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Postgis async
Since Mapnik 2.3.0 the PostGIS plugin can be used asynchronously to potentially reduce the overall map rendering time when stylesheets contain many PostGIS layers.
The functionality was added via pull request #2010.
Mapnik uses the painter's algorithm to render maps. It means that layers are drawn sequentially. The inner algorithm is:
For each layer
For each style attached to the layer
Query the features from the layer
Wait for the features...
For each feature in this layer for given style
For each matching rule draw the feature
In this case, the renderer potentially spends a lot of time waiting for PostGIS to perform and return the query results that will provide the feature resultset.
The new asynchronous_request
parameter in PostGIS plugin aims to parallelize rendering and queries on the database server : while a layer is rendering, SQL queries for further layers are sent ahead.
A good idea:
- You have already applied the rendering optimizations with PostGIS
- You have at least six PostGIS layers in your stylesheet
Nice to have:
- Rendering time for layers are quite homogeneous
- You already use
cache-features=true
to reduce rendering time in the case of layers with multiple styles - Your PostGIS database is on another server (so that the extra load on the database from parallel queries can be handled well)
It will only parallelize queries on different layers. If your layer has multiple styles (like for drawing road casings) then the multiple queries issued for that same layer will not be parallelized. Therefore if you want to speed up this scenario you should instead try using cache-features=true
which will trigger caching of data on the first pass to avoid issuing the same query twice. Just make sure you have enough RAM to store the query results (this is why cache-features=true
is not the default).
- You have less than 3 PostGIS layers - unlikely any benefit.
- You have very heterogenous layers : for example, a huge road layers that takes 8 times longer to render than the other layers. Issuing multiple queries in this case may just slow down the fetch for that single really slow layer and will not benefit your overall rendering times.
Instantiate a datasource like:
lyr = Layer('Geometry from PostGIS')
lyr.datasource = PostGIS(host='localhost',user='postgres',password='',dbname='your_postgis_database',table='your_table', asynchronous_request=True,max_async_connection=4)
A PostGIS asynchronous datasource may be created as follows:
#include <mapnik/version.hpp>
#include <mapnik/datasource_cache.hpp>
{
parameters p;
p["type"]="postgis";
p["host"]=database_hostname;
p["port"]="5432";
p["dbname"]="gis";
p["user"]=your_username;
p["password"]="";
p["asynchronous_request"]=true;
p["max_async_connection"]=4;
Layer lyr("Roads");
set_datasource(datasource_cache::instance().create(p));
lyr.add_style("roads");
m.addLayer(lyr);
}
Set the value of max_async_connection
and asynchronous_request
in your existing PostGIS datasources:
<Layer name="countries" status="on" srs="+proj=latlong +datum=WGS84">
<StyleName>countries_style_label</StyleName>
<Datasource>
<Parameter name="type">postgis</Parameter>
<Parameter name="host">dbhost</Parameter>
<Parameter name="dbname">admin</Parameter>
<Parameter name="user">postgres</Parameter>
<Parameter name="password"></Parameter>
<Parameter name="table">world_worldborders</Parameter>
<Parameter name="max_size">5</Parameter>
<Parameter name="asynchronous_request">true</Parameter>
<Parameter name="max_async_connection">4</Parameter>
</Datasource>
</Layer>
max_async_connection
sets the database connection size that can run in parallel for the rendering of one map. Concretely, it means how many layers to load features for ahead of rendering. If you want to benefit from parallelization, you must ensure that the heaviest layer to draw does not wait for the geographic features, ie the PostGIS query must have been launched early enough.
Let's consider the number of geographical features for 7 layers :
- countries -> 500
- urban areas -> 550
- parcs -> 620
- commercial areas -> 580
- lakes -> 570
- roads -> 2500
- cities -> 300
In this example we assume database query time and drawing time are equal and proportional to the number of features in the layer (1).
The largest layer is roads; it is 4 time larger than the others. Hence we should launch the query to get the features for roads before the drawing of layer urban areas, so that the query is finished when the drawing of roads is about to start. So max_async_connection
can be set to 4.
Anyway, if you have no idea at all, 4 is a good start.
(1) If you use two identical servers, and you have optimized layers according to rendering optimizations with PostGIS, you can assume queries and drawing are about the same time, except for drawing labels that are slower than queries.
If max_async_connection
is set to 4, and the pool of database connection (max_size
), when rendering one map, the database is likely to receive 20 SQL queries at the same time.
You must ensure the parameter max_connections
in postgresql.conf can handle at least max_async_connection
x max_size
. Be careful when changing max_connections
, because it might use more memory on the server (see work_mem
in http://www.postgresql.org/docs/9.3/static/runtime-config-resource.html)
Monitor your CPU activity while rendering maps in a loop, for example with htop
under Linux. You must have removed all non-PostGIS layers and set the asynchronous_request
parameter to false. If the activity of the only CPU used is 40%, you can deduce that Mapnik spends 40% of time drawing and 60% waiting for the result of database queries.