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Events and Network
Pheonix KageDesu edited this page Oct 20, 2018
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LOCAL
- Set only local movement mode to this Event
By default all events movements synchronize between all players
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NET
- Make this eventGlobal
By default all events running for each player separately
Global
event runs in same time for all players
NET lock
- block this event. Until the event is started by one player, the others can't start it.
NET only [N]
- next event command will be run only for player N
, where N - player number in party
Host (who started server) always player 1
Examples
NET only
- only for game server
NET only 2
- only for player 2
NET only 2|3
- only for player 2 or 3
NET only 2 A
- only for player with actor 2 (actor ID)
NET only 3|4 A
- only for player with actor 2 or 3
NET except [N]
- same that NET only
but contrariwise