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Achievement Title & Conditions

Wayneecc edited this page Aug 30, 2022 · 18 revisions

Collection Achievement

Hourglasses Collection Achievements

  1. Achievement-title: Time Robber

    Description: Collect 5 hourglasses

  2. Achievement-title: Time Keeper

    Description: Collect 10 hourglasses

  3. Achievement-title: Time Lover

    Description: Collect 20 hourglasses

Clue Items Collection Achievements

  1. Achievement-title: NEREUS!

    Description: Get Clue Items - SHATTERED SCALE FROM NEREUS Nereus' shattered scale is a clue item, clue item can not pick twice in game. Therefore, once the player collected Nereus' shattered scale in game, the Achievement will Achieved immediately.

Collection Amount In Total Achievements

  1. Achievement-title: Treasurer

    Description: Player collected 50 items in total

  2. Achievement-title: God's Pocket

    Description: Player Collected 100 items in total

Sociolization Achievement

  1. Achievement-title: Nice to Meet Ya!

    Description: When player start his first conversion with one of NPCs, this achievement will achieved immediately.

  2. Achievement-title: Waz Up!

    Description: When player already have conversations with 10 NPCs, this achievement will achieved immediately.

  3. Achievement-title: Social Star

    Description: Player completed conversations with all NPCs.

Story achievement

  1. Achievement-title: I'm not BEGINNER !!!

    Description: Chapter 1 Finish

  2. Achievement-title: What's NEXT !!!

    Description: Chapter 2 Finish

  3. Achievement-title: It's a long Story...

    Description: Chapter 3 Finish

Table of Contents

Home

Game Design

User survey

Sprint 4

Eviction Menu and Win/lose Logic: Polishing tasks (Team 7)

Button Sounds and Ending Menu improve (Team 3)

Sound effect and Fixing the clue bug (Team 6)

Improvement of Enemy and Attack (Team 1)

Add Features When The Player Get Attacked and Overall UI Improvement (Team 8)

Sprint 1

Achievement System (Team 2)

Player Eviction Menu (Team 7)

Countdown Clock (Team 4)

Music (Team3)

Map (Team6)

Sprint 2

Player Eviction Menu (Team 7)

Character Design & Animation (Team 1)

Music (Team 3)

Inventory System and Consumables Items (Team 8)

Scenario design

Achievement System(team 2)

Storyline (Team 5)

Countdown Clock (Team 4)

Sprint 3

Ending Menu (Team 3)

NPC interaction (Team 2)

Win/lose Condition (Based on Eviction Menu) (Team 7)

Player Profile (Team 4)

Game Logo (Team 8)

Clue storage (Team 6)

Enemy Design and Attack (Team 1)

Scenario design for village(Team5)

Game design
Entities and Components

Service Locator

Loading Resources

Logging

Unit Testing

Debug Terminal

Input Handling

UI

Animations

Audio

AI

Physics

Game Screens and Areas

Terrain

Concurrency & Threading

Settings

Troubleshooting

MacOS Setup Guide

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