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Releases: brensch/battleword

v1.0.0

26 Mar 22:34
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v0.12.2

19 Mar 06:51
7b2e765
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  • 7b2e765 added colour if player doesn't pick one themselves
  • 78c9374 remove debug print

v0.12.1

19 Mar 04:23
7b2e765
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  • 7b2e765 added colour if player doesn't pick one themselves
  • 78c9374 remove debug print

v0.12.0

19 Mar 03:17
2b8f162
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  • a9637ff Merge pull request #84 from brensch/fix-#83--add-medium-boi
  • 2b8f162 Merge pull request #86 from brensch/fix-#85--add-coloud-to-ping-response
  • a5e5f8a added colour to demo solvers
  • b96286f added colour to readme
  • 113b449 added validation of colour
  • c0f77ac fix #83: add colour to definition
  • 8c010c3 fix #83: add medium boi

v0.11.2

11 Mar 10:16
28a1a4e
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  • 781e9a8 Merge pull request #82 from brensch/fix-#81--add-guess-ID
  • 9d8a483 ok sleep is gone
  • 618a284 reduced solvo sleep, keeping it there to help demonstration of time
  • 28a1a4e tidied logs and moved closer to actual API call

v0.11.1

11 Mar 09:15
e99b290
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  • f0ef121 added game win count to solvo
  • 9889dc0 added player game start and finish
  • e99b290 copying match start and end into snapshot
  • 1e040c3 fix #81: README updated with better game
  • 58df1e4 naming consistency
  • 4b3f1fc readme schema update
  • aabf59a start and finish times in guessresult as well
  • 18fcbe0 timing games and staggering their start

v0.10.0

11 Mar 06:09
a92cdf3
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  • dd8959a Merge pull request #80 from brensch/fix-#79--keep-gamestate-even-if-player-makes-an-error
  • a92cdf3 fix #81: now sending guess ID with guess request and recording
  • 3f18934 fixed readme schema

v0.9.5

10 Mar 09:48
8eba231
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v0.9.4

10 Mar 08:10
c40f348
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  • 60b837f Merge pull request #78 from brensch/fix-#77--validate-words-against-list
  • c40f348 windows filenames can't contain :

v0.9.3

10 Mar 07:36
02d8294
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  • 02d8294 activate harambe power
  • 8870727 fix #77: checking through all words to make sure word is actually a word