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Original file line number | Diff line number | Diff line change |
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ShaderFilter="User-defined shader" | ||
ShaderFilter.ExpandLeft="Extra pixels on left" | ||
ShaderFilter.ExpandRight="Extra pixels on right" | ||
ShaderFilter.ExpandTop="Extra pixels on top" | ||
ShaderFilter.ExpandBottom="Extra pixels on bottom" | ||
ShaderFilter.OverrideEntireEffect="Override entire effect" | ||
ShaderFilter.LoadFromFile="Load shader text from file" | ||
ShaderFilter.ShaderFileName="Shader text file" | ||
ShaderFilter.ReloadEffect="Reload effect" | ||
ShaderFilter.UseSliders="Use Slider Inputs" | ||
ShaderFilter.UseSources="Use Sources Textures" | ||
ShaderFilter.InputSource="Source" | ||
ShaderFilter.InputScene="Scene" | ||
ShaderFilter.UseShaderElapsedTime="Use Shader Time" | ||
ShaderFilter="User-defined shader" | ||
ShaderFilter.ExpandLeft="Extra pixels on left" | ||
ShaderFilter.ExpandRight="Extra pixels on right" | ||
ShaderFilter.ExpandTop="Extra pixels on top" | ||
ShaderFilter.ExpandBottom="Extra pixels on bottom" | ||
ShaderFilter.OverrideEntireEffect="Override entire effect" | ||
ShaderFilter.LoadFromFile="Load shader text from file" | ||
ShaderFilter.ShaderFileName="Shader text file" | ||
ShaderFilter.ShaderText="Shader text" | ||
ShaderFilter.ReloadEffect="Reload effect" | ||
ShaderFilter.UseSliders="Use Slider Inputs" | ||
ShaderFilter.UseSources="Use Sources Textures" | ||
ShaderFilter.InputSource="Source" | ||
ShaderFilter.InputScene="Scene" | ||
ShaderFilter.UseShaderElapsedTime="Use Shader Time" | ||
ShaderFilter.NoRepeat="Run Once" |