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Industrial Park v0.1.5.2

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@igorseabra4 igorseabra4 released this 01 Mar 22:00
· 300 commits to master since this release

Industrial Park

  • Clicking on a HIP/HOP name from the Archive Editor tool strip menu will both open and maximize the Archive Editor window.
  • View Controls (under Options): see all keyboard and mouse controls.
  • Replace Assets on Paste (under Options): with this checked, pasted assets will replace existing ones instead of being renamed.
  • VSync (under Display): uncheck this option to disable the framerate limiter.
  • Lower Quality Graphics (under Display): check this option to use 16 bit depth and stencil buffers and disable anti-aliasing, depth clip and anisotropic filtering.
  • Slightly improved renderer.
  • Fixes closing program with empty Archive Editor window open.

Archive Editor

  • Multi Edit: allows opening one single Asset Data Editor window with multiple assets in it.
    • Any edited properties will be applied to all assets.
    • You can use this tool with assets of different types, but only properties common to all assets will be shown.
    • You cannot edit Links with this tool.
    • It's not recommended to use this on assets such as models, textures and sounds.
  • Export Audio (under Edit): choose a folder to export all SND/SNDS assets in the archive (with their headers).
  • Fixes deleting a non-empty layer (all assets will be deleted).

Asset Data Editors

  • Asset Data Editor windows are now named according to their asset.
  • COND editor: adds Conditional variable names (TSSM).
  • DEST editor: now exists; thanks MinecraftFreak73 for the information.
  • PLAT editor: fixes editing Breakaway Platform (TSSM).
  • RWTX editor: attempts to fix issues with certain textures with transparency (still WIP); thanks JoeyBallentine for the work on this.
  • SURF editor: allows editing Links (TSSM).

Link List Editor

  • Allows editing multiple links at the same time by selecting multiple on the list (with Shift, Ctrl or click + drag).

Import Models

  • Allows choosing solidity of generated SIMPs.

Templates

  • New Templates (TSSM Stage Items):
    • Checkpoint
    • Checkpoint_Invisible
    • CollapsePlatform_Planktopolis
    • CollapsePlatform_Spongeball
    • CollapsePlatform_ThugTug
  • New Templates (Other):
    • EmptySND
    • EmptySNDS

Randomizer

  • Removed some unused portals from TSSM levels.