Releases: MegaMek/megameklab
Releases · MegaMek/megameklab
v0.43.5 Development Release
- PR #81: Armor allocation view: rewrite of the armor allocation panel for mechs, vees, and fighters, with
more convenient controls for patchwork armor. Also fixes patchwork armor weight calculations per
TacOps errata. - Bug: Filter out bulky armor and structures for LAMs.
- Bug: Set superheavy engine flag for superheavy mechs.
- Bug: Superheavy mixed tech units cannot use Clan structure, since superheavy and standard structure are
different and there is no Clan superheavy Endo-Steel. - Issue #93: Conventional Fighter Heat Sinks
- Issue #90: Conventional infantry not showing support weapons.
- Issue #95: Vehicle fusion engine weight calculated inconsistently
- Issue #98: Changing MP on VTOL causing chin turret to disappear
- Issue #91: Print multiple recordsheets to the same file as multiple pages?
- PR #110: Added XCT specialization for infantry.
- Build and customize Small Craft and Dropships.
- Mech printing overhaul
o Printing for superheavies and tripods
o Stats for additional crew for tripods and command consoles
o Unit-specific sheets for LAMs and QuadVees
o Move layout info into the svg files to allow for custom record sheets without need to alter code.
o Show quirks and SPAs on record sheet (SPAs require printing from a mul file which contains the pilot data). - Issue #22: Can't print Superheavy 'mechs
- Issue #106: LAM landing gear not placed correctly with compact engine or gyro.
- Issue #117: VTOL Jet Booster not showing
- Issue #116: Vehicle Grenade Launcher not being applied to mechs.
v0.43.4 Development Release
- Issue #58: Right-click > Left/Right Torso > Add to Left/Right Torso for targeting computer makes it use only one crit slot
- Issue #63: Double Heat Sinks are allowing "doubling up" on Super Heavy Mechs
- Issue #70: Updated project URL on the About dialog.
- Issue #52: Gyro switching and validation
- Issue #66: Jumpjets on Vehicles greyout out on loading (0.43.3)
- Feature: LAM construction rules.
- Fixed issue setting fluff image on tanks
- PR #79: IOTech
o Updates all tech intro dates to the Universal Technology Advancement Table in Interstellar Operations.
o New configuration options for filtering construction options by tech level in a given year or
by faction availability.
o Rewrote structure tab code to implement consistent filtering of options by intro year and tech level.
Some minor layout changes. - PR #80: BA Quad turrets
v0.43.3 Development Release
v0.43.3 (2017-07-18 18:30 UTC)
- Bug: Some conventional infantry options require a higher tech level for Clan conventional infantry.
- Issue #59: Drop-down list error when creating infantry.
- QuadVee editing support; record sheets are usable but show as quad mech without second crew damage track.
v0.43.2 Development Release
- Issue #61: Coolant pods don't add weight until assigned critical slots
- Updated MegaMek.jar to 0.43.2
v0.42.2 Stable Release
v0.43.1 Development Release
v0.43.1 (2017-03-31 01:15 UTC)
- Issue #50: Super heavies shouldn't be allowed to use certain equipment.
- Feature: Mark fixed equipment in omnis and button to reset base configuration be removing all pod-mounted equipment.
- Updated MegaMek.jar to 0.43.1
v0.43.0 Development Snapshot
v0.43.0 (2017-02-13 03:30 UTC)
- Printing for conventional infantry record sheets.
- New infantry motive types: VTOL and SCUBA.
- Set infantry field guns, armor, specializations, and cybernetic implants/prosthetics (only what is currently
supported by MegaMek). - Fix #49: Engine Criticals not set correctly in Super Heavy Mixed tech units.
- Updated MegaMek.jar to 0.43.0
v0.42.1
v0.42.1 (2017-02-13 03:30 UTC)
- Printing for conventional infantry record sheets.
- New infantry motive types: VTOL and SCUBA.
- Set infantry field guns, armor, specializations, and cybernetic implants/prosthetics (only what is currently
supported by MegaMek). - Fix #49: Engine Criticals not set correctly in Super Heavy Mixed tech units.
- Show correct engine types for mixed tech superheavy Meks (including
- Updated MegaMek.jar to 0.42.1
v0.42.0
v0.41.28 (v0.42.0 RC2)
v0.41.28 (2016-12-18 17:35 UTC)
- Updated MegaMek.jar to 0.41.28