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Releases: erayzesen/QuarkPhysics

QuarkPhysics v1.0.1

03 Dec 08:48
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Although this is a minor update, this version of QuarkPhysics has also gained a vision update by adding a QPlatformerBody class for 2D games to the default extensions. A physics engine designed specifically for 2D games should provide a practical and fast solution for platformer physics, which often causes the most challenging processes for developers.

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For this reason, the platformer game example in the physics engine's Examples section has been updated with an application created using this extension.

Additionally:

Added: SetVelocityLimit() methods to apply speed limits to QBody objects.
Added: SetIntegratedVelocitiesEnabled() method to enable or disable velocity integration and default forces for QBody objects.
Fixed: Crashes and explosions occurring under heavy collision stress in the Area Preserving feature.

QuarkPhysics v1.0.0

12 Sep 02:59
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This is the first stable major release of QuarkPhysics. Thank you to everyone who follows the project and supports it with their stars.

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Introduction : https://erayzesen.github.io/QuarkPhysics/documentation/index.html
Getting Started : https://erayzesen.github.io/QuarkPhysics/documentation/getting_started.html