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RhombusCrush

A candycrush clone implemented using C++ and a GUI using the library FLTK

The game was programmed solely by reading documentation. It was a solo project and includes animations and highscore tracking.

Compile using "make" in the terminal targetting the source directory

Launch via the command "./RhombusCrush"

Play by dragging and dropping a candy to an adjacent spot to exchange it. If there is a streak then the candies shall pop, fall and new ones shall appear.