Releases: dxgldotorg/dxgl
Releases · dxgldotorg/dxgl
0.1.0: Fix Windows XP compatibility.
Add installer. Add application profile support. Add help file. A couple bug fixes.
0.0.7: Add DirectDrawEnumerate()
Add Color Fill Blt() functionality Add Source Color Key Blt() functionality Fix argument count of undocumented GetOLEThunkData() stub Add IDirectDrawSurface::BltFast() Fix IDirectDrawSurface::Blt() Add IDirectDrawSurface::GetColorKey() Add IDirectDrawSurface::SetColorKey() Add IDirectDraw::GetDeviceIdentifier() Add debugging macros Fix Windows Developer Preview (Windows 8) color modes support Fix displaying back buffer on unlock (fixes palette flickering with JFDuke3D) Add BltFast() test Add Color Fill Blt() test
0.0.6: New faster surface locking engine
Fix distortion in non-multiple-of-8 video modes Add LGPL license file Fix configuration loading for DirectDrawCreateEx() Add DDRAW caps bits Add IDirectDraw::GetDisplayMode() Add IDirectDraw::RestoreDisplayMode() Start creating NSIS installer Various minor fixes
0.0.5: Add more mode scaling options
Add GetDC() GDI access to surfaces Add Random Noise test Add GDI Test patterns Add Random GDI object test
0.0.4: Add low resolution mode support
Add 15 and 24 bit color Fix memory leaks Fix API crashes with different DirectDraw versions GCC compiler fixes Add saving changes to DXGLCFG
0.0.3: Remove wxWidgets dependency
Remove GLEW and its dependency Fix duplicate modes listed in EnumDisplayModes Return null pointer on GetPalette failure Fix color palettes in 8-bit mode Fix compiler warnings Add options for additional color depths and low resolution modes to DXGLCFG Add Code::Blocks project Create multiple-version DDraw wrapper for DXGLTest
0.0.2: Add Windowed mode
Update GLEW to 1.6.0
0.0.1: Initial pre-alpha release.
Only supports direct surface access.