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Merge pull request #4555 from Saipradyumnagoud/main
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Added Wheel Of Fortunes game
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kunjgit authored Jun 17, 2024
2 parents bdb5bdd + c2762fc commit c24ab93
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36 changes: 36 additions & 0 deletions Games/Wheel_of_Fortunes/README.md
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# **Wheel of Fortune**

---

<br>

## **Description 📃**
Wheel of Fortune is a simple web-based game where players spin a wheel to win various prizes. The wheel is divided into several segments, each representing a different prize. Players can spin the wheel by clicking a button, and the game will randomly select a segment, indicating the prize won.

## **Functionalities 🎮**
- Interactive spinning wheel.
- Random prize selection.
- Visual indicator (pointer) to show the winning segment.
- Display of the winning prize.

<br>

## **How to play? 🕹️**
1. Open the game in a web browser.
2. Click the "Spin the Wheel" button.
3. Watch the wheel spin and wait for it to stop.
4. The pointer will indicate the segment where the wheel stops.
5. The winning prize will be displayed below the wheel.

<br>

## **Screenshots 📸**

<br>

![Wheel_of_Fortunes](https://github.com/Saipradyumnagoud/GameZone/assets/143107589/a6a0dff6-0acd-48e4-baa9-0d46c611951e)



<br>

Binary file added Games/Wheel_of_Fortunes/Wheel_of_Fortune.png
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20 changes: 20 additions & 0 deletions Games/Wheel_of_Fortunes/index.html
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<!DOCTYPE html>
<html lang="en">
<head>
<meta charset="UTF-8">
<meta name="viewport" content="width=device-width, initial-scale=1.0">
<title>Wheel of Fortune</title>
<link rel="stylesheet" href="styles.css">
</head>
<body>
<div class="container">
<div class="wheel-container">
<canvas id="wheel" width="500" height="500"></canvas>
<div id="pointer"></div>
</div>
<button id="spin-btn">Spin the Wheel</button>
<div id="result"></div>
</div>
<script src="script.js"></script>
</body>
</html>
81 changes: 81 additions & 0 deletions Games/Wheel_of_Fortunes/script.js
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// script.js

const canvas = document.getElementById('wheel');
const ctx = canvas.getContext('2d');
const spinBtn = document.getElementById('spin-btn');
const resultDiv = document.getElementById('result');

const segments = [
'Prize 1',
'Prize 2',
'Prize 3',
'Prize 4',
'Prize 5',
'Prize 6',
'Prize 7',
'Prize 8'
];

const colors = [
'#FF5733', '#33FF57', '#3357FF', '#FF33A1',
'#A133FF', '#33FFF4', '#FF8333', '#8DFF33'
];

let startAngle = 0;
const arc = Math.PI / (segments.length / 2);
let spinAngleStart = 10;
let spinTime = 0;
let spinTimeTotal = 0;

function drawWheel() {
ctx.clearRect(0, 0, canvas.width, canvas.height);
for (let i = 0; i < segments.length; i++) {
const angle = startAngle + i * arc;
ctx.fillStyle = colors[i];
ctx.beginPath();
ctx.arc(250, 250, 200, angle, angle + arc, false);
ctx.arc(250, 250, 0, angle + arc, angle, true);
ctx.fill();

ctx.save();
ctx.fillStyle = "white";
ctx.translate(250 + Math.cos(angle + arc / 2) * 150, 250 + Math.sin(angle + arc / 2) * 150);
ctx.rotate(angle + arc / 2 + Math.PI / 2);
ctx.fillText(segments[i], -ctx.measureText(segments[i]).width / 2, 0);
ctx.restore();
}
}

function rotateWheel() {
spinTime += 30;
if (spinTime >= spinTimeTotal) {
stopRotateWheel();
return;
}
const spinAngle = spinAngleStart - easeOut(spinTime, 0, spinAngleStart, spinTimeTotal);
startAngle += (spinAngle * Math.PI / 180);
drawWheel();
spinTimeout = setTimeout(rotateWheel, 30);
}

function stopRotateWheel() {
const degrees = startAngle * 180 / Math.PI + 90;
const arcd = arc * 180 / Math.PI;
const index = Math.floor((360 - degrees % 360) / arcd);
resultDiv.innerHTML = `You won: ${segments[index]}`;
}

function easeOut(t, b, c, d) {
const ts = (t /= d) * t;
const tc = ts * t;
return b + c * (tc + -3 * ts + 3 * t);
}

spinBtn.addEventListener('click', () => {
spinTime = 0;
spinTimeTotal = Math.random() * 3000 + 4000;
rotateWheel();
});

drawWheel();

53 changes: 53 additions & 0 deletions Games/Wheel_of_Fortunes/styles.css
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/* styles.css */
body {
font-family: Arial, sans-serif;
display: flex;
justify-content: center;
align-items: center;
height: 100vh;
background-color: grey;
margin: 0;
}

.container {
text-align: center;
position: relative;
}

.wheel-container {
margin: 20px 0;
position: relative;
}

canvas {
border: 5px solid #000;
border-radius: 50%;
}

#pointer {
position: absolute;
top: -20px;
left: 50%;
transform: translateX(-50%);
width: 0;
height: 0;
border-left: 20px solid transparent;
border-right: 20px solid transparent;
border-bottom: 30px solid red;
}

#spin-btn {
padding: 10px 20px;
font-size: 16px;
cursor: pointer;
background-color: #4CAF50;
color: black;
border: none;
border-radius: 5px;
}

#result {
margin-top: 20px;
font-size: 18px;
font-weight: bold;
}
2 changes: 1 addition & 1 deletion README.md
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Expand Up @@ -792,7 +792,7 @@ This repository also provides one such platforms where contributers come over an
|[Mole](https://github.com/taneeshaa15/GameZone/tree/main/Games/Mole)|



|[Wheel_of_Fortunes](https://github.com/Saipradyumnagoud/GameZone/tree/main/Games/Wheel_of_Fortunes)|
</center>

<br>
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