Skip to content

marcoigorr/PhysicsEngineD3D11

Folders and files

NameName
Last commit message
Last commit date

Latest commit

 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 

Repository files navigation

DirectX 11 Physics Engine for celestial bodies Orbits/N-Body Simulation
End-of-year school project

About

The project focuses on the interaction between celestial bodies solving NBody problem with Barnes Hut and QuadTree. The physics engine has been developed using the DirectX 11 library and the C++ programming language.

Main features:

  • BarnesHut
  • QuadTree
  • ImGui menu

Abstract

Preview

Capture