A candycrush clone implemented using C++ and a GUI using the library FLTK
The game was programmed solely by reading documentation. It was a solo project and includes animations and highscore tracking.
Compile using "make" in the terminal targetting the source directory
Launch via the command "./RhombusCrush"
Play by dragging and dropping a candy to an adjacent spot to exchange it. If there is a streak then the candies shall pop, fall and new ones shall appear.