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Ready to Develop <v0.50.0-SNAPSHOT>
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HammerGS committed Jun 28, 2024
1 parent 37fa36a commit 93fec4a
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Showing 3 changed files with 5 additions and 3 deletions.
2 changes: 1 addition & 1 deletion build.gradle
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Expand Up @@ -16,7 +16,7 @@ allprojects {

subprojects {
group = 'org.megamek'
version = '0.49.20'
version = '0.50.0-SNAPSHOT'
}

ext {
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4 changes: 3 additions & 1 deletion megamek/docs/history.txt
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@@ -1,6 +1,8 @@
MEGAMEK VERSION HISTORY:
----------------
0.49.20 (2024-06-28 2100 UTC)
0.50.0-SNAPSHOT (THIS MARKS THE START OF JAVA 17 AS THE MINIMUM REQUIRED)

0.49.20 (2024-06-28 2100 UTC) (THIS IS THE LAST VERSION TO SUPPORT JAVA 11)
+ PR #5281, #5327, #5308, #5336, #5318, #5383, #5369, #5384, #5455, #5505, #5541: Code internals: preparatory work for supporting game types such as SBF, code cleanup for string drawing, superclass change for BoardView,
Keydispatcher aka MegaMekController simplification, moving BoardView shadowmap creation to its own class, BoardView subclassing, DialogOptionsListener update
+ PR #5295: MM now supports the light conditions "glare" and "solar flare" (TO:AR)
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2 changes: 1 addition & 1 deletion megamek/src/megamek/SuiteConstants.java
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Expand Up @@ -24,7 +24,7 @@
public abstract class SuiteConstants {
//region General Constants
public static final String PROJECT_NAME = "MegaMek Suite";
public static final Version VERSION = new Version("0.49.20");
public static final Version VERSION = new Version("0.50.0-SNAPSHOT");
public static final int MAXIMUM_D6_VALUE = 6;

// This is used in creating the name of save files, e.g. the MekHQ campaign file
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