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Releases: dxgldotorg/dxgl

0.5.23

27 Feb 02:50
0a2dacd
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0.5.23 Pre-release
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Fix installation of MSVC runtime and Program Files links.

0.5.22

17 Jan 16:40
b040d67
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0.5.22 Pre-release
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Remove unused code that caused crashes during installation.

0.5.21

16 Jan 23:57
4f776e2
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0.5.21 Pre-release
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Prevent screensaver when program window is in focus.
Rewrite profile upgrade code.
Add portable install option.
Add option to install debug symbols.

0.5.20

16 Apr 18:51
0.5.20
7109ce4
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0.5.20 Pre-release
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Rewrite surface structures.
Partially implement hardware accelerated scaled primary.

0.5.19

09 Oct 22:08
0.5.19
0f4017a
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0.5.19 Pre-release
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Add x64 build
Add shader compatibility with OpenGL 3.x
Fix some API bugs

DXGL 0.5.18

24 Mar 23:18
0.5.18
976b47c
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DXGL 0.5.18 Pre-release
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Added basic overlay surfaces support.
Added scaling for windowed mode applications.

0.5.17: Add VS2005 and VS2008 builds.

03 Nov 07:11
0.5.17
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Change debug tracing to a .ini option.
Fix profile directory SHA256 hashes.
Add included directive to .ini files and support alternate dxgl.cfg configuration file.

0.5.16: Upgrade VC2017 to VC2019.

03 Nov 07:11
0.5.16
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Add some improvements to DDraw API.
Add color format conversions for several surface formats.
Add 1, 2, and 4-bit pixel formats.
Add packed YUV pixel formats.

0.5.15: Add VC2017 build.

03 Nov 07:09
0.5.15
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Add Wine DLL overrides.
Fix uninstaller to clean up files and registry.
Improve color palette support.
Improve 512×448 scaling mode.
Several bug fixes.

0.5.14: Add offline help.

03 Nov 07:09
0.5.14
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Add mouse related hooks including a contributed addition.
Improve window mode.
Add custom scaling options.
Support saving INI files.
Fix a few bugs.