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Mega Man Love v2.2.0

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@Yozzaxia1311 Yozzaxia1311 released this 21 Mar 02:35
· 580 commits to master since this release

Ease-of-use update!!!

  • mmSfx, mmMusic, loader, mapentity.layers, and fullscreening have been wrapped by megautils!
  • Changed playing music files with intros. All songs with intros use a single audio file.
  • Tiled map .tmx files can be loaded as a stage! This will also load in tileset .tsx and object template .tx files.
  • save functions use binser for decoding/encoding save files!
  • Added group layer support to maps.
  • Added gravity-flipper to the demo stage.
  • Added console commands flip and grav.
  • Renamed mostly everything to camelCase, for consistency, except for lua files.
  • All audio files are now in mono.
  • megautils.freeze and megautils.unfreeze now have a second parameter for freeze type.
  • Gravity physics for pickups and met.
  • Fixed compression using infinite tile maps.
  • Fixed climb tip animation offsets.
  • Fixed all gravity bugs.
  • Minor bug fixes.

Will this engine ever be finished? Will I ever add documentation??