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Clicking on a HIP/HOP name from the Archive Editor tool strip menu will both open and maximize the Archive Editor window.
View Controls (under Options): see all keyboard and mouse controls.
Replace Assets on Paste (under Options): with this checked, pasted assets will replace existing ones instead of being renamed.
VSync (under Display): uncheck this option to disable the framerate limiter.
Lower Quality Graphics (under Display): check this option to use 16 bit depth and stencil buffers and disable anti-aliasing, depth clip and anisotropic filtering.
Slightly improved renderer.
Fixes closing program with empty Archive Editor window open.
Archive Editor
Multi Edit: allows opening one single Asset Data Editor window with multiple assets in it.
Any edited properties will be applied to all assets.
You can use this tool with assets of different types, but only properties common to all assets will be shown.
You cannot edit Links with this tool.
It's not recommended to use this on assets such as models, textures and sounds.
Export Audio (under Edit): choose a folder to export all SND/SNDS assets in the archive (with their headers).
Fixes deleting a non-empty layer (all assets will be deleted).
Asset Data Editors
Asset Data Editor windows are now named according to their asset.