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Releases: brensch/battleword

v0.9.2

10 Mar 07:12
ec365d3
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  • ec365d3 Merge pull request #76 from brensch/fix-#75--incorrect-result-on-bosom
  • 6df468e fix #75: cleaner logic in result check, much more confident

v0.9.1

09 Mar 08:21
93603f5
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  • 93603f5 Changed GetDefinition to only require a URI
  • 4b19280 Removed unused github actions

v0.9.0

09 Mar 07:15
a493744
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  • 9d84364 Merge pull request #73 from brensch/fix-#72--allow-users-to-specify-concurrent-connection-limit
  • a493744 Merge pull request #74 from brensch/fix-#72--allow-users-to-specify-concurrent-connection-limit
  • 99950da fix #72: actually use the connection limit variable set
  • c0c368e fix #72: pulling connection limit from ping

v0.8.5

09 Mar 06:27
6aae5a3
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v0.8.4

08 Mar 11:10
f20e9c7
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  • f20e9c7 fixed only decoupling player object

v0.8.2

08 Mar 10:50
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  • f1b5c5d Revert "fix #68: Changed Player to a pointer in match type"

v0.8.1

08 Mar 10:21
50df71e
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  • 50df71e fix #68: Changed Player to a pointer in match type

v0.8.0

08 Mar 09:07
b205742
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  • 8b2378e Merge pull request #63 from brensch/fix-#62--api-not-building
  • f88d131 Merge pull request #64 from brensch/fix-#62--api-not-building
  • 4d4562d Merge pull request #65 from brensch/fix-#62--api-not-building
  • b205742 Merge pull request #67 from brensch/fix-#66--sumarise-match-in-real-time
  • aef510f added firebase back
  • a8ab7f8 finalised removing firebase
  • bc7126a fix #66: Engine will write correctly to file
  • e29fe24 fix #66: added mutex
  • e4d5803 fix #66: broadcasting snapshot so it actually contains information for clients
  • 268ff5e fix #66: fundamental shift from operations on pointers to passing by value. much tidier
  • 8520dbe removed vendor and api. strange google cloud build issue when attempting to build a child directory
  • 5095a42 vendored

v0.7.2

07 Mar 05:40
0147000
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v0.7.1

06 Mar 11:02
e5f6090
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