Releases: cables-gl/cables_electron
Releases · cables-gl/cables_electron
0.0.5
release candidate 5 for version 0.1.0 - changes since: 2024-05-17
Standalone
- standalone: early version for testing download page: https://cables.gl/downloads
- standalone: fix assetpath explorer opening on windows
- standalone: use fileurls for assetports
- standalone: do not show offline indicator in standalone
- standalone: welcome tab shows cables events
- standalone: welcome tab shows current version and newest downloadable release version
- standalone: make changed patches closable on windows and linux
- standalone: fix file extensions in windows when saving patch
- standalone: fix popout canvas and ExternalCanvas
- standalone: watch assets for changes from external tools/editors
- standalone: watch opcode for changes from external editors/IDEs
- standalone: set assetpath to relative path if next to cables-project-file
- standalone: fix problem with closing app on windows/linux
- standalone: fix popout-canvas
- standalone: change confising wording of "toggle fullscreen", use command palette to toggle app fullscreen
- standalone: fix filename extensions duplicate dot after save on windows
- standalone: add backslach to op-title font to display filenames correctly on windows
- standalone: hide offline indicator
- standalone: open native file dialog when uploading asset via files tab
- standalone: store assetpaths as relative when next to projectfile
- standalone: show used assets and locations in files-tab
New Ops
- new op: Ops.Ui.VizTrigger - Visualize triggering for debugging reasons
- new op: Ops.Array.ArrayLookup - Create an array that is filled with values looked up by index from another array
- new op: Ops.Cables.GetSubPatchName -
- new op: Ops.Json.ArraySetObjectValues - Updates each object in an array with new data from a corresponding array, based on a specified key
Op Improvements
- feature: Ops.Array.Array3PointEditor - Added functionality to copy coordinates from index to the current point
- feature: Ops.Gl.Textures.NoiseTexture - Added random parameters for alpha channel
- improvement: Ops.Gl.Textures.WebcamTexture_v3 - Set parentelement to non canvas so popout/external canvas can continue to work
- improvement: Ops.Sidebar.Presets_v2 - add op title to preset json
- improvement: Ops.Ui.VizTextureTable - show coordinates of each pixel color table
- bugfix: Ops.Anim.InOutInAnim - fixed crash when duration was 0 row
- feature: Ops.Html.CompareImages_v2 - Trigger to start comparing images
- feature: Ops.Json.HttpRequest_v3 - Add option to output binary base64 string
- improvement: Ops.Cables.UploadAsset - Fix problems with data urls
- improvement: Ops.Gl.Texture_v2 - Cachebuster option default value is now false. turn on to force a reload of the image every time
- improvement: Ops.Gl.Textures.TextureToBase64_v5 - Update only after texture has changed
- improvement: Ops.Json.HttpRequest_v3 - Fixed loading status for binary requests
- improvement: Ops.Sidebar.Incrementor_v2 - Added Increment/Decrement trigger inputs
- improvement: Ops.Sidebar.Incrementor_v2 - Added reset button
- improvement: Ops.Sidebar.Incrementor_v2 - Added toggle to greyout
- improvement: Ops.String.Base64.Base64Encode_v2 - Add mime input port, e.g. "image/svg+xml" or "image/jpeg"
- improvement: Ops.String.Base64.Base64Encode_v2 - Always output data url
- bugfix: Ops.Gl.GLTF.GltfScene_v4 - Fix bug: GLTF meshes were not rendering the first time it was executed
- bugfix: Ops.Gl.Textures.TextTexture_v6 - Fix bug with text not rendered on first frame
Op Renames
- deprecation: Ops.Deprecated.Gl.ShaderEffects.ColorizeInstancedMeshes - op was deprecated
Editor
- editor: added trigger->number port conversion suggestions
- editor: added more conversion suggestions when connecting incompatible port types
- editor: added multiport/longport functionality
- editor: fixed: patchfield font character database could not display a backslash
- editor: hovering cable still show portname when hovering
- editor: fix loading libraries of copypasted ops
- editor: port type conversion now can show multiple options (e.g. numberToString and boolToString)
- editor: show selected background color like normal ops also on comment and area ops
- editor: fix problems with zombie error indicators
- editor: check link time warnings when gui finished loading...
- editor: jobs view: if loadings job was initiated by an op you can click it to focus op
- editor: add "copy to clipboard" button to file details section in files-tab
0.0.4
release candidate 4 for version 0.1.0 - changes since: 2024-05-17
Standalone
- standalone: make changed patches closable on windows and linux
- standalone: fix file extensions in windows when saving patch
- standalone: fix popout canvas and ExternalCanvas
- standalone: watch assets for changes from external tools/editors
- standalone: watch opcode for changes from external editors/IDEs
- standalone: set assetpath to relative path if next to cables-project-file
- standalone: fix problem with closing app on windows/linux
- standalone: fix popout-canvas
- standalone: change confising wording of "toggle fullscreen", use command palette to toggle app fullscreen
- standalone: fix filename extensions duplicate dot after save on windows
- standalone: add backslach to op-title font to display filenames correctly on windows
- standalone: hide offline indicator
- standalone: open native file dialog when uploading asset via files tab
- standalone: store assetpaths as relative when next to projectfile
- standalone: show used assets and locations in files-tab
New Ops
- new op: Ops.Array.ArrayLookup -
- new op: Ops.Cables.GetSubPatchName -
- new op: Ops.Json.ArraySetObjectValues - Updates each object in an array with new data from a corresponding array, based on a specified key
- new op: Ops.Gl.GateTexture - cloned op from Ops.Json.GateObject
- new op: Ops.Vars.VarTriggerTexture - cloned op from Ops.Vars.VarTriggerObject
Op Improvements
- feature: Ops.Html.CompareImages_v2 - Trigger to start comparing images
- feature: Ops.Json.HttpRequest_v3 - Add option to output binary base64 string
- improvement: Ops.Cables.UploadAsset - Fix problems with data urls
- improvement: Ops.Gl.Texture_v2 - Cachebuster option default value is now false. turn on to force a reload of the image every time
- improvement: Ops.Gl.Textures.TextureToBase64_v5 - Update only after texture has changed
- improvement: Ops.Json.HttpRequest_v3 - Fixed loading status for binary requests
- improvement: Ops.Sidebar.Incrementor_v2 - Added Increment/Decrement trigger inputs
- improvement: Ops.Sidebar.Incrementor_v2 - Added reset button
- improvement: Ops.Sidebar.Incrementor_v2 - Added toggle to greyout
- improvement: Ops.String.Base64.Base64Encode_v2 - Add mime input port, e.g. "image/svg+xml" or "image/jpeg"
- improvement: Ops.String.Base64.Base64Encode_v2 - Always output data url
- bugfix: Ops.Gl.GLTF.GltfScene_v4 - Fix bug: GLTF meshes were not rendering the first time it was executed
- bugfix: Ops.Gl.Textures.TextTexture_v6 - Fix bug with text not rendered on first frame
- improvement: Ops.Gl.Textures.WebcamTexture_v3 - Fixed problem with loading status not finishing the loading
- improvement: Ops.Html.TransformCSS3DElement - Fix problems with HDPI/Retina displays
- improvement: Ops.String.StringToNumber - Renamed Ops.String.ParseFloat to Ops.String.StringToNumber
Op Renames
- deprecation: Ops.Deprecated.Gl.ShaderEffects.ColorizeInstancedMeshes - op was deprecated
Editor
- editor: port type conversion now can show multiple options (e.g. numberToString and boolToString)
- editor: show selected background color like normal ops also on comment and area ops
- editor: fix problems with zombie error indicators
- editor: check link time warnings when gui finished loading...
- editor: jobs view: if loadings job was initiated by an op you can click it to focus op
- editor: add "copy to clipboard" button to file details section in files-tab
- editor: port type conversion now can show multiple options (e.g. numberToString and boolToString)
- editor: show selected background color like normal ops also on comment and area ops
- editor: fix problems with zombie error indicators
- editor: check link time warnings when gui finished loading...
Core
- fix problems with fractional DPR multipliers/framebuffer sizes
0.0.3
initial release of early-access version
0.0.2
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