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Fixed usd2sdf when import from model:// #1023

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30 changes: 30 additions & 0 deletions usd/src/sdf_parser/Geometry.cc
Original file line number Diff line number Diff line change
Expand Up @@ -204,6 +204,36 @@ namespace usd
fullName =
ignition::common::findFile(uri.Str());
}
else if (uri.Scheme() == "model")
{
fullName =
ignition::common::findFile(_geometry.MeshShape()->Uri());

std::function<void(const std::string)> addSubFolders =
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Can you comment why this is adding the subfolders?

[&](const std::string &_dir)
{
for (ignition::common::DirIter file(_dir);
file != ignition::common::DirIter(); ++file)
{
std::string current(*file);
if (ignition::common::isDirectory(current))
{
auto systemPaths = ignition::common::systemPaths();
systemPaths->AddFilePaths(current);
addSubFolders(current);
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I don't get why this needs to be recursive. My understanding was that you add the directories that are siblings of the model directory so that a model can reference meshes in other models, but this shouldn't require recursing to subdirectories of the model.

}
}
};
auto fileExtensionIndex = fullName.rfind(
ignition::common::basename(fullName));
if (fileExtensionIndex != std::string::npos)
{
std::string dirName = fullName;
dirName.erase(fileExtensionIndex,
ignition::common::basename(fullName).length() + 1);
addSubFolders(ignition::common::parentPath(dirName));
}
}
else
{
fullName =
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