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Cobra v1.34

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@KJeff01 KJeff01 released this 12 Nov 20:08
· 169 commits to master since this release
  • Broken base area calculation. Would attack enemies it shouldn't because the bugged base area was huge.
  • Get Black/Red bodies faster.
  • Reduce distance safe zone for unfinished defenses down to 20 instead of 30.
  • At least research cyborg metals 3 for all personalities. Ones without super cyborgs would have no research or just the first for a long time.
  • Prioritize hover research more when on hover maps.
  • Use componentAvailable() over Cobra's isDesignable() since makeTemplate() is bugged in 3.3.0.
  • Hopefully slightly better no-bases super high oil game build order.

This release brings an interesting experiment:

  • Ability to produce Nexus turrets.