2.3.0: Continue from checkpoint and other changes
🚧 Release notes can be found here. For more information, visit the official website.
- Added
Continue
to main menu – to quickly continue from the last checkpoint in the last played level - Added quick resume on the last checkpoint to Android if the game was minimized and then terminated by OS
- Added loading screen if the device is too slow
- Improved rendering of tile map (added 1px padding to every tile)
- Added
Unaligned Viewport
option to improve rendering on some GPUs - Skipping ambient light transition at the beginning of level
- Added new texts to translation files
- Adjusted Springs
- Adjusted Power up hitbox
- Adjusted Monkey hitbox
- Reworked Pinball Bumper
- Optimized debris/particle rendering
- Various other optimizations
- Improved menu transitions
- Updated Romanian translation by @1NSH4N3
- Fixed crash when player shoots while converted to frog by witch
- Fixed behaviour when a solid object falls on player
- Fixed Lori's lifting animation
- Fixed Float Up event
- Fixed Copter Ears
- Fixed TNT
- Fixed Sugar Rush in water