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openFrameworks addon for rendering domemaster format (e.g. for planetarium, dome projection, etc)

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hiroMTB/ofxEquidistantProjection

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ofxEquidistantProjection

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3D view screenshot2

Rendered texture (domemaster format) screenshot2

openFrameworks addon for equidistant projection (hemisphere mapping, domemaster for planetarium material)

Based on this paper (Japanese)

TODO

  • check on Windows platform
  • reconsider about naming, maybe ofxEquidistantCam? or ofxEisheyeCam?
  • consider about pull request against ofxDomemaster (https://github.com/charlesveasey/ofxDomemaster)
  • add Inv-equidistant projection shader which convert 2D texture data to 3D point data.

DONE

  • add GL2 shader
  • add GL3 shader
  • add geometry shader for polygon/line interporation

Cubemap VS ofxEquidistantProjection

Cubemap, rendered with another addon cubemap

ofxEquidistantProjection, rendered with this addon ofxEquidistantProjection

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openFrameworks addon for rendering domemaster format (e.g. for planetarium, dome projection, etc)

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