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name: Restrict Contributor to limited contributions in GameZone | ||
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on: | ||
pull_request_target: | ||
types: | ||
- opened | ||
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jobs: | ||
evaluate_and_close: | ||
runs-on: ubuntu-latest | ||
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steps: | ||
- name: Check merged pull requests and calculate score | ||
id: calculate_score | ||
uses: actions/github-script@v4 | ||
with: | ||
github-token: ${{ secrets.PERSONAL_ACCESS_TOKEN }} | ||
script: | | ||
const owner = context.repo.owner; | ||
const repo = context.repo.repo; | ||
const pullRequestOpener = context.payload.pull_request.user.login; | ||
let mergedPullRequests = []; | ||
let page = 1; | ||
let perPage = 100; | ||
let response; | ||
do { | ||
response = await github.pulls.list({ | ||
owner, | ||
repo, | ||
state: 'closed', | ||
per_page: perPage, | ||
page: page | ||
}); | ||
mergedPullRequests = mergedPullRequests.concat(response.data.filter(pr => pr.user.login === pullRequestOpener && pr.merged_at !== null)); | ||
page++; | ||
} while (response.data.length === perPage); | ||
let score = 0; | ||
let prDetails = []; | ||
const scoreMap = { | ||
'level3': 45, | ||
'level2': 25, | ||
'level1': 10 | ||
}; | ||
for (const pr of mergedPullRequests) { | ||
let prScore = 0; | ||
let labelsWithScores = []; | ||
for (const label of pr.labels) { | ||
if (scoreMap[label.name]) { | ||
prScore += scoreMap[label.name]; | ||
labelsWithScores.push(`${label.name} score: (${scoreMap[label.name]})`); | ||
} | ||
} | ||
score += prScore; | ||
if (labelsWithScores.length > 0) { | ||
prDetails.push(`- [#${pr.number}](${pr.html_url}) with labels: ${labelsWithScores.join(', ')}`); | ||
} | ||
} | ||
const threshold = 150; | ||
console.log(`User score: ${score}`); | ||
console.log(`Score threshold: ${threshold}`); | ||
if (score >= threshold) { | ||
const comment = `Hey @${pullRequestOpener}, You have reached your limit to contribute in GameZone with a score of ${score}. \n We believe in giving equal opportunity to everyone so you will not be able to contribute to GameZone now onwards. 💗 \n Thank you for your valuable time and contribution in GameZone 🕹️! \n\n Your merged pull requests:\n${prDetails.join('\n')}`; | ||
core.exportVariable('comment_body', comment); | ||
core.setOutput('close_pull_request', true); | ||
} else { | ||
core.exportVariable('comment_body', ''); | ||
core.setOutput('close_pull_request', false); | ||
} | ||
- name: Add spam label and close the pull request | ||
if: always() && steps.calculate_score.outputs.close_pull_request == 'true' | ||
uses: actions/github-script@v4 | ||
with: | ||
github-token: ${{ secrets.PERSONAL_ACCESS_TOKEN }} | ||
script: | | ||
const owner = context.repo.owner; | ||
const repo = context.repo.repo; | ||
const pullRequestNumber = context.payload.pull_request.number; | ||
const comment = process.env.comment_body; | ||
if (comment.trim() === '') { | ||
console.log('Comment body is empty. Skipping comment creation.'); | ||
return; | ||
} | ||
await github.issues.createComment({ | ||
owner, | ||
repo, | ||
issue_number: pullRequestNumber, | ||
body: comment | ||
}); | ||
await github.issues.addLabels({ | ||
owner, | ||
repo, | ||
issue_number: pullRequestNumber, | ||
labels: ['spam🚨'] | ||
}); | ||
await github.pulls.update({ | ||
owner, | ||
repo, | ||
pull_number: pullRequestNumber, | ||
state: 'closed' | ||
}); |
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# **Alphabet and Vowel Game** | ||
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--- | ||
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<br> | ||
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## **Description 📃** | ||
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- The Alphabet and Vowel Game is an interactive web-based game designed to help players identify vowels and consonants. This game is ideal for educational purposes, providing a fun way to enhance letter recognition and differentiate between vowels and consonants. It offers a seamless and enjoyable experience for players of all ages. | ||
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## **Functionalities 🎮** | ||
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- Displays a grid of alphabet letters. | ||
- Prompts players to click on vowels first, followed by consonants. | ||
- Provides immediate feedback on the correctness of the selected letter. | ||
- Tracks player progress and updates instructions dynamically. | ||
- Features a reset button to start a new game session. | ||
- Boasts a modern, user-friendly interface for an engaging experience. | ||
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<br> | ||
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## **How to play? 🕹️** | ||
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1. Launch the Alphabet and Vowel Game in your browser. | ||
2. Read the instructions to know whether to click on vowels or consonants. | ||
3. Click on the letters displayed in the grid according to the instructions. | ||
4. Receive instant feedback indicating if your choice was correct or incorrect. | ||
5. Complete the first task (clicking all vowels), then move on to the next task (clicking all consonants). | ||
6. Use the "Reset Game" button to restart the game at any time. | ||
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<br> | ||
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## **Screenshots 📸** | ||
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![image](https://github.com/kunjgit/GameZone/assets/97523900/03b0a814-d6f5-4aea-8ca9-7995947677e0) | ||
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<br> |
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const alphabet = 'ABCDEFGHIJKLMNOPQRSTUVWXYZ'.split(''); | ||
const vowels = 'AEIOU'; | ||
let score = 0; | ||
let target = 'vowel'; | ||
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document.addEventListener('DOMContentLoaded', () => { | ||
const alphabetGrid = document.getElementById('alphabetGrid'); | ||
const feedback = document.getElementById('feedback'); | ||
const instruction = document.getElementById('instruction'); | ||
const resetButton = document.getElementById('resetButton'); | ||
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const shuffleArray = array => array.sort(() => Math.random() - 0.5); | ||
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const generateButtons = () => { | ||
shuffleArray(alphabet).forEach(letter => { | ||
const button = document.createElement('button'); | ||
button.textContent = letter; | ||
button.addEventListener('click', () => checkLetter(letter, button)); | ||
alphabetGrid.appendChild(button); | ||
}); | ||
}; | ||
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const checkLetter = (letter, button) => { | ||
if ((target === 'vowel' && vowels.includes(letter)) || | ||
(target === 'consonant' && !vowels.includes(letter))) { | ||
button.classList.add('correct'); | ||
score++; | ||
feedback.textContent = 'Correct!'; | ||
} else { | ||
button.classList.add('wrong'); | ||
feedback.textContent = 'Try again!'; | ||
} | ||
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button.disabled = true; | ||
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if (score === 5) { | ||
target = 'consonant'; | ||
instruction.textContent = 'Now click on all the consonants!'; | ||
score = 0; | ||
feedback.textContent = ''; | ||
} | ||
}; | ||
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const resetGame = () => { | ||
alphabetGrid.innerHTML = ''; | ||
feedback.textContent = ''; | ||
instruction.textContent = 'Click on all the vowels!'; | ||
score = 0; | ||
target = 'vowel'; | ||
generateButtons(); | ||
}; | ||
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resetButton.addEventListener('click', resetGame); | ||
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generateButtons(); | ||
}); |
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<!DOCTYPE html> | ||
<html lang="en"> | ||
<head> | ||
<meta charset="UTF-8"> | ||
<meta name="viewport" content="width=device-width, initial-scale=1.0"> | ||
<title>Alphabet and Vowel Game</title> | ||
<link rel="stylesheet" href="style.css"> | ||
</head> | ||
<body> | ||
<div class="container"> | ||
<h1>Alphabet and Vowel Game</h1> | ||
<p id="instruction">Click on all the vowels!</p> | ||
<div class="alphabet-grid" id="alphabetGrid"></div> | ||
<p id="feedback"></p> | ||
<button id="resetButton">Reset Game</button> | ||
</div> | ||
<script src="app.js"></script> | ||
</body> | ||
</html> |
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body { | ||
font-family: 'Arial', sans-serif; | ||
display: flex; | ||
justify-content: center; | ||
align-items: center; | ||
height: 100vh; | ||
margin: 0; | ||
background-color: #16d1e2; | ||
} | ||
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.container { | ||
text-align: center; | ||
background: #fff; | ||
padding: 20px; | ||
border-radius: 10px; | ||
box-shadow: 0 0 10px rgba(0, 0, 0, 0.1); | ||
} | ||
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h1 { | ||
color: #333; | ||
} | ||
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.alphabet-grid { | ||
display: grid; | ||
grid-template-columns: repeat(6, 50px); | ||
gap: 10px; | ||
justify-content: center; | ||
margin: 20px 0; | ||
} | ||
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.alphabet-grid button { | ||
background-color: #008cba; | ||
color: white; | ||
border: none; | ||
border-radius: 5px; | ||
width: 50px; | ||
height: 50px; | ||
font-size: 18px; | ||
cursor: pointer; | ||
transition: background-color 0.3s; | ||
} | ||
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.alphabet-grid button.correct { | ||
background-color: #4caf50; | ||
} | ||
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.alphabet-grid button.wrong { | ||
background-color: #f44336; | ||
} | ||
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#feedback { | ||
margin-top: 20px; | ||
font-size: 20px; | ||
} | ||
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#resetButton { | ||
background-color: #ff9800; | ||
color: white; | ||
border: none; | ||
border-radius: 5px; | ||
padding: 10px 20px; | ||
font-size: 18px; | ||
cursor: pointer; | ||
transition: background-color 0.3s; | ||
} | ||
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#resetButton:hover { | ||
background-color: #e68900; | ||
} |
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