Mega Man Love v2.2.1
Bug fixes!
Not much, really:
- Actual culling of tilemaps (
map:setDrawRange(x, y, w, h)
). Though, map sprite-batching was removed... I hope Love2D's auto-batching feature works. - Setting lock-section on spawn.
- Wrap difficulty variables around
megautils
. - Some bug fixes.
No need for a demo binary this time.