game window/menu being visible in VR during level changes
  • Fixed issue with longjump direction
  • Fixed levers and other issues with draggable entities
  • Fixed huge crate gibs in blast pit levels
  • Fixed soda cans not being drinkable
  • Added fixes for Blast Pit fan (see HLVRConfig)
  • Added feature that smoothes movement when walking up stairs (might be buggy, enable at own risk)
  • Added basic working VR menu
  • Added default binds for Vive, Index, Oculus Touch, and WMR
  • Added Steam achievements
  • Added SD version for the female scientists
  • Restored default walk speed and legacy ladder climb speed to pancake defaults

HLVRConfig:

  • Added game window size to launcher config
  • Added settings for stair smoothing (on/off and intensity)
  • Added configurable extra delay for Blast Pit fan
  • Added option to make Blast Pit fan non-solid
  • Added scale and position settings for VR menu
  • Renamed and reordered some settings for better usability

0.6.29-beta

02 Oct 12:56
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0.6.29-beta Pre-release
Pre-release

0.6.29-beta - 2021-10-02
Mod:

  • Fixed hornets colliding with hornet gun right when they spawn
  • Fixed nasty bug preventing players from moving downwards (sorry!)
  • Fixed rare crash if custom actions file has invalid characters

HLVRConfig:

  • Added GUI for custom actions

0.6.28-beta

21 Sep 10:08
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0.6.28-beta Pre-release
Pre-release

0.6.28-beta - 2021-03-12 (public release 2021-09-21)
Mod:

  • Fixed rare crash bug
  • Fixed game sometimes freezing during load/save when HLVRConfig is open
  • Fixed texture mode getting reset
  • Fixed issues when teleporting while holding onto a ladder
  • Fixed issues when teleporting while holding objects
  • Fixed issues when teleporting into teleporters
  • Fixed dead headcrabs becoming alive and invincible after being picked up
  • Fixed audio being 90° rotated in FMOD
  • Fixed shooting effects coming from right hand in left-hand mode
  • Fixed crowbar not making sounds/decals when hitting level geometry
  • Fixed some controllable stationary turrets/guns/rocket launchers not reacting to VR controllers
  • Fixed invisible/mislocated VR train controls on some trains
  • Fixed rare visual issue with low res HUD sprites
  • Added proper teleporter arc
  • Teleporter beam length now takes gravity into account (longer beam in lower gravity)
  • Added option to mirror eyes if only one eye is rendered

HLVRConfig:

  • Added option to mirror eyes if only one eye is rendered

0.6.27-beta

03 Aug 13:59
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0.6.27-beta Pre-release
Pre-release

Public beta release. See README.txt and CHANGELOG.txt for details.

0.6.27-beta - 2020-08-03
Mod:

  • Fixed headset aim when playing with keyboard and without controllers
  • Fixed crash when enabling aim laser while playing with keyboard and without controllers
  • Fixed shotgun shots not hitting monsters
  • Fixed gravity being applied twice each frame
  • Fixed some weapons shooting slightly to the lower left of where you actually aim
  • Fixed some levers not reacting to controller grab
  • Fixed game freezing on rare occasion when the player gets gibbed
  • Fixed trash compactor walls having VR train controls
  • Fixed crush traps not killing the player
  • Fixed issues with the corridor cut scene after Gordon gets apprehended
  • Re-enabled VR view in game window and added setting to turn it on or off
  • Added female scientist voice files recorded by Katie Otten

HLVRConfig:

  • Fixed issues caused by using system language settings for number conversion
  • Fixed a rare occuring crash when closing HLVRConfig shortly after changing a setting
  • Fixed launcher settings not correctly getting stored in the settings file
  • Added option to enable left hand mode
  • Added option to enable VR view in game window
  • Added option to create minidumps of Half-Life's current state, no matter what state it is in (useful for creating dumps when the game is frozen)

0.6.26-beta

21 Mar 07:11
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0.6.26-beta Pre-release
Pre-release

Public beta release. See CHANGELOG.txt for details.

0.6.2-beta

24 Dec 16:04
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0.6.2-beta Pre-release
Pre-release

Public beta release