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Releases: SnivyFilms/ZombieDoorBreaking

Exiled 9.2.1 Thing

02 Jan 17:38
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Update to Exiled 9.2.1

Exiled 9 Thing

23 Dec 14:57
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Nothing else I guess

Release and not debug

04 May 23:11
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I compiled it to Release and not Debug lol
(Literally no changes)

Gate Interactions Update

19 Apr 15:10
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Adds more functionality to gates, now you can pry open gates (Default, how an enraged 096 does it), Open, and Open and Lock Gates

The Revival

17 Apr 15:01
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After being dead for four full Exiled Releases, I have updated this to Exiled 8 from Exiled 4.

Featuring the following changes:
A LOT of debug functionality, so if something goes wrong you can exactly pinpoint it instead of guessing.
Configs having descriptions on what they do.
Slightly better optimization.
Broadcast variable to tell players how many Zombies are needed to be near you to open or break a door.

  • More!