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Simplify demo example using helper. #35 (fubark )
Move 3d ui example. #35 (fubark )
Account for dpr for linear gradient. #35 (fubark )
Use embedded gltf assets. Basic animation loading. #35 (fubark )
Getting animated triangle example to work. #35 (fubark )
Protect from division by zero for slerp. #35 (fubark )
Basic 3D skinning animation. #35 (fubark )
Reduce joints index footprint. #35 (fubark )
Load glb buffer bin. #35 (fubark )
Generate index data if missing. #35 (fubark )
Support multiple transitions in animation. #35 (fubark )
Support translation and scale transitions. #35 (fubark )
Always load into rgba before sending to gpu. #35 (fubark )
Support gltf textures for meshes. #35 (fubark )
Add fillTextExt. #35 (fubark )
Add SliderFloat, add display value option, add SliderOption/SliderFloatOption. #35 (fubark )
Implement drawSceneNormals3D. #35 (fubark )
Initial implementation of pbr lighting model. #35 (fubark )
Loading multiple animations. #35 (fubark )
Compute base reflectivity from albedo. #35 (fubark )
Use HDR light intensity and add gamma correction. #35 (fubark )
Submit model matrix separately for pbr. #35 (fubark )
Refactor before adding shadows. #35 (fubark )
Implement lookAt and orthographicProjection. #35 (fubark )
More matrix ops. #35 (fubark )
Provide method to dump vulkan depth image. #35 (fubark )
Initial implementation of directional shadow map. #35 (fubark )
Implement drawCuboidPbr3D. #35 (fubark )
Improve shadows with pcf, angle dependent bias, and increasing map resolution. #35 (fubark )
Add shadow toggling. #35 (fubark )
Add albedo color to Material. #35 (fubark )
Fix animation pipeline. Simplify attribute descriptors. #35 (fubark )
Fix normal assignment. #35 (fubark )
Support multiple gltf primitives and generate missing flat normals. #35 (fubark )
Implement pbr and shadows for animated mesh. #35 (fubark )
Allow camera up/down movement. #35 (fubark )
Only allow passing in aligned gltf data. #35 (fubark )
Check for gltf errors. #35 (fubark )
Update 3d demo. #35 (fubark )
Consider dpr for clipRect. #35 (fubark )
Use SliderOption in text demo. #35 (fubark )
Default to mailbox present mode. #35 (fubark )
Fix flicker by duping camera uniform buffer and shadow resources. #35 (fubark )
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