Releases: dmalec/Wordle.GS
Releases · dmalec/Wordle.GS
Version 0.4
- Reworked word selection so that a game consists of all words in a random ordering (versus the earlier system of randomly picking a word from the list on each new word)
- Allow players to enter a seed code for a game, this permits multiple players to play the same sequence of words by using the same seed code
- Allow players to share their results for a given code + word without giving away the word
- Internal changes - refactoring, unit testing, unit test coverage
Version 0.3
- Bugfix for issue #11 where the results histogram started at zero instead of one (credit to Ron McAdams for finding and documenting this bug).
- Addition of a help screen which covers the basic rules and the colors used to indicate letter status.
- Various internal refactoring to help with automated unit testing of core game logic (should, hopefully, be invisible changes to players of the game).
Version 0.2
Version 0.2
- Bugfix for issue #1 where the hint logic did not account for the number of occurrences of each letter in the actual secret word. This lead to inaccurate/deceptive coloration of guess words (credit to ΕηΓίςσ Ρολφι for finding and documenting this bug).
- If a game is in progress and New Game or Quit are selected, a prompt is displayed to confirm that it's OK to terminate the current game.
- Internal code refactoring / cleanup.
Initial Release - Version 0.1
Initial Release of Wordle GS
Tested on ROM3 physical hardware and on GSPlus emulator on OSX.
Should be playable at this point; however, it still needs more error handling code and usability improvements.