Skip to content

Releases: Oncorporation/obs-shaderfilter

obs-shaderfilter v1.21

11 Jul 23:02
Compare
Choose a tag to compare
Pre-release

obs-shaderfilter: Version 1.21 Bug fixes and shader updates

Updated ascii shader
Updated filter templates(2)
Updated Fire shader (lots of new options)
Updated luminance, luminance2, luminance_alpha to skip 0 alpha pixels - also a problem in OBS Studio main project Luma Key
work on guassian effects not complete
Add guassian-simple shader
Update repeat_texture

obs-shaderfilter: fix some bugs in enabling effect files
Readme updated

UPDATE: 7/20/2020
Updated shake.effect - non worble items were broken - fixed

UPDATE 8/10/2020
Added Rounded Rectangle 2 from exeldro with additional comments,notes and options
Added some transition shaders for StreamFX - help us test if you can

UPDATE 8/11/2020
Updated fire, simple_gradient,gradient,rainbow,rgb_color_wheel to include "Apply To Specific Color" functionality. This will allow you to replace BORDERS or other color with specific effects instead of using a color or chroma key.
Added remove_partial_pixels which will clean up green screens by discarding pixels with partial alpha, you choose the alpha level
Updated Readme

Update 8/23/2020
Added Embers.effect
rename rounded_rect2 to rounded_stroke.shader
Update test transitions for StreamFX
Update Readme

Update 8/24/2020
Update glitch_analog.effect, glitch_analog.shader to use "Apply to Alpha Layer"
Noticed the effect is not distorting the vertex, may update

Update 9/12/2020
Update template files to make conversion of shadertoy easier
Add Fire-3.effect

I am currently working on a Ubuntu version of this plugin.

obs-shaderfilter v1.2

10 Jul 08:24
Compare
Choose a tag to compare
obs-shaderfilter v1.2 Pre-release
Pre-release

obs-shaderfilter: Version 1.2
Add new standard parameters (loops, local time, 2 new random numbers)
Update UI
Update filter templates
Add fire shader
Add matrix effect
Add Night Sky background
Update Readme

7/10: updated zip with release and debug dll's - testing

obs-shaderfilter v1.11

18 May 06:26
d8354a4
Compare
Choose a tag to compare
Pre-release

#Plugin Updates
Add Shader Time - Start the effect from the loadtime of the shader
Add Slider Inputs - Converts Integer and floating point inputs into sliders

Add Animated Texture Effect - 2 files one for color and one for shapes, very fun!
Add RGB Color Wheel Shader
Add Rotatoe Effect
Add multiple new Transitions for use with shine effect, or luma wipes *(see other releases to standard components of OBS Studio to come!)
Update Readme.md

6/30/20
Add Night Sky Shader
Add ASCII Shader

*5/18/20 - reports of issues with the dll, recompiled and updated the zip file.

obs-shaderfilter v1.0

06 Apr 10:43
Compare
Choose a tag to compare
obs-shaderfilter v1.0 Pre-release
Pre-release

Obs-shaderfilter 1.0

Add to .shader and .effect files

  • Default values (except for textures)
    Simply create variables like uniform int count = 10; and your shader will have a default value.
  • Notes, with helpful explanations added to many shaders and effects
  • Added a New Hexagon shader
  • Upgrades for many shaders including pixelation to include default values which will make them work out of the box.

4/8: fix readme
4/11: Improved Shine and Rainbow shaders

  • Rainbow: add alpha and ability to replace background image color with rainbow color, fix vertical / horizontal directional error
  • Shine: Add Apply_To_Alpha_Layer so shine only affects visible areas below it

4/16: Add new effects and shaders

  • New: background_removal.effect, emboss.shader, spotlight.shader
  • Color conversion shaders: bt601tobt709.shader and bt709tobt601.shader
  • Update Readme

4/17: Add Frosted Glass and Gamma Correction Shaders

4/23: Add Glass shader, update Frosted Glass shader to allow vertical or horizontal splitting of screen, rename 2 shaders to .effect to represent transforms and not just pixel shaders.

5/2: Update Rainbow Shader to make more efficient.

  • Add Preliminary Burn Shader (with burngradient.png)

5/6: Add doodle.effect and update pixelation.effect to have doodle option

  • Add simplex_noise.shader with alpha layer options and dynamic resolution.

6/21/19 11:52 PM: Add Opacity Blend Shader

  • Update Shine shader to include delays and allow shines to be limited to a single direction effect.
    https://www.desmos.com/calculator/wkgbndweyt to see how the delay / speed interact
  • Fixed Drunk and Emboss Shaders to apply effect to only Alpha Layer

6/23: Add Apply to Alpha Layer to shaders

  • Add/update "apply to only alpha layer" or entire scene:
    blend_opacity, cartoon, drunk, emboss, glow, scan_line, simple_gradient

10/25: Add Rotatoe Effect and Divide Rotate shader

  • Add two new example shaders and one "divide_rotate_ convert.shader" which shows a conversion step

10/26: Updated Simple Gradient Shader
Apply to Layer now works more intuitively
Added Lens flair to the Simple Gradient Shader, and animation of it.
Thanks to https://www.twitch.tv/adimysk

4/19/2020: Updated Selective Color shader
Added Color Grade Filter shader (LUT) like the previous version from OBS Studio

4/20/20: Updated Selective Color shader
Fixed bug in transparency setting
Add Darken.shader - kinda minor

v0.92-beta

17 Mar 10:19
bba7be7
Compare
Choose a tag to compare
v0.92-beta Pre-release
Pre-release

New release adds uv_size to available data for shaders and effects.

  • Updates to the shine.shader
  • More transitions for the Luma Wipes
  • Integration of the new Luma Wipes into the obs-transitions system
  • fix the transitions folder placement.

Updates
3/18 to add glitch_analog.shader and update readme
3/20: Minor Update to GUI shader/effect property names no longer include underscores to improve readability.
3/24: add Zoom Blur shader (E'lo request), added animation and glitch
3/24: add vignette shader, update several filters to optimize performance, update readme
3/26: add cell shaded shader
3/30: add gradient, simple gradient, rainbow, selective color and pixelation shaders
4/1: add limiters to cell shaded shader to prevent gpu overload and crashes, fix offset issue in pixelation.shader

v0.91-beta

01 Mar 18:49
Compare
Choose a tag to compare
v0.91-beta Pre-release
Pre-release

add rand_f to generate random numbers
add support for STRING data type
add many additional example shader and effects

Update, this release has some obs-plugins\obs-transitions\luma_wipes items added to the Zip file. These were all personally created by me and can be used as both wipes and shine templates.

Two templates are named logo-?.png They serve as examples of how to make your own logo wipe.