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fix(geometry): CylinderGeometry non-manifold #451

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merged 22 commits into from
Oct 8, 2024

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@Codeboy-cn Codeboy-cn commented Oct 8, 2024

  1. fix end vertex position on cap
  2. fix missing materials for sub-geometry, use first mat by default

@lslzl3000 lslzl3000 changed the title fix: CylinderGeometry non-manifold fix(geometry): CylinderGeometry non-manifold Oct 8, 2024
@lslzl3000 lslzl3000 merged commit bf14c61 into Orillusion:dev Oct 8, 2024
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@lslzl3000 lslzl3000 mentioned this pull request Nov 27, 2024
lslzl3000 added a commit that referenced this pull request Nov 27, 2024
## [0.8.4](v0.8.3...v0.8.4) (2024-11-27)


### Bug Fixes

* **destroy:** render error after obj.destroy() ([1e79847](1e79847))
* **extrudeGeometry:** fix shape in CCW order ([a7c8d01](a7c8d01))
* **frameRate:** render on small frameRate ([8b685b9](8b685b9))
* **geometry:** CylinderGeometry non-manifold ([#451](#451)) ([bf14c61](bf14c61))
* **graphic3d:** fix graphic clear & destroy ([eff6082](eff6082))
* **graphics3D:** fix buildCircle with custom up ([8e0354a](8e0354a))
* **pick:** add pick info in bound mode ([3fba2c5](3fba2c5))
* **pick:** add worldNormal in bound pick ([4b5bc9c](4b5bc9c))
* resolve issue with resume() being invoked multiple times ([9b2d7d1](9b2d7d1))
* **type:** refine PointerEvents types ([3029b5c](3029b5c))


### Features

* [WIP] double precision matrix support ([52ab9c5](52ab9c5))
* **ExtrudeGeometry:** add anchor point offset ([#452](#452)) ([fc2303d](fc2303d))
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2 participants