Mimicwurm Edition v0.6.0
AI Overhaul
- Will now consider impacts of actions across the entire turn
- Some plays may be slower to calculate a choice
- Progress indicators for the bot's brain (below the opponent portrait)
- Still lots of room for improvement
- While numerous considerations have been made for efficiency, it is still possible to have a board state that overwhelms the algo with possibilities. Please log an issue (lol like anyone reads these) if you encounter a scenario that grinds for over 10 minutes, including board state, suspected AI cards, etc.
- Should resolve #24, #25, #26, #27, #28, #50, #70, #71, #21 (partially)
Bug Fixes