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Bonnasseau edited this page Sep 24, 2013 · 14 revisions

Since Mapnik 2.3 the PostGIS pluging can be used asynchrnonously to reduce the overall map rendering time.

How it works

Mapnik uses the painter's algorithm to render maps. It means that layers are drawn sequentially. The inner algorithmer is :

    For each layer
       Query the features from the layer
       Wait for the features...
       For each feature in this layer
           Draw the feature

In this case, the renderer spends a lot of time waiting for PostGIS to perform the query that will feed with features.

The asynchronous_request parameter in PostGIS pulgin aims to parallelize rendering and queries on the database server : while a layer is rendering, SQL queries for further layers are sent ahead.

When to use it

Mandatory :

Nice to have :

  • rendering time for layers are quite homogeneous
  • you already use cache-features=true to reduce rendering time
  • your PostGIS database is on another server

When not to use it

  • you use cache-features=false... If you want to reduce map rendering time, you should first consider not querying the database twice, if you have enough RAM to store the query restults
  • you have less than 3 PostGIS layers
  • you have very heterogenous layers : for example, a huge road layers that takes 8 times longer to render than the other layers

How to use it

Usage from Python

Instantiate a datasource like:

    lyr = Layer('Geometry from PostGIS')
    lyr.datasource = PostGIS(host='localhost',user='postgres',password='',dbname='your_postgis_database',table='your_table', asynchronous_request=True,max_async_connection=4)

Usage from C++

A PostGIS asynchronous datasource may be created as follows:

#include <mapnik/version.hpp>
#include <mapnik/datasource_cache.hpp>

    {
        parameters p;
        p["type"]="postgis";
        p["host"]=database_hostname;
        p["port"]="5432";
        p["dbname"]="gis";
        p["user"]=your_username;
        p["password"]="";
        p["asynchronous_request"]=true;
        p["max_async_connection"]=4;
    
        Layer lyr("Roads");
        set_datasource(datasource_cache::instance().create(p));
        lyr.add_style("roads");
        m.addLayer(lyr);
    }

Usage from XML

Set a value to max_async_connection and asynchronous_request to true in your existing PostGIS datasources :

<Layer name="countries" status="on" srs="+proj=latlong +datum=WGS84">
      <StyleName>countries_style_label</StyleName>
      <Datasource>
        <Parameter name="type">postgis</Parameter>
        <Parameter name="host">dbhost</Parameter>
        <Parameter name="dbname">admin</Parameter>
        <Parameter name="user">postgres</Parameter>      
        <Parameter name="password"></Parameter>
        <Parameter name="table">world_worldborders</Parameter>
        <Parameter name="max_size">5</Parameter>
        <Parameter name="asynchronous_request">true</Parameter>
        <Parameter name="max_async_connection">4</Parameter>
      </Datasource>
  </Layer>

How to set max_async_connection

max_async_connection sets the size of the number of databases connections that can run in parallel for the rendering of one map. Concretely, it means how many layers to load features ahead. If you want to benefit from parallelization, you must ensure that the heaviest layer to draw does not wait for the geographic features, ie the PostGIS query must have been launched early enought.

Let's consider the number of geographical features for 7 layers :

  1. countries -> 500
  2. urban areas -> 550
  3. parcs -> 620
  4. commercial areas -> 580
  5. lakes -> 570
  6. roads -> 2500
  7. cities -> 300

For the example, we will assume database query time and drawing time are equal and proportional to the number of features in the layer (1).

The largest layer is roads ; it is 4 time larger thant the others. Hence we should launch the query to get the features for roads before the drawing of layer urban areas, so that the query is finished when the drawing of roads is about to start. So max_async_connection can be set to 4.

Anyway, if you have no idea at all, 4 is a good start.

(1) If you use two identical servers, and you have optimized layers according to rendering optimizations with PoistGIS, you can assume queries and drawing are about the same time, except for drawing labels that are slower than queries.

Impact on the database server

If max_async_connection is set to 4, and the pool of database connection (max_size), when rendering one map, the database is likely to receveive 20 SQL queries at the same time.

You must ensure the parameter max_connections in postgresql.conf can handle at least max_async_connection x max_size. Be carrefull when changing max_connections, because it might use more memory on the server (see work_mem in http://www.postgresql.org/docs/9.3/static/runtime-config-resource.html)

Tip : how to mesure the drawing / waiting for the database ratio

Monitor your CPU activity while rendering maps in a loop, for exemple with htop under Linux. You must have removed all non-PostGIS layers and set the asynchronous_request parameter to false. If the activity of the only CPU used is 40%, you can deduce that Mapnik spends 40% of time drawing and 60% waiting for the result of database queries.

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