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Artefacts

Electroblob77 edited this page May 21, 2020 · 1 revision
Artefacts
Craftable No
Stackable No
Creative Tab Wizard Gear
Item ID ebwizardry:[ring/amulet/charm]_[name]
First appeared in Wizardry 4.2

When exploring a shrine, you may be lucky enough to uncover some kind of ancient magical artefact - an object capable of granting its wearer unique and powerful buffs and special powers.

~ The Wizard's Handbook

Artefacts are special magical items found in shrines, which provide bonuses, effects and abilities to enhance the player's magic. There are three types of artefact: rings, which generally improve attack abilities, amulets, which improve defensive abilities, and charms, which generally improve utility spells. Artefacts were primarily designed for use with the Baubles mod, but can be used without it.

A ring and an amulet, two of the three artefact types in wizardry

Obtaining

The only way to obtain artefacts in survival is from loot chests in shrines. Each shrine is guaranteed to contain one random artefact, with higher-tier artefacts being rarer. There are three rarities of artefact: uncommon, rare and epic, and the rarity of a particular artefact is shown in the colour of its item name, as with rare items from vanilla Minecraft (yellow for uncommon, light blue for rare and pink for epic). Epic artefacts also show the enchantment glint effect.

Usage

If the Baubles mod is installed, artefacts may be equipped by placing them in the appropriate bauble slot. Otherwise, an artefact is considered equipped when placed in a hotbar slot. Only the first two rings, and first one amulet or charm, can be active at any one time, with the leftmost hotbar slots taking priority.

Some artefacts require a particular spell to be bound to a wand on the player's hotbar in order to function. The spell will be cast as if the player had cast it directly with the wand, so the wand must have enough mana to cast it. If there is more than one wand with the spell equipped, the leftmost wand will be used.

List of Artefacts

There are currently 63 artefacts in wizardry: 30 rings, 18 amulets and 15 charms.

Rings

Icon Name Rarity Effect description
Ring of Condensing Rare Slowly regenerates mana for all wands on your hotbar
Ring of Siphoning Uncommon Increases siphoned mana by 30%
Ring of the Battlemage Uncommon Holding a wand in your offhand and a sword in your main hand grants 10% extra magic damage
Ring of Combustion Epic Creatures killed by fire spells explode
Ring of Fiery Touch Uncommon Hitting a creature with a fire wand sets it on fire
Ring of the Desert Sun Uncommon Fire spells are 30% more potent in hot biomes
Ring of Searing Embers Rare All fire attack spells cause their victims to disintegrate
Ring of Icy Touch Uncommon Hitting a creature with an ice wand gives it the frostbite effect
Ring of Glaciation Uncommon Ice spells are 30% more potent in snowy biomes
Ring of Arcane Frost Epic Creatures killed by ice spells release ice shards in all directions
Ring of Shattering Rare Melee attacks on mobs with the frostbite effect have a chance to shatter them into ice shards
Ring of Chaining Uncommon Hitting a creature with a lightning wand shoots lightning at another nearby creature
Ring of the Gathering Storm Rare During thunderstorms, lightning spells have dramatically reduced cooldowns
Ring of Attraction Epic All projectile spells seek their targets
Ring of Thalek the Almighty Epic Lightning hammers can be picked up and thrown
Soulwalker's Ring Epic Creatures damaged by necromancy spells become soulbound to you
Ring of Leeching Rare All necromancy attacks have a 30% chance to trigger a life drain effect
Ring of Necrotic Touch Uncommon Hitting a creature with a necromancy wand gives it the wither effect
Ring of the Psychic Rare Mind-controlled creatures have a chance to mind control other nearby creatures
Serpentine Ring Rare All earth spells poison their target
Ring of Venomous Touch Uncommon Hitting a creature with an earth wand poisons it
Dryad's Ring Uncommon Earth spells are 30% more potent in forests and roofed forests
Ring of the Howling Wolf Rare Earth spells have dramatically reduced cooldowns under a full moon
Ring of Extraction Uncommon Kills with sorcery spells grant bonus mana
Ring of the Perfectionist Epic Force arrows that miss their target return the mana they used to your wand
Blockwrangler's Ring Rare Thrown blocks deal twice their normal damage
Conjurer's Ring Rare Conjured items last twice as long
Ring of the Defender Rare Your projectiles pass through forcefields belonging to you or an ally
Paladin's Ring Uncommon When you heal yourself or an ally, nearby allies will also gain some health
Ring of Interdiction Epic Your forcefield damages creatures that touch it

Amulets

Icon Name Rarity Effect description
Amulet of Arcane Defence Rare Slowly regenerates mana for all worn wizard armour
Amulet of Warding Uncommon Reduces all incoming magic damage by 10%
Amulet of Wisdom Rare Greatly reduces the chance of negative effects when using undiscovered spells
Flamefast Amulet Uncommon Reduces fire damage by 30%
Amulet of Cloaking Flame Rare Reduces incoming damage by 75% whilst standing within a ring of fire belonging to you or an ally
Permafrost Amulet Epic Grants total immunity to frostbite effects
Frostbound Amulet Uncommon Reduces frost damage by 30%
Amulet of Potential Rare Grants a 15% chance to shoot lightning at creatures that melee attack you
Amulet of Channeling Uncommon Grants a 30% chance to negate incoming shock damage
Amulet of the Lich Uncommon Grants a 15% chance for incoming damage to be dealt to a nearby minion instead
Wither Pearl Amulet Epic Grants total immunity to wither effects
Windfeather Amulet Epic Falling more than 3 blocks has a 50% chance to activate the glide effect
Enderbound Amulet Uncommon Creatures that melee attack you have a 15% chance to be teleported to a random nearby location
Amulet of Anchoring Rare Grants immunity to being moved by magic
Amulet of Recovery Uncommon When on less than 50% health, mana from your armour will be used to heal you over time
Amulet of Transience Rare Grants a 25% chance to activate a transience effect when critically wounded
Amulet of the Immortal Epic The resurrection spell can be used on yourself from beyond the grave
Hyeleth's Amulet Rare Grants a 25% chance to trigger the shield spell for a few seconds when bound to a wand on your hotbar

Charms

Icon Name Rarity Effect description
Haggler's Sign Rare Wizards are guaranteed to offer a new trade every time you trade with them
Tome of the Diligent Epic Increases the rate at which wands gain progression by 50%
Metallurgist's Mark Rare Pocket furnace triggers automatically when bound to a wand on your hotbar
Nether Ice Core Epic Frost step freezes lava to form an obsidian crust
Bottled Thundercloud Rare Invoke weather is guaranteed to summon storms
Obsidian Zombie Head Uncommon Summoned creatures are 25% stronger
Talisman of Transformation Rare Summoned zombies are husks; summoned skeletons are strays
Emerald Beetle Wing Rare Flight and Glide are 50% faster
Crystal Flower Charm Uncommon Growth aura has a 35% chance to instantly grow crops to fully-grown
Enchanted Twine Rare Holding sneak whilst grappling slowly pays out the line
Moonstone Orb Epic Blocks broken with the mine spell always drop themselves
Peculiar Pocketwatch Epic The slow time spell makes time stand still
Elevinia's Everburning Lantern Rare Conjured light sources last forever and may be dispelled by right-clicking with a wand
Ancient Compass Rare Up to four stone circles may be remembered and selected from when using transportation
Bottomless Provisions Uncommon Replenish hunger triggers automatically when bound to a wand on your hotbar
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