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NET ABS

Pheonix KageDesu edited this page Apr 18, 2020 · 12 revisions

Active Battle System for Alpha NET

NET ABS is Alpha ABS clone

⚠️ In Development, Early Access for Patrons, only Beta version

πŸ“¦ Last build: 300 (18.04.2020)


⚠️ NET ABS works only in Multiplayer gamemode

NET ABS Development List

Network

Name Available
Multiplayer βœ”οΈ
Cooperative ❌
PvP βœ”οΈ
PvE πŸ†• βœ”οΈ
Chat βœ”οΈ
Trade βœ”οΈ
Party Up ❌
Party vs Party (PvP) ❌
Party vs AI (PvE) πŸ†• βœ”οΈ

ABS General

Name Available
Mini HP bars ❌
Spells casting βœ”οΈ
ABS:0 βœ”οΈ
ABS:1 ❌
ABS:2 ❌
ABS:3 ❌
Outer Settings βœ”οΈ
AI Enemies (NPC) πŸ†• βœ”οΈ
uAPI ❌
Solid Regions ❌
Jumping ❌

ABS User Interface

Name Available in Build
UI Buttons ❌
Player States ❌
Target States ❌
Items (Gold, Exp) Notify ❌
Mini HP bars ❌
Main UI βœ”οΈ
Notify βœ”οΈ
Spell Panel βœ”οΈ
UI PopUps ❌
Spells Descriptions ❌
Player casting bar βœ”οΈ
Target casting bar βœ”οΈ

Alpha ABS Features

Name Available in Build
Defense Towers ❌
Map Encounters ❌
Custom Map Damage PopUp's ❌
For Of War on Map ❌
Favorite Weapons ❌
Motions Systems ❌
Landmines ❌
Extended Interpreter ❌
Events Mini Messages ❌
Gamepad support ❌
Screen Blood Splatter ❌
Defense Stance ❌
Summon System ❌
Visual Equipment ❌
Second Battle System ❌
Hints for Events ❌
No Target Weapons ❌
Firearms ❌
Terrax Lighting Support ❌
Absorb Barriers ❌
Teleport Ability ❌
Support Ally Ability ❌
Enemy Vision ❌
Enemy Level System ❌
Visual Chests, Loot, Inventory ❌

Skills ABS Parameters

Name Available in Build
reloadParam βœ”οΈ
img ❌
light ❌
castTimeFormula βœ”οΈ
startSound βœ”οΈ
motion ❌
motionX ❌
castMotion ❌
reloadSound ❌
vSpeed ❌
range βœ”οΈ
reloadTime βœ”οΈ
castTime βœ”οΈ
needTarget βœ”οΈ
radius ❌
castAnim βœ”οΈ
lightSize ❌
stack ❌
stackTime ❌
directionFix βœ”οΈ
ammo ❌
cEonUse ❌
noDescription ❌
lightSize ❌
stack ❌
impulse ❌
ignoreObstacles ❌
impulseRandom ❌
repeatDelay ❌
firearm ❌
noTarget ❌
motionOffset ❌
castMotionOffset ❌
castMotionFrames ❌
swing ❌
pierce ❌
explosive ❌
motionDelay ❌
motionADelay ❌
motionFrames ❌
motionWait ❌
landmineSkillId ❌
landmineEventId ❌
landmineTime ❌
landmineTimeOnly ❌

Enemies ABS Parameters

Name Available in Build
viewRadius βœ”οΈ
returnRadius βœ”οΈ
escapeOnBattle ❌
canSearch ❌
noFight ❌
reviveTime ❌
regen ❌
slow βœ”οΈ
agressive ❌
noMove ❌
noEmote βœ”οΈ
cEonStart ❌
cEonEnd ❌
cEonDeath ❌
returnType βœ”οΈ
ignoreObstacles ❌
teamId ❌
rage ❌
heavy ❌
showHP ❌
motion ❌
motionX ❌
motionWait ❌
faceName βœ”οΈ
faceIndex βœ”οΈ
HPBarStyle ❌
cEinBattle ❌
level ❌
noFightIfLvlBelow ❌
runAwayIfLvlBelow ❌
cEvIfLvlNotSame ❌
levelRange ❌
supportSkillId ❌
barrierElemId ❌
barrierHp ❌
tVisor ❌
sideVisor ❌
teleportDist ❌
teleportOut ❌
teleportRest ❌
teleportRate ❌

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