2.4.0: Full of changes for end of the year
🚧 Release notes can be found here. For more information, visit the official website.
- Added Episode logos/images to episode selection
- Added asynchronous loading to custom level selection
- Added
AppImage
packages – all dependencies andContent
directory is already in the package (Linux only) - Added support for JJ2+ ammo crates (event 54)
- Show upgraded ammo pickup if player has upgraded weapon
- Reset current weapon to Blaster if player has no ammo in current weapon on checkpoint
- Changed to use
"$XDG_DATA_HOME/{NCINE_LINUX_PACKAGE}/"
path forCache
andSource
instead of"$XDG_DATA_HOME/Jazz² Resurrection/"
on Linux ({NCINE_LINUX_PACKAGE}
is still set to to"Jazz² Resurrection"
by default in CMake) - Various internal performance optimizations
- Improved some sprites
- Improved 3D sound
- Improved
Sounds
section inOptions
(long press is supported now) - Updated Italian translation by @Hexaae
- Updated Polish translation by @Patrxgt
- Updated Romanian translation by @1NSH4N3
- Adjusted Pinball Bumper
- Adjusted Bird's fire rate
- Replaced
libdeflate
withzlib-ng
on Windows to fix random crashes (zlib
is used everywhere now) - Fixed transition between standing and crouching while shooting
- Fixed Fast Fire power up and default fire rate
- Fixed Raven enemy
- Fixed Bolly boss and Uterus boss
- Fixed Pepper explosion
- Fixed destructable blocks on Continue
- Fixed Esc key in main menu