Skip to content

ExecDataObject

Anthony Headley edited this page May 11, 2020 · 1 revision

Exec Data Object

Brief:

This object represents a Executor.

This may not be an extensive list of properties.

The property name can be refered as follows: Function(x).Name

  • Function(x)["Name"]

If the property name starts with a digit, contains a space or is a reserved word you must use the ["Property"] syntax. See Section 2.1 of the Lua manual for more information

Properties:

Name Type Description
:Parent() Page
:GetClass() string "Exec"
:Children() table Zero Length Table
Lock string lock state
No number Executor Number (1xx, 2xx, 3xx, 4xx)
Index function returns same as 'No'
Name string Full name of the Executor "Exec : "
Key string The Executor button type. e.g. "Go+"
Fader string The Fader type. e.g. "Master"
Encoder string The Encoder type. e.g. "Master"
EncoderLeft string The Encoder Left Action. e.g. "<<<"
EncoderRight string The Encoder Right Action. e.g. "<<<"
KeyCmd string
EncoderClickCMD string
EncoderRightCMD string
EncoderLeftCMD string
MAKey string
MAFader string
MAEncoder string
MAEncoderLeft string
MAEncoderRight string
MAKeyCmd string
MAEncoderClickCMD string
MAEncoderRightCMD string
MAEncoderLeftCMD string
PrimanyAssignmentChanged number | nil
SecondaryAssignmentChanged number | nil
Width number width of the Encoder
Height number Height of the encoder
Object Data Object Returns the type of object assigned to this execuitor. E.g. Sequence, World, MasterGrand
Config Configuration
TotalPrimanyAssignmentChanged number | nil
TotalSecondaryAssignmentChanged number | nil
Clone this wiki locally