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v0.43.5 Development Release

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@HammerGS HammerGS released this 18 Dec 00:13
· 3287 commits to master since this release
  • PR #81: Armor allocation view: rewrite of the armor allocation panel for mechs, vees, and fighters, with
    more convenient controls for patchwork armor. Also fixes patchwork armor weight calculations per
    TacOps errata.
  • Bug: Filter out bulky armor and structures for LAMs.
  • Bug: Set superheavy engine flag for superheavy mechs.
  • Bug: Superheavy mixed tech units cannot use Clan structure, since superheavy and standard structure are
    different and there is no Clan superheavy Endo-Steel.
  • Issue #93: Conventional Fighter Heat Sinks
  • Issue #90: Conventional infantry not showing support weapons.
  • Issue #95: Vehicle fusion engine weight calculated inconsistently
  • Issue #98: Changing MP on VTOL causing chin turret to disappear
  • Issue #91: Print multiple recordsheets to the same file as multiple pages?
  • PR #110: Added XCT specialization for infantry.
  • Build and customize Small Craft and Dropships.
  • Mech printing overhaul
    o Printing for superheavies and tripods
    o Stats for additional crew for tripods and command consoles
    o Unit-specific sheets for LAMs and QuadVees
    o Move layout info into the svg files to allow for custom record sheets without need to alter code.
    o Show quirks and SPAs on record sheet (SPAs require printing from a mul file which contains the pilot data).
  • Issue #22: Can't print Superheavy 'mechs
  • Issue #106: LAM landing gear not placed correctly with compact engine or gyro.
  • Issue #117: VTOL Jet Booster not showing
  • Issue #116: Vehicle Grenade Launcher not being applied to mechs.