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WIP: GBA LOGO 🎆 🥳 🔥 🎉 #213

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@AlessioC31 AlessioC31 commented Sep 20, 2023

To be merged after #212 .

Well... we still have a lot to do but this PR starts implementing Sprite rendering.

For now we're assuming we only have sprites in BG mode 2 (the one used by the gba logo).
We miss effects, object window concept, and so on.

Screen.Recording.2023-09-24.at.13.41.21.mov

We were calculating carry wrong for sub operations. This was resulting in some comparisons failing (and then we were taking some branches that we did not have to take and vice-versa).

@AlessioC31 AlessioC31 force-pushed the logo branch 2 times, most recently from ec02596 to ac0bf77 Compare September 24, 2023 14:28
Signed-off-by: Federico Guerinoni <[email protected]>
Signed-off-by: Federico Guerinoni <[email protected]>
Signed-off-by: Federico Guerinoni <[email protected]>
Signed-off-by: Federico Guerinoni <[email protected]>
This is not used

Signed-off-by: Federico Guerinoni <[email protected]>
@guerinoni guerinoni marked this pull request as ready for review September 26, 2023 17:14
@guerinoni guerinoni closed this Sep 26, 2023
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2 participants