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Releases: dxgldotorg/dxgl

0.1.0: Fix Windows XP compatibility.

02 Nov 04:58
0.1.0
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Add installer.
Add application profile support.
Add help file.
A couple bug fixes.

0.0.7: Add DirectDrawEnumerate()

02 Nov 04:41
0.0.7
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Pre-release
Add Color Fill Blt() functionality
Add Source Color Key Blt() functionality
Fix argument count of undocumented GetOLEThunkData() stub
Add IDirectDrawSurface::BltFast()
Fix IDirectDrawSurface::Blt()
Add IDirectDrawSurface::GetColorKey()
Add IDirectDrawSurface::SetColorKey()
Add IDirectDraw::GetDeviceIdentifier()
Add debugging macros
Fix Windows Developer Preview (Windows 8) color modes support
Fix displaying back buffer on unlock (fixes palette flickering with JFDuke3D)
Add BltFast() test
Add Color Fill Blt() test

0.0.6: New faster surface locking engine

02 Nov 04:41
0.0.6
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Fix distortion in non-multiple-of-8 video modes
Add LGPL license file
Fix configuration loading for DirectDrawCreateEx()
Add DDRAW caps bits
Add IDirectDraw::GetDisplayMode()
Add IDirectDraw::RestoreDisplayMode()
Start creating NSIS installer
Various minor fixes

0.0.5: Add more mode scaling options

02 Nov 04:40
0.0.5
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Add GetDC() GDI access to surfaces
Add Random Noise test
Add GDI Test patterns
Add Random GDI object test

0.0.4: Add low resolution mode support

02 Nov 04:39
0.0.4
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Add 15 and 24 bit color
Fix memory leaks
Fix API crashes with different DirectDraw versions
GCC compiler fixes
Add saving changes to DXGLCFG

0.0.3: Remove wxWidgets dependency

02 Nov 04:38
0.0.3
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Pre-release
Remove GLEW and its dependency
Fix duplicate modes listed in EnumDisplayModes
Return null pointer on GetPalette failure
Fix color palettes in 8-bit mode
Fix compiler warnings
Add options for additional color depths and low resolution modes to DXGLCFG
Add Code::Blocks project
Create multiple-version DDraw wrapper for DXGLTest

0.0.2: Add Windowed mode

02 Nov 04:38
0.0.2
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Update GLEW to 1.6.0

0.0.1: Initial pre-alpha release.

02 Nov 04:37
0.0.1
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Only supports direct surface access.