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@KryptonCaptain KryptonCaptain released this 05 Aug 06:57

Runic Phase III (The rebalance)

1.10.1

Added a new augment

  • Warlord grants you extra damage

Hardened now only applies once.
T1 runic is unchanged. Hardened still doubles base protection.
T2 runic now has iron tier base protection. Hardened adds 1 point extra
T3 runic now has void tier base protection.
Tweaked texture things on T3 set
Adjusted research progression slightly for dyed crimson sets, and made Paladin more accessible.
Tweaked how runic armour was being handled as armour - it now no longer technically has durability
Removed some undocumented things because I couldn't figure out a way to do them that I liked.

Updated zh_CN

1.10.2
Tweaked research progression, to remove "lost" research from Solaire and a T3 runic thing

1.10.3
Fixed recipe for Solaire set not working correctly
Updated zh_CN

1.10.4
Reworked fake research nodes, and unified them across WG/Dyes/Bases
Base entries modified by something like Modtweaker will reflect changes in fake entries

1.10.5 (02/10/18)
Hopefully fixed case of damage being cast to fake player blocks
Added russian ru_RU translation

1.10.6 (09/06/20)
Fix for runic augment swap bug on T2/3 armour