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fix: turrets aiming moving vehicle it cannot see #6389

fix: turrets aiming moving vehicle it cannot see

fix: turrets aiming moving vehicle it cannot see #6389

Triggered via pull request September 19, 2023 11:32
Status Success
Total duration 2h 37m 8s
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clang-tidy.yml

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10 warnings
build: src/options.cpp#L1877
insufficient spaces at this location. 2 required, but only 1 found. [cata-text-style]
build: src/map_extras.cpp#L68
Variable 'flag_LIQUID' declared but not used. [cata-unused-statics]
build: src/iuse.cpp#L2637
result of integer division used in a floating point context; possible loss of precision [bugprone-integer-division]
build: src/mapgen.cpp#L87
Variable 'GROUP_NETHER' declared but not used. [cata-unused-statics]
build: src/mapgen.cpp#L89
Variable 'GROUP_ROBOT_SECUBOT' declared but not used. [cata-unused-statics]
build: src/activity_handlers.cpp#L242
Variable 'qual_AXE' declared but not used. [cata-unused-statics]
build: src/item.cpp#L139
Variable 'itype_hand_crossbow' declared but not used. [cata-unused-statics]
build: src/item.cpp#L184
Variable 'flag_CROSSBOW' declared but not used. [cata-unused-statics]
build: src/map.cpp#L121
Variable 'itype_nail' declared but not used. [cata-unused-statics]
build: src/monmove.cpp#L123
Construction of 'tripoint' can be simplified. [cata-simplify-point-constructors]