v0.43.5 Development Release
Pre-release
Pre-release
- PR #81: Armor allocation view: rewrite of the armor allocation panel for mechs, vees, and fighters, with
more convenient controls for patchwork armor. Also fixes patchwork armor weight calculations per
TacOps errata. - Bug: Filter out bulky armor and structures for LAMs.
- Bug: Set superheavy engine flag for superheavy mechs.
- Bug: Superheavy mixed tech units cannot use Clan structure, since superheavy and standard structure are
different and there is no Clan superheavy Endo-Steel. - Issue #93: Conventional Fighter Heat Sinks
- Issue #90: Conventional infantry not showing support weapons.
- Issue #95: Vehicle fusion engine weight calculated inconsistently
- Issue #98: Changing MP on VTOL causing chin turret to disappear
- Issue #91: Print multiple recordsheets to the same file as multiple pages?
- PR #110: Added XCT specialization for infantry.
- Build and customize Small Craft and Dropships.
- Mech printing overhaul
o Printing for superheavies and tripods
o Stats for additional crew for tripods and command consoles
o Unit-specific sheets for LAMs and QuadVees
o Move layout info into the svg files to allow for custom record sheets without need to alter code.
o Show quirks and SPAs on record sheet (SPAs require printing from a mul file which contains the pilot data). - Issue #22: Can't print Superheavy 'mechs
- Issue #106: LAM landing gear not placed correctly with compact engine or gyro.
- Issue #117: VTOL Jet Booster not showing
- Issue #116: Vehicle Grenade Launcher not being applied to mechs.