Releases: Oncorporation/obs-shaderfilter
obs-shaderfilter v1.21
obs-shaderfilter: Version 1.21 Bug fixes and shader updates
Updated ascii shader
Updated filter templates(2)
Updated Fire shader (lots of new options)
Updated luminance, luminance2, luminance_alpha to skip 0 alpha pixels - also a problem in OBS Studio main project Luma Key
work on guassian effects not complete
Add guassian-simple shader
Update repeat_texture
obs-shaderfilter: fix some bugs in enabling effect files
Readme updated
UPDATE: 7/20/2020
Updated shake.effect - non worble items were broken - fixed
UPDATE 8/10/2020
Added Rounded Rectangle 2 from exeldro with additional comments,notes and options
Added some transition shaders for StreamFX - help us test if you can
UPDATE 8/11/2020
Updated fire, simple_gradient,gradient,rainbow,rgb_color_wheel to include "Apply To Specific Color" functionality. This will allow you to replace BORDERS or other color with specific effects instead of using a color or chroma key.
Added remove_partial_pixels which will clean up green screens by discarding pixels with partial alpha, you choose the alpha level
Updated Readme
Update 8/23/2020
Added Embers.effect
rename rounded_rect2 to rounded_stroke.shader
Update test transitions for StreamFX
Update Readme
Update 8/24/2020
Update glitch_analog.effect, glitch_analog.shader to use "Apply to Alpha Layer"
Noticed the effect is not distorting the vertex, may update
Update 9/12/2020
Update template files to make conversion of shadertoy easier
Add Fire-3.effect
I am currently working on a Ubuntu version of this plugin.
obs-shaderfilter v1.2
obs-shaderfilter: Version 1.2
Add new standard parameters (loops, local time, 2 new random numbers)
Update UI
Update filter templates
Add fire shader
Add matrix effect
Add Night Sky background
Update Readme
7/10: updated zip with release and debug dll's - testing
obs-shaderfilter v1.11
#Plugin Updates
Add Shader Time - Start the effect from the loadtime of the shader
Add Slider Inputs - Converts Integer and floating point inputs into sliders
Add Animated Texture Effect - 2 files one for color and one for shapes, very fun!
Add RGB Color Wheel Shader
Add Rotatoe Effect
Add multiple new Transitions for use with shine effect, or luma wipes *(see other releases to standard components of OBS Studio to come!)
Update Readme.md
6/30/20
Add Night Sky Shader
Add ASCII Shader
*5/18/20 - reports of issues with the dll, recompiled and updated the zip file.
obs-shaderfilter v1.0
Obs-shaderfilter 1.0
Add to .shader
and .effect
files
- Default values (except for textures)
Simply create variables likeuniform int count = 10;
and your shader will have a default value. - Notes, with helpful explanations added to many shaders and effects
- Added a New Hexagon shader
- Upgrades for many shaders including pixelation to include default values which will make them work out of the box.
4/8: fix readme
4/11: Improved Shine and Rainbow shaders
- Rainbow: add alpha and ability to replace background image color with rainbow color, fix vertical / horizontal directional error
- Shine: Add Apply_To_Alpha_Layer so shine only affects visible areas below it
4/16: Add new effects and shaders
- New: background_removal.effect, emboss.shader, spotlight.shader
- Color conversion shaders: bt601tobt709.shader and bt709tobt601.shader
- Update Readme
4/17: Add Frosted Glass and Gamma Correction Shaders
4/23: Add Glass shader, update Frosted Glass shader to allow vertical or horizontal splitting of screen, rename 2 shaders to .effect to represent transforms and not just pixel shaders.
5/2: Update Rainbow Shader to make more efficient.
- Add Preliminary Burn Shader (with burngradient.png)
5/6: Add doodle.effect and update pixelation.effect to have doodle option
- Add simplex_noise.shader with alpha layer options and dynamic resolution.
6/21/19 11:52 PM: Add Opacity Blend Shader
- Update Shine shader to include delays and allow shines to be limited to a single direction effect.
https://www.desmos.com/calculator/wkgbndweyt to see how the delay / speed interact - Fixed Drunk and Emboss Shaders to apply effect to only Alpha Layer
6/23: Add Apply to Alpha Layer to shaders
- Add/update "apply to only alpha layer" or entire scene:
blend_opacity, cartoon, drunk, emboss, glow, scan_line, simple_gradient
10/25: Add Rotatoe Effect and Divide Rotate shader
- Add two new example shaders and one "divide_rotate_ convert.shader" which shows a conversion step
10/26: Updated Simple Gradient Shader
Apply to Layer now works more intuitively
Added Lens flair to the Simple Gradient Shader, and animation of it.
Thanks to https://www.twitch.tv/adimysk
4/19/2020: Updated Selective Color shader
Added Color Grade Filter shader (LUT) like the previous version from OBS Studio
4/20/20: Updated Selective Color shader
Fixed bug in transparency setting
Add Darken.shader - kinda minor
v0.92-beta
New release adds uv_size to available data for shaders and effects.
- Updates to the shine.shader
- More transitions for the Luma Wipes
- Integration of the new Luma Wipes into the obs-transitions system
- fix the transitions folder placement.
Updates
3/18 to add glitch_analog.shader and update readme
3/20: Minor Update to GUI shader/effect property names no longer include underscores to improve readability.
3/24: add Zoom Blur shader (E'lo request), added animation and glitch
3/24: add vignette shader, update several filters to optimize performance, update readme
3/26: add cell shaded shader
3/30: add gradient, simple gradient, rainbow, selective color and pixelation shaders
4/1: add limiters to cell shaded shader to prevent gpu overload and crashes, fix offset issue in pixelation.shader
v0.91-beta
add rand_f to generate random numbers
add support for STRING data type
add many additional example shader and effects
Update, this release has some obs-plugins\obs-transitions\luma_wipes
items added to the Zip file. These were all personally created by me and can be used as both wipes and shine templates.
Two templates are named logo-?.png They serve as examples of how to make your own logo wipe.