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Releases: algernon-A/Realistic-Population-Revisited

2.2.4

17 Apr 07:53
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  • Update translations

2.2.3

23 May 11:51
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  • Compatibility with game version 1.17
  • Update AlgernonCommons

2.2.2.1

13 Apr 01:45
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  • Fix high-density and wall-to-wall slider value crossovers for commercial visitor multipliers
  • Update AlgernonCommons

2.2.2

13 Dec 09:45
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  • Add separate calculations for Financial Office buildings

2.2.1

25 Nov 01:05
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  • Update commercial goods sales multiplier code

2.2

15 Nov 09:58
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2.2
  • Add separate calculations for Wall-to-Wall buildings
  • Add option to enable all zoning types from game start
  • Update UI style
  • Update AlgernonCommons

2.1.0.1

16 Sep 03:21
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  • Disable ModifyMaterialBuffer check (sometimes caused industry area revenue to be reported as negative in city budget panel)
  • Add additional null checks when attempting to add info panel buttons

2.1

14 Sep 16:33
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2.1
  • Compatibility updates for game version 1.15
  • Implement AlgernonCommons

2.0.5

05 Aug 13:37
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Version 2.0.5:

  • Ensure manual population changes always force eviction of households if required
  • Don't force-update buildings on default changes
  • Clear visitplace cache on global commercial changes
  • Refactor per-floor population preview calcs
  • Update translation framework

2.0.4.2

06 Jul 02:02
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  • Fix initial calculation mode vanilla choice sometimes not ensuring vanilla maximum populations
  • Ensure manual population changes always force eviction of households if required
  • Fix overlapping dropdown menus on population pack panel