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## [0.8.4](v0.8.3...v0.8.4) (2024-11-27) ### Bug Fixes * **destroy:** render error after obj.destroy() ([1e79847](1e79847)) * **extrudeGeometry:** fix shape in CCW order ([a7c8d01](a7c8d01)) * **frameRate:** render on small frameRate ([8b685b9](8b685b9)) * **geometry:** CylinderGeometry non-manifold ([#451](#451)) ([bf14c61](bf14c61)) * **graphic3d:** fix graphic clear & destroy ([eff6082](eff6082)) * **graphics3D:** fix buildCircle with custom up ([8e0354a](8e0354a)) * **pick:** add pick info in bound mode ([3fba2c5](3fba2c5)) * **pick:** add worldNormal in bound pick ([4b5bc9c](4b5bc9c)) * resolve issue with resume() being invoked multiple times ([9b2d7d1](9b2d7d1)) * **type:** refine PointerEvents types ([3029b5c](3029b5c)) ### Features * [WIP] double precision matrix support ([52ab9c5](52ab9c5)) * **ExtrudeGeometry:** add anchor point offset ([#452](#452)) ([fc2303d](fc2303d))
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