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Public Release 2.1.1

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@matortheeternal matortheeternal released this 29 Dec 06:50
· 110 commits to master since this release

Summary

Well, we made it. This is the official public release of Merge Plugins Standalone. Get excited! 😄

Changes

  • Fixed TESV_Papyrus_Flags browse filter, added All files (.) filter
  • Fixed bug with copy general assets using the game's data directory in certain cases
  • Created plugin selection form
  • Added type-to-search to all list views
  • Added help integrations/documentation framework
  • Completed documentation
  • Added Verify File Access button to merging tab
  • Integration-dependent options are now disabled if the integrations they depend on aren't set up
  • We now open the Options Form when a new profile has been created
  • When editing/creating a merge, a filename missing .esp at the end is now invalid, and entering the TEdit highlights the text before the .esp file extension
  • Added -profile target line parameter
  • Added -offline target line parameter
  • OK button of Options Form is now disabled if the Mod Manager integration is invalid
  • Fixed integration detection exception, and the annoying disk prompt that would sometimes come up when detecting integrations
  • Balloon hints are now hidden when the user brings up a child form
  • Added NMM integration for Nexus Mod Manager v0.60a+
  • Changed the TDetailsListEditor into a virtual TStringGrid, allowing for link styling and (nearly) unlimited rows (allowing us to remove the limitation on the Files and Errors sections for merges)
  • Heavily refactored the entire project
  • Logs now saved to separate folders
  • Fixed asset copying being backwards
  • Made it so resetting user registration re-registers them if possible
  • Fixed script fragment copying targeting the merged plugin instead of the plugins that were merged