Releases: cables-gl/cables_electron
0.4.4
current dev changelog
Ops
- bugfix: Ops.Devices.Mobile.ScreenOrientation_v2 - Update op to work with current API
- bugfix: Ops.Sidebar.SidebarText_v3 - use correct string input for id
- editor: added new commands for existing functionality, e.g. code a new op
- feature: Ops.Gl.Performance - Added active toggle to completly disable calculation of performance data
- improvement: Ops.Devices.Midi.MidiInputDevice_v2 - reduced loglevel when device connection errors
- improvement: Ops.Sidebar.Incrementor_v3 - Removed values-array input
- improvement: Ops.Sidebar.Incrementor_v3 - Removed values-array input
- improvement: Ops.WebAudio.FFTAreaAverage_v3 - fixed display problem when having the op multiple times on the patch
- improvement: Ops.WebAudio.FFTAreaAverage_v3 - outputed texture is not flipped anymore
- new op: Ops.Dev.RGBMaxValues -
- new op: Ops.Html.AlignElement - get html element absolute position and size in pixels on screen
- new op: Ops.Math.RandomNumbersFromString - Random number generator from a string seed
- new op: Ops.Sidebar.SidebarDateTime - date or datetime picker in the sidebar
Editor
- editor: removed "tab" as opselect hotkey
- editor: basic improved keyboard support, html forms and buttons can be focussable via tab key and executable by pressing enter
- editor: optimize op search, less lags
- editor: remote client will open console and show errors and exceptions
- editor: subpatch ops do not break when setting default values containing line breaks
- editor: make asset uploads "case aware" (assets with different upper/lower-case will overwite content but keep original file case)
- editor: remove warning about "new namespace creation" if not core-namespace
- editor: show buildinfo for shared code in debug console
Core
- core: fix order of shadermodules
Standalone
- standalone: fix error when loading initial empty layout of new op
- standalone: fix adding attachments to ops
- standalone: fix external editing of opcode, remove duplicate code
- standalone: fix cloning op into new directory
- standalone: speed up updating of opcode when editing with external editor
- standalone: update electron version to 31.7.3
- standalone: add "services" and "hide" options to about-menu on osx
- standalone: remember "allow pasting" in devtools
- standalone: add runtime info (nodeversion, chromeversion, ...) to "About Cables"
- standalone: show "open op dir" button in editor
- standalone: fix asset export for html export on windows
- standalone: remove usless info about creating a new namespace
- standalone: fix numbers in manage op directories tab
- standalone: change default setting for preventing idlemode to true
- standalone: set new empty patch as unsaved
- standalone: set current patchname as default filename in save windows
- standalone: development version: add https option to install_local.sh
0.4.3
Ops
- bugfix: Ops.Devices.Mobile.ScreenOrientation_v2 - Update op to work with current API
- improvement: Ops.Sidebar.Incrementor_v3 - Removed values-array input
- improvement: Ops.WebAudio.FFTAreaAverage_v3 - outputed texture is not flipped anymore
- new op: Ops.Html.AlignElement - get html element absolute position and size in pixels on screen
- new op: Ops.Math.RandomNumbersFromString - Random number generator from a string seed
- new op: Ops.Sidebar.SidebarDateTime - date or datetime picker in the sidebar
- rename: Ops.Sidebar.SidebarDateTime - Ops.Dev.Sidebar.SidebarDateTime renamed to Ops.Sidebar.SidebarDateTime
Editor
- editor: optimize op search, less lags
- editor: remote client will open console and show errors and exceptions
- editor: subpatch ops do not break when setting default values containing line breaks
- editor: make asset uploads "case aware" (assets with different upper/lower-case will overwite content but keep original file case)
Core
- core: fix order of shadermodules
Standalone
- standalone: fix error when loading initial empty layout of new op
- standalone: fix adding attachments to ops
- standalone: fix external editing of opcode, remove duplicate code
- standalone: fix cloning op into new directory
- standalone: speed up updating of opcode when editing with external editor
- standalone: update electron version to 31.7.3
- standalone: add "services" and "hide" options to about-menu on osx
- standalone: remember "allow pasting" in devtools
- standalone: add runtime info (nodeversion, chromeversion, ...) to "About Cables"
- standalone: remove error when closing file/dir picking dialogs
0.4.2
Standalone
Standalone
- standalone: activate introtour and tips for new users
- standalone: add "export - patch" to create backup and import back to cables.gl
- standalone: add "op package" button and command to load ops via npm install
- standalone: add basic html export to run projects on webserver
- standalone: add changelog to manage-op tab
- standalone: add field to editorpreferences to set authorname for created ops
- standalone: add hotkeys to native menu, add default items
- standalone: add option to open last saved patch to editor-settings
- standalone: add renaming of op command and button
- standalone: add ui for adding npm packages to ops in "manage op"
- standalone: add ui to organize hierarchy of op-directories
- standalone: always open welcome tab when starting with empty patch
- standalone: autoload Ops.Extension.Standalone
- standalone: better sync between external editors and cables (saved state, reload code, ...)
- standalone: delete node_modules dir after removing last npm dependency
- standalone: direct downloads (e.g. DownloadTexture) to system downloads folder or the one set in editorpreferences
- standalone: do not add npm packages that failed to install, show error
- standalone: fix "send error report" does nothing
- standalone: fix "set patch title" command
- standalone: fix AssetPath op on windows
- standalone: fix adding attachments to ops
- standalone: fix adding core-libs to ops
- standalone: fix adding libs to ops
- standalone: fix attachment code not visible or editable
- standalone: fix bug with saving initial, empty, unsaved project
- standalone: fix bug with stay/leave always leaving the patch when opening a new one in unsaved state
- standalone: fix bug/crash when renaming/cloning to patchop
- standalone: fix cloning of ops on windows
- standalone: fix creating and editing new files
- standalone: fix creating subpatchops in new and unsaved patches
- standalone: fix encoding problems in comments and vizops
- standalone: fix loading of subpatchops in existing patches
- standalone: fix oscsend dependencies
- standalone: fix patchtitle not being shown in summary
- standalone: fix saving of op documentation to contain less data
- standalone: fix setting currenttime in videotexture
- standalone: fix special character issue
- standalone: fix subpatchop creation and port linking
- standalone: handle assetpaths that contain get-parameters
- standalone: handle request errors when trying to fetch versioninfo and events in welcome page
- standalone: hide menubar on externalcanvas and popout-renderer
- standalone: ignore "external urls" in check if asset exists
- standalone: improve startup speed and speed of loading/reloading patches
- standalone: load npm dependencies after ui started
- standalone: load op documentation for ops not in core
- standalone: load ops in application-data directory in new patches
- standalone: load/install npm packages and op-dependencies on project load
- standalone: log npm errors to error console
- standalone: make "Ops.Standalone." default namespace
- standalone: make opdirs work without base/, user/, team/ subdirectory
- standalone: make os-paths available via CABLES.platform.paths
- standalone: make projecttitle/filename changeable in editor and via command
- standalone: make sure assets relative to project always have /assets in ports
- standalone: make sure projectfile always ends with .cables
- standalone: react properly to doubleclicking .cables-files
- standalone: refine error-levels to not open console too often
- standalone: refresh filemanager after saving patch
- standalone: remember window size and position on close, restore via native-menu
- standalone: replace "upload file" button with "add file", add icon to menubar in filemanage, add menuitem
- standalone: reupload/replace file in file-manager tab
- standalone: show info in logfile when electron needs restart during development
- standalone: show loading indicator while npms are being installed
- standalone: show op directory/path in manage op tab
- standalone: show op path in manage-op tab
- standalone: show op-screenshots in opselect
- standalone: speed up loading of opdirs
- standalone: standalone now always uses high resolution timer with nanoseconds precision
- standalone: store saved patches in recent documents
- standalone: support editing of op-summary from manage-op tab
- standalone: try to resolve unknown op-names against other environments (dev.cables.gl/cables.gl), when online
- standalone: update electron to 31.2.1
- standalone: use internal npm and dependencies, faster and less extraction time on windows
- standalone: warn if trying to add op directory to new project without saving
- standalone: make local op dir not removable in "manage op directories"
- standalone: fix missing op screenshots in opselect, again
- standalone: make local op dir not deletabe in manage op directories
New Ops
- new op: Ops.Array.ArrayNumberRamp - Create an array that contains X numbers between start and end values
- new op: Ops.Color.HSLtoRGB - Convert HSL to RGB
- new op: Ops.Color.LuminanceContrast - Calculate the luminance contrast between two colors
- new op: Ops.Color.RGBLuminance - Calculate the luminance of a RGB color
- new op: Ops.Color.RGBToCMYK - Output the CMYK value of a RGB color
- new op: Ops.Color.RGBtoHSL - Convert RGB color to HSL values
- new op: Ops.Extension.Standalone.Ffmpeg - FFmpeg video converter toolbox op
- new op: Ops.Extension.Standalone.Files.CreateFile - Create a new empty file on your local harddrive
- new op: Ops.Extension.Standalone.Files.Exist - Check if a file exists on the local file system
- new op: Ops.Extension.Standalone.Files.FileUrlToPath - Convert file-url to path
- new op: Ops.Extension.Standalone.Files.Makedir - Create a directory on the local file system
- new op: Ops.Extension.Standalone.Files.OpenFileManager - Open the native file manager application using that path
- new op: Ops.Extension.Standalone.Files.PathToFileUrl - Convert local path to file-url
- new op: Ops.Extension.Standalone.Files.ReadDir - Read all entries in a directory
- new op: Ops.Extension.Standalone.Files.ResolvePath - Resolves a paths into an absolute path
- new op: Ops.Extension.Standalone.Files.SelectDir - Choose a directory on your hard drive
- new op: Ops.Extension.Standalone.Files.SelectFile - Choose a file on your hard drive
- new op: Ops.Extension.Standalone.Files.Stat - Get statistics about a file on the local file system
- new op: Ops.Extension.Standalone.Files.SystemDirs - Get Default System Directories Paths
- new op: Ops.Extension.Standalone.Files.Watch - Watch a directory, get a trigger when a file changes
- new op: Ops.Extension.Standalone.Files.WriteBinaryFileFromBase64 - Create a binary file on the local file system from a base64 string
- new op: Ops.Extension.Standalone.Files.WriteTextFile - Write a string to a text file on the local file system
- new op: Ops.Extension.Standalone.Net.HttpServer - Create a Web/Http server locally
- new op: Ops.Extension.Standalone.Net.HttpServerHttpServerResponse - Answer http requests by sending string to the browser/client
- new op: Ops.Extension.Standalone.Net.IpAddress - Outputs your local IP Adress
- new op: Ops.Extension.Standalone.Net.Osc - OSC Connection
- new op: Ops.Extension.Standalone.Net.OscSend - Send data to a OSC device
- new op: Ops.Extension.Standalone.Net.ReadTextFile - Read a text file as string from the local file system
- new op: Ops.Gl.ImageCompose.Noise.GaborNoise - Render "gabor noise" into a texture
- new op: Ops.Gl.ImageCompose.Noise.Shardnoise - Render "shard noise" into a texture
- new op: Ops.Html.CSS.ElementCss3DTransform - 3d Transform a HTML element by using CSS3D properties
- new op: Ops.Html.CSS.SetCssVariableUrl - Set CSS variable URL value
- new op: Ops.Ui.VizArrayGraph - Visualize Arraty as line graph
Op Improvements
-
feature: Ops.Cables.UIMode - Added output "Is Standalone" is true if we are in cables electron standalone
-
feature: Ops.Gl.GradientTexture - Add XX and YY option to have a one axis gradient that is sizesize pixels big and not size1 pixels (e.g. needed to add dithering)
-
feature: Ops.Gl.GradientTexture - Added option to add dithering to reduce color banding
-
feature: Ops.Gl.ImageCompose.ImageCompose_v4 - Added clear checkbox parameter, uncheck for feedbacking
-
feature: Ops.Gl.ImageCompose.PixelDisplacement_v4 - Added pixel mapping mode: e.g. in case the displacement texture is smaller than the texture to displace. useful for displacing with smaller noise textures
-
feature: Ops.Gl.Pbr.PbrMaterial - Added toggle for double sided, which will flip normals when the face is not front-facing
-
feature: Ops.Gl.Textures.MontageTextures_v2 - Added X/Y overlap mode, e.g. for comparing images visually to each other
-
feature: Ops.Html.QuerySelectorAll - Catch errors and show them to the user
-
feature: Ops.Ui.VizArrayTable - Added stride input. Force a stride for display. Default value 0 will not change stride at all. Will display an error if the stride is not compatible with the arrays length
-
feature: Ops.Ui.VizArrayTable_v2 - Added stride input. Force a stride for display. Default value 0 will not change stride at all. Will display an error if the stride is not compatible with the arrays length
-
improvement: Ops.Anim.RandomAnim_v2 - New version: remove not correctly working seed
-
improvement: Ops.Devices.Midi.MidiOutputDevice - Retry getting midi devices when midi api silently fails
-
improvement: Ops.Extension.SocketCluster.SocketCluster_v2 - Print error message, remove connection on op delete, return error string
-
improvement: Ops.Extension.Standalone.Net.Osc - Fixed port input / fixed status output not resetting / fixed problems with reconnecting after deleting op
-
improvement: Ops.Gl.GradientTexture - Openi...
0.4.1
Standalone
Standalone
- standalone: activate introtour and tips for new users
- standalone: add "export - patch" to create backup and import back to cables.gl
- standalone: add "op package" button and command to load ops via npm install
- standalone: add basic html export to run projects on webserver
- standalone: add changelog to manage-op tab
- standalone: add field to editorpreferences to set authorname for created ops
- standalone: add hotkeys to native menu, add default items
- standalone: add option to open last saved patch to editor-settings
- standalone: add renaming of op command and button
- standalone: add ui for adding npm packages to ops in "manage op"
- standalone: add ui to organize hierarchy of op-directories
- standalone: always open welcome tab when starting with empty patch
- standalone: autoload Ops.Extension.Standalone
- standalone: better sync between external editors and cables (saved state, reload code, ...)
- standalone: delete node_modules dir after removing last npm dependency
- standalone: direct downloads (e.g. DownloadTexture) to system downloads folder or the one set in editorpreferences
- standalone: do not add npm packages that failed to install, show error
- standalone: fix "send error report" does nothing
- standalone: fix "set patch title" command
- standalone: fix AssetPath op on windows
- standalone: fix adding attachments to ops
- standalone: fix adding core-libs to ops
- standalone: fix adding libs to ops
- standalone: fix attachment code not visible or editable
- standalone: fix bug with saving initial, empty, unsaved project
- standalone: fix bug with stay/leave always leaving the patch when opening a new one in unsaved state
- standalone: fix bug/crash when renaming/cloning to patchop
- standalone: fix cloning of ops on windows
- standalone: fix creating and editing new files
- standalone: fix creating subpatchops in new and unsaved patches
- standalone: fix encoding problems in comments and vizops
- standalone: fix loading of subpatchops in existing patches
- standalone: fix oscsend dependencies
- standalone: fix patchtitle not being shown in summary
- standalone: fix saving of op documentation to contain less data
- standalone: fix setting currenttime in videotexture
- standalone: fix special character issue
- standalone: fix subpatchop creation and port linking
- standalone: handle assetpaths that contain get-parameters
- standalone: handle request errors when trying to fetch versioninfo and events in welcome page
- standalone: hide menubar on externalcanvas and popout-renderer
- standalone: ignore "external urls" in check if asset exists
- standalone: improve startup speed and speed of loading/reloading patches
- standalone: load npm dependencies after ui started
- standalone: load op documentation for ops not in core
- standalone: load ops in application-data directory in new patches
- standalone: load/install npm packages and op-dependencies on project load
- standalone: log npm errors to error console
- standalone: make "Ops.Standalone." default namespace
- standalone: make opdirs work without base/, user/, team/ subdirectory
- standalone: make os-paths available via CABLES.platform.paths
- standalone: make projecttitle/filename changeable in editor and via command
- standalone: make sure assets relative to project always have /assets in ports
- standalone: make sure projectfile always ends with .cables
- standalone: react properly to doubleclicking .cables-files
- standalone: refine error-levels to not open console too often
- standalone: refresh filemanager after saving patch
- standalone: remember window size and position on close, restore via native-menu
- standalone: replace "upload file" button with "add file", add icon to menubar in filemanage, add menuitem
- standalone: reupload/replace file in file-manager tab
- standalone: show info in logfile when electron needs restart during development
- standalone: show loading indicator while npms are being installed
- standalone: show op directory/path in manage op tab
- standalone: show op path in manage-op tab
- standalone: show op-screenshots in opselect
- standalone: speed up loading of opdirs
- standalone: standalone now always uses high resolution timer with nanoseconds precision
- standalone: store saved patches in recent documents
- standalone: support editing of op-summary from manage-op tab
- standalone: try to resolve unknown op-names against other environments (dev.cables.gl/cables.gl), when online
- standalone: update electron to 31.2.1
- standalone: use internal npm and dependencies, faster and less extraction time on windows
- standalone: warn if trying to add op directory to new project without saving
- standalone: make local op dir not removable in "manage op directories"
- standalone: fix missing op screenshots in opselect, again
New Ops
- new op: Ops.Array.ArrayNumberRamp - Create an array that contains X numbers between start and end values
- new op: Ops.Color.HSLtoRGB - Convert HSL to RGB
- new op: Ops.Color.LuminanceContrast - Calculate the luminance contrast between two colors
- new op: Ops.Color.RGBLuminance - Calculate the luminance of a RGB color
- new op: Ops.Color.RGBToCMYK - Output the CMYK value of a RGB color
- new op: Ops.Color.RGBtoHSL - Convert RGB color to HSL values
- new op: Ops.Extension.Standalone.Ffmpeg - FFmpeg video converter toolbox op
- new op: Ops.Extension.Standalone.Files.CreateFile - Create a new empty file on your local harddrive
- new op: Ops.Extension.Standalone.Files.Exist - Check if a file exists on the local file system
- new op: Ops.Extension.Standalone.Files.FileUrlToPath - Convert file-url to path
- new op: Ops.Extension.Standalone.Files.Makedir - Create a directory on the local file system
- new op: Ops.Extension.Standalone.Files.OpenFileManager - Open the native file manager application using that path
- new op: Ops.Extension.Standalone.Files.PathToFileUrl - Convert local path to file-url
- new op: Ops.Extension.Standalone.Files.ReadDir - Read all entries in a directory
- new op: Ops.Extension.Standalone.Files.ResolvePath - Resolves a paths into an absolute path
- new op: Ops.Extension.Standalone.Files.SelectDir - Choose a directory on your hard drive
- new op: Ops.Extension.Standalone.Files.SelectFile - Choose a file on your hard drive
- new op: Ops.Extension.Standalone.Files.Stat - Get statistics about a file on the local file system
- new op: Ops.Extension.Standalone.Files.SystemDirs - Get Default System Directories Paths
- new op: Ops.Extension.Standalone.Files.Watch - Watch a directory, get a trigger when a file changes
- new op: Ops.Extension.Standalone.Files.WriteBinaryFileFromBase64 - Create a binary file on the local file system from a base64 string
- new op: Ops.Extension.Standalone.Files.WriteTextFile - Write a string to a text file on the local file system
- new op: Ops.Extension.Standalone.Net.HttpServer - Create a Web/Http server locally
- new op: Ops.Extension.Standalone.Net.HttpServerHttpServerResponse - Answer http requests by sending string to the browser/client
- new op: Ops.Extension.Standalone.Net.IpAddress - Outputs your local IP Adress
- new op: Ops.Extension.Standalone.Net.Osc - OSC Connection
- new op: Ops.Extension.Standalone.Net.OscSend - Send data to a OSC device
- new op: Ops.Extension.Standalone.Net.ReadTextFile - Read a text file as string from the local file system
- new op: Ops.Gl.ImageCompose.Noise.GaborNoise - Render "gabor noise" into a texture
- new op: Ops.Gl.ImageCompose.Noise.Shardnoise - Render "shard noise" into a texture
- new op: Ops.Html.CSS.ElementCss3DTransform - 3d Transform a HTML element by using CSS3D properties
- new op: Ops.Html.CSS.SetCssVariableUrl - Set CSS variable URL value
- new op: Ops.Ui.VizArrayGraph - Visualize Arraty as line graph
Op Improvements
-
feature: Ops.Cables.UIMode - Added output "Is Standalone" is true if we are in cables electron standalone
-
feature: Ops.Gl.GradientTexture - Add XX and YY option to have a one axis gradient that is sizesize pixels big and not size1 pixels (e.g. needed to add dithering)
-
feature: Ops.Gl.GradientTexture - Added option to add dithering to reduce color banding
-
feature: Ops.Gl.ImageCompose.ImageCompose_v4 - Added clear checkbox parameter, uncheck for feedbacking
-
feature: Ops.Gl.ImageCompose.PixelDisplacement_v4 - Added pixel mapping mode: e.g. in case the displacement texture is smaller than the texture to displace. useful for displacing with smaller noise textures
-
feature: Ops.Gl.Pbr.PbrMaterial - Added toggle for double sided, which will flip normals when the face is not front-facing
-
feature: Ops.Gl.Textures.MontageTextures_v2 - Added X/Y overlap mode, e.g. for comparing images visually to each other
-
feature: Ops.Html.QuerySelectorAll - Catch errors and show them to the user
-
feature: Ops.Ui.VizArrayTable - Added stride input. Force a stride for display. Default value 0 will not change stride at all. Will display an error if the stride is not compatible with the arrays length
-
feature: Ops.Ui.VizArrayTable_v2 - Added stride input. Force a stride for display. Default value 0 will not change stride at all. Will display an error if the stride is not compatible with the arrays length
-
improvement: Ops.Anim.RandomAnim_v2 - New version: remove not correctly working seed
-
improvement: Ops.Devices.Midi.MidiOutputDevice - Retry getting midi devices when midi api silently fails
-
improvement: Ops.Extension.SocketCluster.SocketCluster_v2 - Print error message, remove connection on op delete, return error string
-
improvement: Ops.Extension.Standalone.Net.Osc - Fixed port input / fixed status output not resetting / fixed problems with reconnecting after deleting op
-
improvement: Ops.Gl.GradientTexture - Opening the gradient editor at the bottom edge of the window will now move t...
0.4.0
Standalone
- standalone: activate introtour and tips for new users
- standalone: add "export - patch" to create backup and import back to cables.gl
- standalone: add "op package" button and command to load ops via npm install
- standalone: add basic html export to run projects on webserver
- standalone: add changelog to manage-op tab
- standalone: add field to editorpreferences to set authorname for created ops
- standalone: add hotkeys to native menu, add default items
- standalone: add option to open last saved patch to editor-settings
- standalone: add renaming of op command and button
- standalone: add ui for adding npm packages to ops in "manage op"
- standalone: add ui to organize hierarchy of op-directories
- standalone: always open welcome tab when starting with empty patch
- standalone: autoload Ops.Extension.Standalone
- standalone: better sync between external editors and cables (saved state, reload code, ...)
- standalone: delete node_modules dir after removing last npm dependency
- standalone: direct downloads (e.g. DownloadTexture) to system downloads folder or the one set in editorpreferences
- standalone: do not add npm packages that failed to install, show error
- standalone: fix "send error report" does nothing
- standalone: fix "set patch title" command
- standalone: fix AssetPath op on windows
- standalone: fix adding attachments to ops
- standalone: fix adding core-libs to ops
- standalone: fix adding libs to ops
- standalone: fix attachment code not visible or editable
- standalone: fix bug with saving initial, empty, unsaved project
- standalone: fix bug with stay/leave always leaving the patch when opening a new one in unsaved state
- standalone: fix bug/crash when renaming/cloning to patchop
- standalone: fix cloning of ops on windows
- standalone: fix creating and editing new files
- standalone: fix creating subpatchops in new and unsaved patches
- standalone: fix encoding problems in comments and vizops
- standalone: fix loading of subpatchops in existing patches
- standalone: fix oscsend dependencies
- standalone: fix patchtitle not being shown in summary
- standalone: fix saving of op documentation to contain less data
- standalone: fix setting currenttime in videotexture
- standalone: fix special character issue
- standalone: fix subpatchop creation and port linking
- standalone: handle assetpaths that contain get-parameters
- standalone: handle request errors when trying to fetch versioninfo and events in welcome page
- standalone: hide menubar on externalcanvas and popout-renderer
- standalone: ignore "external urls" in check if asset exists
- standalone: improve startup speed and speed of loading/reloading patches
- standalone: load npm dependencies after ui started
- standalone: load op documentation for ops not in core
- standalone: load ops in application-data directory in new patches
- standalone: load/install npm packages and op-dependencies on project load
- standalone: log npm errors to error console
- standalone: make "Ops.Standalone." default namespace
- standalone: make opdirs work without base/, user/, team/ subdirectory
- standalone: make os-paths available via CABLES.platform.paths
- standalone: make projecttitle/filename changeable in editor and via command
- standalone: make sure assets relative to project always have /assets in ports
- standalone: make sure projectfile always ends with .cables
- standalone: react properly to doubleclicking .cables-files
- standalone: refine error-levels to not open console too often
- standalone: refresh filemanager after saving patch
- standalone: remember window size and position on close, restore via native-menu
- standalone: replace "upload file" button with "add file", add icon to menubar in filemanage, add menuitem
- standalone: reupload/replace file in file-manager tab
- standalone: show info in logfile when electron needs restart during development
- standalone: show loading indicator while npms are being installed
- standalone: show op directory/path in manage op tab
- standalone: show op path in manage-op tab
- standalone: show op-screenshots in opselect
- standalone: speed up loading of opdirs
- standalone: standalone now always uses high resolution timer with nanoseconds precision
- standalone: store saved patches in recent documents
- standalone: support editing of op-summary from manage-op tab
- standalone: try to resolve unknown op-names against other environments (dev.cables.gl/cables.gl), when online
- standalone: update electron to 31.2.1
- standalone: use internal npm and dependencies, faster and less extraction time on windows
- standalone: warn if trying to add op directory to new project without saving
New Ops
- new op: Ops.Array.ArrayNumberRamp - Create an array that contains X numbers between start and end values
- new op: Ops.Color.HSLtoRGB - Convert HSL to RGB
- new op: Ops.Color.LuminanceContrast - Calculate the luminance contrast between two colors
- new op: Ops.Color.RGBLuminance - Calculate the luminance of a RGB color
- new op: Ops.Color.RGBToCMYK - Output the CMYK value of a RGB color
- new op: Ops.Color.RGBtoHSL - Convert RGB color to HSL values
- new op: Ops.Html.ElementCss3DTransform - 3d Transform a HTML element by using CSS3D properties
- new op: Ops.Extension.Standalone.Ffmpeg - FFmpeg video converter toolbox op
- new op: Ops.Extension.Standalone.Files.CreateFile - Create a new empty file on your local harddrive
- new op: Ops.Extension.Standalone.Files.Exist - Check if a file exists on the local file system
- new op: Ops.Extension.Standalone.Files.FileUrlToPath - convert file-url to path
- new op: Ops.Extension.Standalone.Files.Makedir - Create a directory on the local file system
- new op: Ops.Extension.Standalone.Files.OpenFileManager - Open the native file manager application using that path
- new op: Ops.Extension.Standalone.Files.PathToFileUrl - convert local path to file-url
- new op: Ops.Extension.Standalone.Files.ReadDir - Read all entries in a directory
- new op: Ops.Extension.Standalone.Files.ResolvePath - Resolves a paths into an absolute path
- new op: Ops.Extension.Standalone.Files.SelectDir - Choose a directory on your hard drive
- new op: Ops.Extension.Standalone.Files.SelectFile - Choose a file on your hard drive
- new op: Ops.Extension.Standalone.Files.Stat - Get statistics about a file on the local file system
- new op: Ops.Extension.Standalone.Files.SystemDirs - Get Default System Directories Paths
- new op: Ops.Extension.Standalone.Files.Watch - Watch a directory, get a trigger when a file changes
- new op: Ops.Extension.Standalone.Files.WriteBinaryFileFromBase64 - Create a binary file on the local file system from a base64 string
- new op: Ops.Extension.Standalone.Files.WriteTextFile - Write a string to a text file on the local file system
- new op: Ops.Extension.Standalone.Net.HttpServer - Create a Web/Http server locally
- new op: Ops.Extension.Standalone.Net.HttpServerHttpServerResponse - Answer http requests by sending string to the browser/client
- new op: Ops.Extension.Standalone.Net.IpAddress - Outputs your local IP Adress
- new op: Ops.Extension.Standalone.Net.Osc - OSC Connection
- new op: Ops.Extension.Standalone.Net.OscSend - send data to a OSC device
- new op: Ops.Extension.Standalone.Net.ReadTextFile - Read a text file as string from the local file system
- new op: Ops.Gl.ImageCompose.Noise.GaborNoise - Render "gabor noise" into a texture
- new op: Ops.Gl.ImageCompose.Noise.Shardnoise - Render "shard noise" into a texture
- new op: Ops.Html.SetCssVariableUrl - Set CSS variable URL value
- new op: Ops.Ui.VizArrayGraph - Visualize Arraty as line graph
Op Improvements
- feature: Ops.Cables.UIMode - Added output "Is Standalone" is true if we are in cables electron standalone
- feature: Ops.Gl.GradientTexture - Add XX and YY option to have a one axis gradient that is sizesize pixels big and not size1 pixels (e.g. needed to add dithering)
- feature: Ops.Gl.GradientTexture - Added option to add dithering to reduce color banding
- feature: Ops.Gl.ImageCompose.ImageCompose_v4 - Added clear checkbox parameter, uncheck for feedbacking
- feature: Ops.Gl.ImageCompose.PixelDisplacement_v4 - Added pixel mapping mode: e.g. in case the displacement texture is smaller than the texture to displace. useful for displacing with smaller noise textures
- feature: Ops.Gl.Pbr.PbrMaterial - Added toggle for double sided, which will flip normals when the face is not front-facing
- feature: Ops.Gl.Textures.MontageTextures_v2 - Added X/Y overlap mode, e.g. for comparing images visually to each other
- feature: Ops.Html.QuerySelectorAll - Catch errors and show them to the user
- feature: Ops.Ui.VizArrayTable - Added stride input. Force a stride for display. Default value 0 will not change stride at all. Will display an error if the stride is not compatible with the arrays length
- feature: Ops.Ui.VizArrayTable_v2 - Added stride input. Force a stride for display. Default value 0 will not change stride at all. Will display an error if the stride is not compatible with the arrays length
- improvement: Ops.Anim.RandomAnim_v2 - New version: remove not correctly working seed
- improvement: Ops.Devices.Midi.MidiOutputDevice - Retry getting midi devices when midi api silently fails
- improvement: Ops.Extension.SocketCluster.SocketCluster_v2 - print error message, remove connection on op delete, return error string
- improvement: Ops.Extension.Standalone.Net.Osc - fixed port input / fixed status output not resetting / fixed problems with reconnecting after deleting op
- improvement: Ops.Gl.GradientTexture - Opening the gradient editor at the bottom edge of the window will now move the gradient editor up so it is fully visible
- improvement: Ops.Gl.MediaRecorder_v2 - Add default canvas option to use the current WebGL canvas, which also works b...
0.3.2
release candidate 2 for version 0.4.0 - changes since: 2024-09-10
Standalone
- standalone: fix subpatchop creation and port linking
- standalone: add changelog to manage-op tab
- standalone: show op path in manage-op tab
- standalone: reupload/replace file in file-manager tab
- standalone: fix saving of op documentation to contain less data
- standalone: fix special character issue
- standalone: make opdirs work without base/, user/, team/ subdirectory
- standalone: speed up loading of opdirs
- standalone: load op documentation for ops not in core
New Ops
- new op: Ops.Extension.Standalone.Files.CreateFile - create a new empty file on your local harddrive
- new op: Ops.Extension.Standalone.Files.SelectFile - Choose a file on your hard drive
- new op: Ops.Html.SetCssVariableUrl - set CSS variable string value
- new op: Ops.Extension.Standalone.Files.PathToFileUrl - convert local path to file-url
- new op: Ops.Extension.Standalone.Files.FileUrlToPath - convert file-url to path
Op Improvements
- feature: Ops.Html.QuerySelectorAll - Catch errors and show them to the user
- feature: Ops.Ui.VizArrayTable - Added stride input. Force a stride for display. Default value 0 will not change stride at all. Will display an error if the stride is not compatible with the arrays length
- feature: Ops.Ui.VizArrayTable_v2 - Added stride input. Force a stride for display. Default value 0 will not change stride at all. Will display an error if the stride is not compatible with the arrays length
- improvement: Ops.Anim.RandomAnim_v2 - New version: remove not correctly working seed
- improvement: Ops.Gl.Shader.MatCapMaterial_v3 - double sided toggle
- improvement: Ops.Html.QuerySelector_v2 - catch and show errors to the user
- improvement: Ops.Trigger.TriggerReceive - Trigger names in dropdown are sorted alphabetically
- improvement: Ops.Trigger.TriggerSend - Trigger names in dropdown are sorted alphabetically
- improvement: Ops.Ui.VizArrayTable_v2 - New version v2: will now show scrollbars and a slider for scrolling
- bugfix: Ops.Gl.FontMSDF_v2 - only set library default values when in UI/Editor
- bugfix: Ops.Gl.Meshes.PointCloudFromArray_v2 - New Version v2: An array with the length of 0 will now draw nothing. (was: was still drawing the last valid pointcloud)
- bugfix: Ops.Gl.Meshes.SimpleSpline_v2 - New Version v2: An array with the length of 0 will now draw nothing. (was: was still drawing the last valid spline)
- bugfix: Ops.Gl.Shader.PointMaterial_v6 - New version v6: Fixed problems with HDPI, high pixel ratio displays - multiply pixel ratio with point size in vertex shader
Editor/UI
- editor: Better contrast+readability for text editor search results and selected text background color
- editor: Bugfix: rightclick drag a cable onto another cable to replace it, works again
- editor: Clicking the bar below the canvas will focus the canvas
- editor: Don't let network errors open error console, show connection problem icon
- editor: Fix bug with black tabs when activating same tab again
- editor: Fix bug with op parameter changes where setting an unsaved state for a wrong subpatch
- editor: Fix bug with op search dialog not showing documentation after creating a new op
- editor: Fix crash when saving recursive subpatch ops
- editor: Improved syntax highlighting in viz ops
- editor: Keep patch-ops unique when cloning patches and copying ops over
- editor: Less modals when saving ops
- editor: Logging console better multiline logs
- editor: Logging console divide lines by time difference
- editor: Logging console higher contrast
- editor: New command for re-executing a selected op: "reload op"
- editor: Prevent saving of recursive subpatch ops
- editor: Rework dialogs for create/patch/clone op
- editor: Subpatch ops: creating subpatches is faster/smoother animation
- editor: Subpatch ops: creation: re-link all linked ops to a single port
- editor: Subpatch ops: fix async timing problems
- editor: Subpatch ops: improve link creation/auto linking
- editor: Subpatch ops: less saving of subpatches needed
- editor: To rename an operator, you can now just click its title in the parameter panel (if you have write access)
- editor: User preferences now have an option to wrap the text editor lines
0.3.1
Standalone
- standalone: always open welcome tab when starting with empty patch
- standalone: fix "send error report" does nothing
- standalone: hide menubar on externalcanvas and popout-renderer
- standalone: warn if trying to add op directory to new project without saving
- standalone: fix attachment code not visible or editable
- standalone: show info in logfile when electron needs restart during development
- standalone: add renaming of op command and button
- standalone: fix setting currenttime in videotexture
- standalone: use internal npm and dependencies, faster and less extraction time on windows
- standalone: fix bug with saving initial, empty, unsaved project
- standalone: load npm dependencies after ui started
- standalone: make sure projectfile always ends with .cables
- standalone: make sure assets relative to project always have /assets in ports
- standalone: fix bug with stay/leave always leaving the patch when opening a new one in unsaved state
- standalone: add ui for adding npm packages to ops in "manage op"
- standalone: add ui to organize hierarchy of op-directories
- standalone: load/install npm packages and op-dependencies on project load
- standalone: add hotkeys to native menu, add default items
- standalone: add option to open last saved patch to editor-settings
- standalone: update electron to 31.2.1
- standalone: handle assetpaths that contain get-parameters
- standalone: fix adding libs to ops
- standalone: fix adding core-libs to ops
- standalone: fix adding attachments to ops
- standalone: log npm errors to error console
- standalone: delete node_modules dir after removing last npm dependency
- standalone: do not add npm packages that failed to install, show error
- standalone: show loading indicator while npms are being installed
- standalone: load ops in application-data directory in new patches
- standalone: make os-paths available via CABLES.platform.paths
- standalone: ignore "external urls" in check if asset exists
- standalone: store saved patches in recent documents
- standalone: react properly to doubleclicking .cables-files
- standalone: activate introtour and tips for new users
- standalone: autoload Ops.Extension.Standalone
- standalone: add "op package" button and command to load ops via
npm install
- standalone: add basic html export to run projects on webserver
- standalone: fix "set patch title" command
- standalone: better sync between external editors and cables (saved state, reload code, ...)
- standalone: add field to editorpreferences to set authorname for created ops
- standalone: make projecttitle/filename changeable in editor and via command
- standalone: fix patchtitle not being shown in summary
- standalone: add "export - patch" to create backup and import back to cables.gl
- standalone: show op directory/path in manage op tab
- standalone: make "Ops.Standalone." default namespace
- standalone: fix encoding problems in comments and vizops
New Ops
- new op: Ops.Extension.Standalone.Ffmpeg - op created: FFmpeg toolbox op
- new op: Ops.Extension.Standalone.Files.WriteBinaryFileFromBase64 - op created: Create a binary file on the local file system from a base64 string
- new op: Ops.Extension.Standalone.Net.AbletonLink - op created: connect to ableton link music making apps and receive data
- new op: Ops.Extension.Standalone.Net.SocketCluster - op created: Create a socketcluster server
- new op: Ops.Extension.Standalone.Net.IpAdress - op created: Outputs your local IP Adress
- new op: Ops.Extension.Standalone.Net.OscSend - op created: send data to a OSC device
- new op: Ops.Extension.Standalone.Net.Osc - op created: OSC Connection
- new op: Ops.Extension.Standalone.Net.HttpServerHttpServerResponse - op created: Answer http requests by sending string to the browser/client
- new op: Ops.Extension.Standalone.Net.HttpServer - op created: Create a Web/Http server locally
- new op: Ops.Extension.Standalone.Files.Watch - op created: Watch a directory, get a trigger when a file changes
- new op: Ops.Extension.Standalone.Files.WriteTextFile - op created: Write a string to a text file on the local file system
- new op: Ops.Extension.Standalone.Net.ReadTextFile - op created: Read a text file as string from the local file system
- new op: Ops.Extension.Standalone.Files.Stat - op created: Get statistics about a file on the local file system
- new op: Ops.Extension.Standalone.Files.Exist - op created: Check if a file exists on the local file system
- new op: Ops.Extension.Standalone.Files.Makedir - op created: Create a directory on the local file system
- new op: Ops.Extension.Standalone.Files.ReadDir - op created: Read all entries in a directory
- new op: Ops.Array.PointArray.Array3RepeatTransform - Repeat an array by transforming it x times
- new op: Ops.Debug.CrashOp - Crash the editor in many ways
- new op: Ops.Html.Element - A more convinient version of div element op, that can be used for creating html without writing much css code
- new op: Ops.Html.ElementCssBorder - Set CSS border properties of a HTML element
- new op: Ops.Html.ElementCssColor - Set text and background colors of an HTML element
- new op: Ops.Html.ElementCssFont - Set font and text properties of a html element
- new op: Ops.Html.ElementCssPadding - Set css padding of a html element
- new op: Ops.Html.ElementCssString - Add shadows to html elements
- new op: Ops.Html.ScrollIntoView - Scroll an area, so the html element is visible/in view
- new op: Ops.Extension.Standalone.Ffmpeg - FFmpeg video converter toolbox op
- new op: Ops.Extension.Standalone.Files.Exist - Check if a file exists on the local file system
- new op: Ops.Extension.Standalone.Files.Makedir - Create a directory on the local file system
- new op: Ops.Extension.Standalone.Files.OpenFileManager - Open the native file manager application using that path
- new op: Ops.Extension.Standalone.Files.ReadDir - Read all entries in a directory
- new op: Ops.Extension.Standalone.Files.ResolvePath - Resolves a paths into an absolute path
- new op: Ops.Extension.Standalone.Files.SelectDir - Choose a directory on your hard drive
- new op: Ops.Extension.Standalone.Files.SelectFile - Choose a file on your hard drive
- new op: Ops.Extension.Standalone.Files.CreateFile - create a new empty file on your local harddrive
- new op: Ops.Extension.Standalone.Files.Stat - Get statistics about a file on the local file system
- new op: Ops.Extension.Standalone.Files.SystemDirs - Get Default System Directories Paths
- new op: Ops.Extension.Standalone.Files.Watch - Watch a directory, get a trigger when a file changes
- new op: Ops.Extension.Standalone.Files.WriteBinaryFileFromBase64 - Create a binary file on the local file system from a base64 string
- new op: Ops.Extension.Standalone.Files.WriteTextFile - Write a string to a text file on the local file system
- new op: Ops.Extension.Standalone.Net.HttpServer - Create a Web/Http server locally
- new op: Ops.Extension.Standalone.Net.HttpServerHttpServerResponse - Answer http requests by sending string to the browser/client
- new op: Ops.Extension.Standalone.Net.IpAddress - Outputs your local IP Adress
- new op: Ops.Extension.Standalone.Net.Osc - OSC Connection
- new op: Ops.Extension.Standalone.Net.OscSend - send data to a OSC device
- new op: Ops.Extension.Standalone.Net.ReadTextFile - Read a text file as string from the local file system
- new op: Ops.Gl.ImageCompose.Noise.GaborNoise -
- new op: Ops.Gl.ImageCompose.Noise.Shardnoise -
- new op: Ops.Ui.VizArrayGraph - Visualize Arraty as line graph
Op Enhancements
- feature: Ops.Devices.Keyboard.CursorKeys - Added output for directional degree and if any button is pressed
- feature: Ops.Gl.Meshes.Cross - Added toggles for left/right/top/bottom parts
- feature: Ops.Gl.Meshes.TextMesh_v2 - Text scale parameter: scale the whole text
- feature: Ops.Html.FontFile_v2 - Added active toggle to completly unloaded a font, or even never load it in the first place
- improvement: Ops.Ui.VizArrayTable - it will now also visualize arrays of arrays and objects
- improvement: Ops.Anim.LFO_v3 - Adjusted amplitudes
- improvement: Ops.Array.SortArray - make sorting work with array of strings
- improvement: Ops.Boolean.ToggleBool_v2 - Add output trigger which is triggered after any input was triggered
- improvement: Ops.Devices.Midi.MidiInputDevice_v2 - Workaround browser does not return midi access: try again many times
- improvement: Ops.Gl.GradientTexture - Fix problems with flickering because texture was generated not early enough
- improvement: Ops.Gl.Meshes.PointCloudFromTexture - Only modifies PSMUL pointsize multiplier when POINTMATERIAL is defined / fixes crashes with non pointmaterials
- improvement: Ops.Gl.Textures.NoiseTexture - Texture creation will create a loading job and only run before rendering a frame
- improvement: Ops.Html.CSSPropertyString - Added active toggle to temporary remove property from element
- improvement: Ops.Html.ImageElement - Disable caching when uploading a new version of image to the editor
- improvement: Ops.Html.ImageElement - Show filename in extended op title
- improvement: Ops.Json.HttpRequest_v3 - JSON parse errors will not throw an exception but show an uiError
- improvement: Ops.Json.HttpRequest_v3 - Show warning if url is empty
- improvement: Ops.Net.WebSocket.WebSocket_v2 - Show error messages from websocket API and check for correct protocol
- improvement: Ops.String.Base64.Base64Encode_v3 - new Version 3: Default value for mimetype input, when no mimetype is provided, the output is not a dataUrl
- bugfix: Ops.Boolean.ToggleBool_v2 - fixed bug when default value true needed two trigger to become false
- bugfix: Ops.Gl.Matrix.OrbitControls_v3 - fix with active toggle not working when value is false and it was never triggered before
- bugfix: Ops.Gl.Meshes.MeshInstancerFromTexture_v3 - F...
0.3.0
Standalone
- standalone: always open welcome tab when starting with empty patch
- standalone: fix "send error report" does nothing
- standalone: hide menubar on externalcanvas and popout-renderer
- standalone: warn if trying to add op directory to new project without saving
- standalone: fix attachment code not visible or editable
- standalone: show info in logfile when electron needs restart during development
- standalone: add renaming of op command and button
- standalone: fix setting currenttime in videotexture
- standalone: use internal npm and dependencies, faster and less extraction time on windows
- standalone: fix bug with saving initial, empty, unsaved project
- standalone: load npm dependencies after ui started
- standalone: make sure projectfile always ends with .cables
- standalone: make sure assets relative to project always have /assets in ports
- standalone: fix bug with stay/leave always leaving the patch when opening a new one in unsaved state
- standalone: add ui for adding npm packages to ops in "manage op"
- standalone: add ui to organize hierarchy of op-directories
- standalone: load/install npm packages and op-dependencies on project load
- standalone: add hotkeys to native menu, add default items
- standalone: add option to open last saved patch to editor-settings
- standalone: update electron to 31.2.1
- standalone: handle assetpaths that contain get-parameters
- standalone: fix adding libs to ops
- standalone: fix adding core-libs to ops
- standalone: fix adding attachments to ops
- standalone: log npm errors to error console
- standalone: delete node_modules dir after removing last npm dependency
- standalone: do not add npm packages that failed to install, show error
- standalone: show loading indicator while npms are being installed
- standalone: load ops in application-data directory in new patches
- standalone: make os-paths available via CABLES.platform.paths
- standalone: ignore "external urls" in check if asset exists
- standalone: store saved patches in recent documents
- standalone: react properly to doubleclicking .cables-files
- standalone: activate introtour and tips for new users
- standalone: autoload Ops.Extension.Standalone
- standalone: add "op package" button and command to load ops via
npm install
- standalone: add basic html export to run projects on webserver
- standalone: fix "set patch title" command
- standalone: better sync between external editors and cables (saved state, reload code, ...)
- standalone: add field to editorpreferences to set authorname for created ops
- standalone: make projecttitle/filename changeable in editor and via command
- standalone: fix patchtitle not being shown in summary
- standalone: add "export - patch" to create backup and import back to cables.gl
- standalone: show op directory/path in manage op tab
- standalone: make "Ops.Standalone." default namespace
- standalone: fix encoding problems in comments and vizops
New Ops
- new op: Ops.Extension.Standalone.Ffmpeg - op created: FFmpeg toolbox op
- new op: Ops.Extension.Standalone.Files.WriteBinaryFileFromBase64 - op created: Create a binary file on the local file system from a base64 string
- new op: Ops.Extension.Standalone.Net.AbletonLink - op created: connect to ableton link music making apps and receive data
- new op: Ops.Extension.Standalone.Net.SocketCluster - op created: Create a socketcluster server
- new op: Ops.Extension.Standalone.Net.IpAdress - op created: Outputs your local IP Adress
- new op: Ops.Extension.Standalone.Net.OscSend - op created: send data to a OSC device
- new op: Ops.Extension.Standalone.Net.Osc - op created: OSC Connection
- new op: Ops.Extension.Standalone.Net.HttpServerHttpServerResponse - op created: Answer http requests by sending string to the browser/client
- new op: Ops.Extension.Standalone.Net.HttpServer - op created: Create a Web/Http server locally
- new op: Ops.Extension.Standalone.Files.Watch - op created: Watch a directory, get a trigger when a file changes
- new op: Ops.Extension.Standalone.Files.WriteTextFile - op created: Write a string to a text file on the local file system
- new op: Ops.Extension.Standalone.Net.ReadTextFile - op created: Read a text file as string from the local file system
- new op: Ops.Extension.Standalone.Files.Stat - op created: Get statistics about a file on the local file system
- new op: Ops.Extension.Standalone.Files.Exist - op created: Check if a file exists on the local file system
- new op: Ops.Extension.Standalone.Files.Makedir - op created: Create a directory on the local file system
- new op: Ops.Extension.Standalone.Files.ReadDir - op created: Read all entries in a directory
- new op: Ops.Array.PointArray.Array3RepeatTransform - Repeat an array by transforming it x times
- new op: Ops.Debug.CrashOp - Crash the editor in many ways
- new op: Ops.Html.Element - A more convinient version of div element op, that can be used for creating html without writing much css code
- new op: Ops.Html.ElementCssBorder - Set CSS border properties of a HTML element
- new op: Ops.Html.ElementCssColor - Set text and background colors of an HTML element
- new op: Ops.Html.ElementCssFont - Set font and text properties of a html element
- new op: Ops.Html.ElementCssPadding - Set css padding of a html element
- new op: Ops.Html.ElementCssString - Add shadows to html elements
- new op: Ops.Html.ScrollIntoView - Scroll an area, so the html element is visible/in view
- new op: Ops.Extension.Standalone.Ffmpeg - FFmpeg video converter toolbox op
- new op: Ops.Extension.Standalone.Files.Exist - Check if a file exists on the local file system
- new op: Ops.Extension.Standalone.Files.Makedir - Create a directory on the local file system
- new op: Ops.Extension.Standalone.Files.OpenFileManager - Open the native file manager application using that path
- new op: Ops.Extension.Standalone.Files.ReadDir - Read all entries in a directory
- new op: Ops.Extension.Standalone.Files.ResolvePath - Resolves a paths into an absolute path
- new op: Ops.Extension.Standalone.Files.SelectDir - Choose a directory on your hard drive
- new op: Ops.Extension.Standalone.Files.SelectFile - Choose a file on your hard drive
- new op: Ops.Extension.Standalone.Files.CreateFile - create a new empty file on your local harddrive
- new op: Ops.Extension.Standalone.Files.Stat - Get statistics about a file on the local file system
- new op: Ops.Extension.Standalone.Files.SystemDirs - Get Default System Directories Paths
- new op: Ops.Extension.Standalone.Files.Watch - Watch a directory, get a trigger when a file changes
- new op: Ops.Extension.Standalone.Files.WriteBinaryFileFromBase64 - Create a binary file on the local file system from a base64 string
- new op: Ops.Extension.Standalone.Files.WriteTextFile - Write a string to a text file on the local file system
- new op: Ops.Extension.Standalone.Net.HttpServer - Create a Web/Http server locally
- new op: Ops.Extension.Standalone.Net.HttpServerHttpServerResponse - Answer http requests by sending string to the browser/client
- new op: Ops.Extension.Standalone.Net.IpAddress - Outputs your local IP Adress
- new op: Ops.Extension.Standalone.Net.Osc - OSC Connection
- new op: Ops.Extension.Standalone.Net.OscSend - send data to a OSC device
- new op: Ops.Extension.Standalone.Net.ReadTextFile - Read a text file as string from the local file system
- new op: Ops.Gl.ImageCompose.Noise.GaborNoise -
- new op: Ops.Gl.ImageCompose.Noise.Shardnoise -
- new op: Ops.Ui.VizArrayGraph - Visualize Arraty as line graph
Op Enhancements
- feature: Ops.Devices.Keyboard.CursorKeys - Added output for directional degree and if any button is pressed
- feature: Ops.Gl.Meshes.Cross - Added toggles for left/right/top/bottom parts
- feature: Ops.Gl.Meshes.TextMesh_v2 - Text scale parameter: scale the whole text
- feature: Ops.Html.FontFile_v2 - Added active toggle to completly unloaded a font, or even never load it in the first place
- improvement: Ops.Ui.VizArrayTable - it will now also visualize arrays of arrays and objects
- improvement: Ops.Anim.LFO_v3 - Adjusted amplitudes
- improvement: Ops.Array.SortArray - make sorting work with array of strings
- improvement: Ops.Boolean.ToggleBool_v2 - Add output trigger which is triggered after any input was triggered
- improvement: Ops.Devices.Midi.MidiInputDevice_v2 - Workaround browser does not return midi access: try again many times
- improvement: Ops.Gl.GradientTexture - Fix problems with flickering because texture was generated not early enough
- improvement: Ops.Gl.Meshes.PointCloudFromTexture - Only modifies PSMUL pointsize multiplier when POINTMATERIAL is defined / fixes crashes with non pointmaterials
- improvement: Ops.Gl.Textures.NoiseTexture - Texture creation will create a loading job and only run before rendering a frame
- improvement: Ops.Html.CSSPropertyString - Added active toggle to temporary remove property from element
- improvement: Ops.Html.ImageElement - Disable caching when uploading a new version of image to the editor
- improvement: Ops.Html.ImageElement - Show filename in extended op title
- improvement: Ops.Json.HttpRequest_v3 - JSON parse errors will not throw an exception but show an uiError
- improvement: Ops.Json.HttpRequest_v3 - Show warning if url is empty
- improvement: Ops.Net.WebSocket.WebSocket_v2 - Show error messages from websocket API and check for correct protocol
- improvement: Ops.String.Base64.Base64Encode_v3 - new Version 3: Default value for mimetype input, when no mimetype is provided, the output is not a dataUrl
- bugfix: Ops.Boolean.ToggleBool_v2 - fixed bug when default value true needed two trigger to become false
- bugfix: Ops.Gl.Matrix.OrbitControls_v3 - fix with active toggle not working when value is false and it was never triggered before
- bugfix: Ops.Gl.Meshes.MeshInstancerFromTexture_v3 - F...
0.2.1
release candidate 1 for version 0.3.0 - changes since: 2024-08-05
Standalone
- standalone: always open welcome tab when starting with empty patch
- standalone: fix "send error report" does nothing
- standalone: hide menubar on externalcanvas and popout-renderer
- standalone: warn if trying to add op directory to new project without saving
- standalone: fix attachment code not visible or editable
- standalone: show info in logfile when electron needs restart during development
- standalone: add renaming of op command and button
- standalone: fix setting currenttime in videotexture
- standalone: use internal npm and dependencies, faster and less extraction time on windows
- standalone: fix bug with saving initial, empty, unsaved project
- standalone: load npm dependencies after ui started
- standalone: make sure projectfile always ends with .cables
- standalone: make sure assets relative to project always have /assets in ports
- standalone: fix bug with stay/leave always leaving the patch when opening a new one in unsaved state
- standalone: add ui for adding npm packages to ops in "manage op"
- standalone: add ui to organize hierarchy of op-directories
- standalone: load/install npm packages and op-dependencies on project load
- standalone: add hotkeys to native menu, add default items
- standalone: add option to open last saved patch to editor-settings
- standalone: update electron to 31.2.1
- standalone: handle assetpaths that contain get-parameters
New Ops
- new op: Ops.Array.PointArray.Array3RepeatTransform - Repeat an array by transforming it x times
- new op: Ops.Debug.CrashOp - crash cables by triggering
Op Enhancements
- bugfix: Ops.Gl.Meshes.MeshInstancerFromTexture_v3 - Fix bug not rendering correctly on the first frame
- bugfix: Ops.Gl.Textures.TextureToBase64_v5 - Fixed bug: was not updating output in all cases
- bugfix: Ops.Gl.TextureToColorArray_v2 - Fix problem with floating point textures
- bugfix: Ops.Html.FullscreenMode - Fix null pointer exception happening even if everything worked fine
- deprecation: Ops.Extension.Deprecated.SortArrayObjectsByKey - op Ops.Array.SortArrayObjectsByKey was deprecated
- feature: Ops.Gl.Meshes.TextMesh_v2 - Text scale parameter: scale the whole text
- feature: Ops.Html.FontFile_v2 - Added active toggle to completly unloaded a font, or even never load it in the first place
- improvement: Ops.Array.SortArray - make sorting work with array of strings
- improvement: Ops.Boolean.ToggleBool_v2 - Add output trigger which is triggered after any input was triggered
- improvement: Ops.Devices.Midi.MidiInputDevice_v2 - Workaround browser does not return midi access: try again many times
- improvement: Ops.Gl.GradientTexture - Fix problems with flickering because texture was generated not early enough
- improvement: Ops.Gl.Meshes.PointCloudFromTexture - Only modifies PSMUL pointsize multiplier when POINTMATERIAL is defined / fixes crashes with non pointmaterials
- improvement: Ops.Gl.Textures.NoiseTexture - Texture creation will create a loading job and only run before rendering a frame
- improvement: Ops.Html.CSSPropertyString - Added active toggle to temporary remove property from element
- improvement: Ops.Html.ImageElement - Disable caching when uploading a new version of image to the editor
- improvement: Ops.Html.ImageElement - Show filename in extended op title
- improvement: Ops.Json.HttpRequest_v3 - JSON parse errors will not throw an exception but show an uiError
- improvement: Ops.Json.HttpRequest_v3 - Show warning if url is empty
- improvement: Ops.Json.HttpRequest_v3 - Show warning if url is empty
- improvement: Ops.Net.WebSocket.WebSocket_v2 - Show error messages from websocket API and check for correct protocol
Ops Renaming
- rename: Array.Array3AreaRemove renamed to Ops.Array.PointArray.Array3AreaRemove
- rename: Array.Array3FlipAxis renamed to Ops.Array.PointArray.Array3FlipAxis
- rename: Array.Array3PointEditor renamed to Ops.Array.PointArray.Array3PointEditor
- rename: Array.Array3VectorDistance renamed to Ops.Array.PointArray.Array3VectorDistance
- rename: Array.PointArray.Array3AreaRemove - Ops.Array.Array3AreaRemove renamed to Ops.Array.PointArray.Array3AreaRemove
- rename: Array.PointArray.Array3FlipAxis - Ops.Array.Array3FlipAxis renamed to Ops.Array.PointArray.Array3FlipAxis
- rename: Array.PointArray.Array3PointEditor - Ops.Array.Array3PointEditor renamed to Ops.Array.PointArray.Array3PointEditor
- rename: Array.PointArray.SortArray3ByDistance - Ops.Array.SortArray3ByDistance renamed to Ops.Array.PointArray.SortArray3ByDistance
- rename: Array.PointArray.SplinePositionAtDistanceArray3 - Ops.Array.SplinePositionAtDistanceArray3 renamed to Ops.Array.PointArray.SplinePositionAtDistanceArray3
- rename: Array.PointArray.SubdivideArray3_v2 - Ops.Array.SubdivideArray3_v2 renamed to Ops.Array.PointArray.SubdivideArray3_v2
- rename: Array.PointArray.TransformArray3 - Ops.Array.TransformArray3 renamed to Ops.Array.PointArray.TransformArray3
- rename: Array.SortArray3ByDistance renamed to Ops.Array.PointArray.SortArray3ByDistance
- rename: Array.SplinePositionAtDistanceArray3 renamed to Ops.Array.PointArray.SplinePositionAtDistanceArray3
- rename: Array.SubdivideArray3_v2 renamed to Ops.Array.PointArray.SubdivideArray3_v2
- rename: Array.TransformArray3 renamed to Ops.Array.PointArray.TransformArray3
- deprecation: Ops.Extension.Deprecated.ArrayTranslate - op was deprecated
- deprecation: Ops.Extension.Deprecated.GetStringFromObject - op was deprecated
- deprecation: Ops.Extension.Deprecated.IfEqualsThen - op was deprecated - please use ifTrueThen
- deprecation: Ops.Extension.Deprecated.LetterBox - op was deprecated
- deprecation: Ops.Extension.Deprecated.RemoveAllClasses - op was deprecated
- deprecation: Ops.Extension.Deprecated.Trace - op was deprecated
- deprecation: Ops.Extension.Deprecated.WebGlVersion - op was deprecated
- deprecation: Ops.Array.SortArrayObjectsByKey - op was deprecated
Editor
- editor: create/claim Ops.Standalone. as a special op infix for ops that only work in cables standalone
- editor: create backup before exporting patch, for cables-supporters
- editor: reupload file button: quickly replace existing files with a new version
- editor: show comments in bookmark treeview
- editor: when clicking title in a subpatch the outer op will be centered and focusssed
- editor: improved showing loading indicator when loading data from server
- editor: reduced number of requests to load op data from server
- editor: escape html results in search results
- editor: show manage op button in op search dialog doc panel (e.b. for editing ops even when they crash on create)
- editor: fix links in "recent patches" to be actual hyperlinks and middle-clickable
- editor: new logging console
- editor: less modal error dialogs, but error console opening automaticall
- editor: improved error catching and reporting
- editor: less network requests when editing ops
- editor: improved error catching and handling
- editor: improved error display, automatic display of error source code when possible
- editor: error report sending improved and error reports are public
- editor: store last saved version as automatic backup
- editor: improve speed by avoiding useless request when coppy-pasting newly created op
- editor: improve loading speed by reducing filesize of used gui libs by 50%
Docs
- docs: rework nightly creation of jsdocs for cables/cables_ui/cables_electron
- docs: fix links to "continue below" on standalone docs
0.2.0
Standalone
- standalone: fix setting currenttime in videotexture
- standalone: use internal npm and dependencies, faster and less extraction time on windows
- standalone: fix bug with saving initial, empty, unsaved project
- standalone: load npm dependencies after ui started
- standalone: make sure projectfile always ends with .cables
- standalone: make sure assets relative to project always have /assets in ports
- standalone: fix bug with stay/leave always leaving the patch when opening a new one in unsaved state
- standalone: add ui for adding npm packages to ops in "manage op"
- standalone: add ui to organize hierarchy of op-directories
- standalone: load/install npm packages and op-dependencies on project load
- standalone: add hotkeys to native menu, add default items
- standalone: add option to open last saved patch to editor-settings
- standalone: update electron to 31.2.1
- standalone: handle assetpaths that contain get-parameters
New Ops
- new op: Ops.Array.PointArray.Array3RepeatTransform - Repeat an array by transforming it x times
- new op: Ops.Debug.CrashOp - crash cables by triggering
Op Enhancements
- improvement: Ops.Devices.Midi.MidiInputDevice_v2 - Workaround browser does not return midi access: try again many times
- improvement: Ops.Json.HttpRequest_v3 - JSON parse errors will not throw an exception but show an uiError
- improvement: Ops.Json.HttpRequest_v3 - Show warning if url is empty
- improvement: Ops.Array.SortArray - make sorting work with array of strings
- improvement: Ops.Boolean.ToggleBool_v2 - Add output trigger which is triggered after any input was triggered
- improvement: Ops.Html.CSSPropertyString - Added active toggle to temporary remove property from element
- improvement: Ops.Html.ImageElement - Disable caching when uploading a new version of image to the editor
- improvement: Ops.Html.ImageElement - Show filename in extended op title
- feature: Ops.Gl.Meshes.TextMesh_v2 - Text scale parameter: scale the whole text
Ops Renaming
- rename: Array.Array3AreaRemove renamed to Ops.Array.PointArray.Array3AreaRemove
- rename: Array.Array3FlipAxis renamed to Ops.Array.PointArray.Array3FlipAxis
- rename: Array.Array3PointEditor renamed to Ops.Array.PointArray.Array3PointEditor
- rename: Array.Array3VectorDistance renamed to Ops.Array.PointArray.Array3VectorDistance
- rename: Array.SortArray3ByDistance renamed to Ops.Array.PointArray.SortArray3ByDistance
- rename: Array.SplinePositionAtDistanceArray3 renamed to Ops.Array.PointArray.SplinePositionAtDistanceArray3
- rename: Array.SubdivideArray3_v2 renamed to Ops.Array.PointArray.SubdivideArray3_v2
- rename: Array.TransformArray3 renamed to Ops.Array.PointArray.TransformArray3
- deprecation: Ops.Extension.Deprecated.ArrayTranslate - op was deprecated
- deprecation: Ops.Extension.Deprecated.GetStringFromObject - op was deprecated
- deprecation: Ops.Extension.Deprecated.IfEqualsThen - op was deprecated - please use ifTrueThen
- deprecation: Ops.Extension.Deprecated.LetterBox - op was deprecated
- deprecation: Ops.Extension.Deprecated.RemoveAllClasses - op was deprecated
- deprecation: Ops.Extension.Deprecated.Trace - op was deprecated
- deprecation: Ops.Extension.Deprecated.WebGlVersion - op was deprecated
- deprecation: Ops.Array.SortArrayObjectsByKey - op was deprecated
Editor
- editor: show manage op button in op search dialog doc panel (e.b. for editing ops even when they crash on create)
- editor: fix links in "recent patches" to be actual hyperlinks and middle-clickable
- editor: new logging console
- editor: less modal error dialogs, but error console opening automaticall
- editor: improved error catching and reporting
- editor: less network requests when editing ops
- editor: improved error catching and handling
- editor: improved error display, automatic display of error source code when possible
- editor: error report sending improved and error reports are public
- editor: store last saved version as automatic backup
- editor: improve speed by avoiding useless request when coppy-pasting newly created op
- editor: improve loading speed by reducing filesize of used gui libs by 50%
Docs
- docs: rework nightly creation of jsdocs for cables/cables_ui/cables_electron