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2.3.0: Continue from checkpoint and other changes

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@deathkiller deathkiller released this 26 Nov 18:06
· 3 commits to main since this release

🚧 Release notes can be found here. For more information, visit the official website.

  • Added Continue to main menu – to quickly continue from the last checkpoint in the last played level
  • Added quick resume on the last checkpoint to Android if the game was minimized and then terminated by OS
  • Added loading screen if the device is too slow
  • Improved rendering of tile map (added 1px padding to every tile)
  • Added Unaligned Viewport option to improve rendering on some GPUs
  • Skipping ambient light transition at the beginning of level
  • Added new texts to translation files
  • Adjusted Springs
  • Adjusted Power up hitbox
  • Adjusted Monkey hitbox
  • Reworked Pinball Bumper
  • Optimized debris/particle rendering
  • Various other optimizations
  • Improved menu transitions
  • Updated Romanian translation by @1NSH4N3
  • Fixed crash when player shoots while converted to frog by witch
  • Fixed behaviour when a solid object falls on player
  • Fixed Lori's lifting animation
  • Fixed Float Up event
  • Fixed Copter Ears
  • Fixed TNT
  • Fixed Sugar Rush in water