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feat: add a couple more item sources #1518

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Oct 25, 2024
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8 changes: 5 additions & 3 deletions RELEASE/scripts/autoscend/auto_providers.ash
Original file line number Diff line number Diff line change
Expand Up @@ -1691,14 +1691,14 @@ float provideItem(int amt, location loc, boolean doEverything, boolean speculati

if(auto_birdModifier("Item Drop") > 0)
{
//Can be 10/20/30/40/50% meat drop
//Can be 10/20/30/40/50% item drop
if(tryEffects($effects[Blessing of the Bird]))
return result();
}

if(auto_favoriteBirdModifier("Item Drop") > 0)
{
//Can be 10/20/30/40/50% meat drop
//Can be 10/20/30/40/50% item drop
if(tryEffects($effects[Blessing of Your Favorite Bird]))
return result();
}
Expand All @@ -1707,6 +1707,7 @@ float provideItem(int amt, location loc, boolean doEverything, boolean speculati
if(tryEffects($effects[
Unusual Perspective, //50% item
Five Sticky Fingers, //50% item
Spitting Rhymes, //50% item
Wet and Greedy, //25% item
Serendipi Tea, //25% item
Glowing Hands, //25% item
Expand Down Expand Up @@ -1820,7 +1821,8 @@ float provideItem(int amt, location loc, boolean doEverything, boolean speculati
shadow waters, //200% meat, 100% item, 100% init, -10% combat
One Very Clear Eye, //100% item
Car-Charged, //100% meat, 100% item, 5-10MP, 50% init, 50% spell dmg, +3 stats per fight
Incredibly Well Lit //100% meat, 50% item
Incredibly Well Lit, //100% meat, 50% item
Crunching Leaves //25% item, +5 combat
]))
if(pass())
return result();
Expand Down
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