Door Kicker - Also fixes stuff like bullets doing double damage #8
ci_suite.yml
on: pull_request
Start Gate
0s
Matrix: Integration Tests
Matrix: Alternate Tests
Completion Gate
2s
Annotations
117 errors and 7 warnings
Integration Tests (gateway_test) / run_integration_tests
Process completed with exit code 139.
|
Runtime Station: /datum/unit_test/defined_inhand_icon_states:
code/modules/unit_tests/inhands.dm#L88
Missing inhand sprites for /obj/item/storage/medkit/buffs in both 'icons/mob/inhands/equipment/medical_lefthand.dmi' & 'icons/mob/inhands/equipment/medical_righthand.dmi'.
inhand_icon_state = "medkit-buffs"
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Integration Tests (runtimestation) / run_integration_tests
FAIL /datum/unit_test/defined_inhand_icon_states 1.8s
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Runtime Station: /datum/unit_test/missing_icons:
code/modules/unit_tests/missing_icons.dm#L57
Missing icon_state for /obj/item/storage/medkit/buffs in 'icons/obj/storage/medkit.dmi'.
icon_state = "medkit_buffs"
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Integration Tests (runtimestation) / run_integration_tests
FAIL /datum/unit_test/missing_icons 7s
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Runtime Station: /datum/unit_test/station_traits:
code/modules/unit_tests/station_trait_tests.dm#L12
Job /datum/job/filtre does not have an assigned cybernetic for /datum/station_trait/cybernetic_revolution station trait.
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Runtime Station: /datum/unit_test/station_traits:
code/modules/unit_tests/station_trait_tests.dm#L12
Job /datum/job/gakster does not have an assigned cybernetic for /datum/station_trait/cybernetic_revolution station trait.
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Runtime Station: /datum/unit_test/station_traits:
code/modules/unit_tests/station_trait_tests.dm#L12
Job /datum/job/pinata does not have an assigned cybernetic for /datum/station_trait/cybernetic_revolution station trait.
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Integration Tests (runtimestation) / run_integration_tests
FAIL /datum/unit_test/station_traits 0s
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Runtime Station: /datum/unit_test/stamcrit:
code/modules/unit_tests/combat_stamina.dm#L12
Assertion failed: Stamcrit should be applied at 150 stamina damage
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Integration Tests (runtimestation) / run_integration_tests
FAIL /datum/unit_test/stamcrit 0s
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MultiZ Debug: /datum/unit_test/defined_inhand_icon_states:
code/modules/unit_tests/inhands.dm#L88
Missing inhand sprites for /obj/item/storage/medkit/buffs in both 'icons/mob/inhands/equipment/medical_lefthand.dmi' & 'icons/mob/inhands/equipment/medical_righthand.dmi'.
inhand_icon_state = "medkit-buffs"
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Integration Tests (multiz_debug) / run_integration_tests
FAIL /datum/unit_test/defined_inhand_icon_states 1.8s
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MultiZ Debug: /datum/unit_test/missing_icons:
code/modules/unit_tests/missing_icons.dm#L57
Missing icon_state for /obj/item/storage/medkit/buffs in 'icons/obj/storage/medkit.dmi'.
icon_state = "medkit_buffs"
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Integration Tests (multiz_debug) / run_integration_tests
FAIL /datum/unit_test/missing_icons 7.2s
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MultiZ Debug: /datum/unit_test/station_traits:
code/modules/unit_tests/station_trait_tests.dm#L12
Job /datum/job/filtre does not have an assigned cybernetic for /datum/station_trait/cybernetic_revolution station trait.
|
MultiZ Debug: /datum/unit_test/station_traits:
code/modules/unit_tests/station_trait_tests.dm#L12
Job /datum/job/gakster does not have an assigned cybernetic for /datum/station_trait/cybernetic_revolution station trait.
|
MultiZ Debug: /datum/unit_test/station_traits:
code/modules/unit_tests/station_trait_tests.dm#L12
Job /datum/job/pinata does not have an assigned cybernetic for /datum/station_trait/cybernetic_revolution station trait.
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Integration Tests (multiz_debug) / run_integration_tests
FAIL /datum/unit_test/station_traits 0s
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MultiZ Debug: /datum/unit_test/stamcrit:
code/modules/unit_tests/combat_stamina.dm#L12
Assertion failed: Stamcrit should be applied at 150 stamina damage
|
Integration Tests (multiz_debug) / run_integration_tests
FAIL /datum/unit_test/stamcrit 0s
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MetaStation: /datum/unit_test/defined_inhand_icon_states:
code/modules/unit_tests/inhands.dm#L88
Missing inhand sprites for /obj/item/storage/medkit/buffs in both 'icons/mob/inhands/equipment/medical_lefthand.dmi' & 'icons/mob/inhands/equipment/medical_righthand.dmi'.
inhand_icon_state = "medkit-buffs"
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Integration Tests (metastation) / run_integration_tests
FAIL /datum/unit_test/defined_inhand_icon_states 1.8s
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MetaStation: /datum/unit_test/job_roundstart_spawnpoints:
code/modules/unit_tests/map_landmarks.dm#L12
Job Piñata (/datum/job/pinata) has no default roundstart spawn landmark.
|
MetaStation: /datum/unit_test/job_roundstart_spawnpoints:
code/modules/unit_tests/map_landmarks.dm#L12
Job Filtre (/datum/job/filtre) has no default roundstart spawn landmark.
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Integration Tests (metastation) / run_integration_tests
FAIL /datum/unit_test/job_roundstart_spawnpoints 0s
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MetaStation: /datum/unit_test/missing_icons:
code/modules/unit_tests/missing_icons.dm#L57
Missing icon_state for /obj/item/storage/medkit/buffs in 'icons/obj/storage/medkit.dmi'.
icon_state = "medkit_buffs"
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Integration Tests (metastation) / run_integration_tests
FAIL /datum/unit_test/missing_icons 7.1s
|
MetaStation: /datum/unit_test/station_traits:
code/modules/unit_tests/station_trait_tests.dm#L12
Job /datum/job/filtre does not have an assigned cybernetic for /datum/station_trait/cybernetic_revolution station trait.
|
MetaStation: /datum/unit_test/station_traits:
code/modules/unit_tests/station_trait_tests.dm#L12
Job /datum/job/gakster does not have an assigned cybernetic for /datum/station_trait/cybernetic_revolution station trait.
|
MetaStation: /datum/unit_test/station_traits:
code/modules/unit_tests/station_trait_tests.dm#L12
Job /datum/job/pinata does not have an assigned cybernetic for /datum/station_trait/cybernetic_revolution station trait.
|
Delta Station: /datum/unit_test/defined_inhand_icon_states:
code/modules/unit_tests/inhands.dm#L88
Missing inhand sprites for /obj/item/storage/medkit/buffs in both 'icons/mob/inhands/equipment/medical_lefthand.dmi' & 'icons/mob/inhands/equipment/medical_righthand.dmi'.
inhand_icon_state = "medkit-buffs"
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Integration Tests (deltastation) / run_integration_tests
FAIL /datum/unit_test/defined_inhand_icon_states 1.8s
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Delta Station: /datum/unit_test/job_roundstart_spawnpoints:
code/modules/unit_tests/map_landmarks.dm#L12
Job Piñata (/datum/job/pinata) has no default roundstart spawn landmark.
|
Delta Station: /datum/unit_test/job_roundstart_spawnpoints:
code/modules/unit_tests/map_landmarks.dm#L12
Job Filtre (/datum/job/filtre) has no default roundstart spawn landmark.
|
Integration Tests (deltastation) / run_integration_tests
FAIL /datum/unit_test/job_roundstart_spawnpoints 0s
|
Delta Station: /datum/unit_test/missing_icons:
code/modules/unit_tests/missing_icons.dm#L57
Missing icon_state for /obj/item/storage/medkit/buffs in 'icons/obj/storage/medkit.dmi'.
icon_state = "medkit_buffs"
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Integration Tests (deltastation) / run_integration_tests
FAIL /datum/unit_test/missing_icons 7.1s
|
Delta Station: /datum/unit_test/station_traits:
code/modules/unit_tests/station_trait_tests.dm#L12
Job /datum/job/filtre does not have an assigned cybernetic for /datum/station_trait/cybernetic_revolution station trait.
|
Delta Station: /datum/unit_test/station_traits:
code/modules/unit_tests/station_trait_tests.dm#L12
Job /datum/job/gakster does not have an assigned cybernetic for /datum/station_trait/cybernetic_revolution station trait.
|
Delta Station: /datum/unit_test/station_traits:
code/modules/unit_tests/station_trait_tests.dm#L12
Job /datum/job/pinata does not have an assigned cybernetic for /datum/station_trait/cybernetic_revolution station trait.
|
Integration Tests (birdshot) / run_integration_tests
The job running on runner GitHub Actions 12 has exceeded the maximum execution time of 15 minutes.
|
Birdshot Station: /datum/unit_test/defined_inhand_icon_states:
code/modules/unit_tests/inhands.dm#L88
Missing inhand sprites for /obj/item/storage/medkit/buffs in both 'icons/mob/inhands/equipment/medical_lefthand.dmi' & 'icons/mob/inhands/equipment/medical_righthand.dmi'.
inhand_icon_state = "medkit-buffs"
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Integration Tests (birdshot) / run_integration_tests
FAIL /datum/unit_test/defined_inhand_icon_states 1.8s
|
Birdshot Station: /datum/unit_test/job_roundstart_spawnpoints:
code/modules/unit_tests/map_landmarks.dm#L12
Job Piñata (/datum/job/pinata) has no default roundstart spawn landmark.
|
Birdshot Station: /datum/unit_test/job_roundstart_spawnpoints:
code/modules/unit_tests/map_landmarks.dm#L12
Job Filtre (/datum/job/filtre) has no default roundstart spawn landmark.
|
Integration Tests (birdshot) / run_integration_tests
FAIL /datum/unit_test/job_roundstart_spawnpoints 0s
|
Birdshot Station: /datum/unit_test/missing_icons:
code/modules/unit_tests/missing_icons.dm#L57
Missing icon_state for /obj/item/storage/medkit/buffs in 'icons/obj/storage/medkit.dmi'.
icon_state = "medkit_buffs"
|
Integration Tests (birdshot) / run_integration_tests
FAIL /datum/unit_test/missing_icons 7s
|
Birdshot Station: /datum/unit_test/station_traits:
code/modules/unit_tests/station_trait_tests.dm#L12
Job /datum/job/filtre does not have an assigned cybernetic for /datum/station_trait/cybernetic_revolution station trait.
|
Birdshot Station: /datum/unit_test/station_traits:
code/modules/unit_tests/station_trait_tests.dm#L12
Job /datum/job/gakster does not have an assigned cybernetic for /datum/station_trait/cybernetic_revolution station trait.
|
Birdshot Station: /datum/unit_test/station_traits:
code/modules/unit_tests/station_trait_tests.dm#L12
Job /datum/job/pinata does not have an assigned cybernetic for /datum/station_trait/cybernetic_revolution station trait.
|
Integration Tests (nebulastation) / run_integration_tests
The job running on runner GitHub Actions 14 has exceeded the maximum execution time of 15 minutes.
|
NebulaStation: /datum/unit_test/bake_a_cake:
code/datums/components/parry.dm#L92
[01:45:54] Runtime in code/datums/components/parry.dm,92: list index out of bounds
proc name: before hit (/datum/component/parriable_projectile/proc/before_hit)
src: /datum/component/parriable_pro... (/datum/component/parriable_projectile)
call stack:
/datum/component/parriable_pro... (/datum/component/parriable_projectile): before hit(the death bolt (/obj/projectile/colossus), /list (/list))
the death bolt (/obj/projectile/colossus): SendSignal("com_proj_prehit", /list (/list))
the death bolt (/obj/projectile/colossus): process hit loop(the snowy mountainside (57,201,4) (/turf/closed/mineral/random/snow))
the death bolt (/obj/projectile/colossus): impact(the snowy mountainside (57,201,4) (/turf/closed/mineral/random/snow))
the death bolt (/obj/projectile/colossus): Bump(the snowy mountainside (57,201,4) (/turf/closed/mineral/random/snow))
the snowy mountainside (57,201,4) (/turf/closed/mineral/random/snow): Enter(the death bolt (/obj/projectile/colossus))
the death bolt (/obj/projectile/colossus): Move(the snowy mountainside (57,201,4) (/turf/closed/mineral/random/snow), 2, 0, 1)
the death bolt (/obj/projectile/colossus): Move(the snowy mountainside (57,201,4) (/turf/closed/mineral/random/snow), 2, 0, 1)
the death bolt (/obj/projectile/colossus): pixel move(1, 0)
the death bolt (/obj/projectile/colossus): fire(129, null)
...
All Directions (/datum/action/cooldown/mob_cooldown/projectile_attack/random_aoe/colossus): Activate(the green raptor (/mob/living/basic/raptor/green))
All Directions (/datum/action/cooldown/mob_cooldown/projectile_attack/random_aoe/colossus): Activate(the green raptor (/mob/living/basic/raptor/green))
All Directions (/datum/action/cooldown/mob_cooldown/projectile_attack/random_aoe/colossus): PreActivate(the green raptor (/mob/living/basic/raptor/green))
All Directions (/datum/action/cooldown/mob_cooldown/projectile_attack/random_aoe/colossus): InterceptClickOn(the colossus (/mob/living/simple_animal/hostile/megafauna/colossus), null, the green raptor (/mob/living/basic/raptor/green))
All Directions (/datum/action/cooldown/mob_cooldown/projectile_attack/random_aoe/colossus): Trigger(null, the green raptor (/mob/living/basic/raptor/green))
the colossus (/mob/living/simple_animal/hostile/megafauna/colossus): OpenFire()
the colossus (/mob/living/simple_animal/hostile/megafauna/colossus): AttackingTarget(the green raptor (/mob/living/basic/raptor/green))
the colossus (/mob/living/simple_animal/hostile/megafauna/colossus): MeleeAction(1)
the colossus (/mob/living/simple_animal/hostile/megafauna/colossus): handle automated action()
|
NebulaStation: /datum/unit_test/bake_a_cake:
code/datums/components/parry.dm#L92
[01:45:54] Runtime in code/datums/components/parry.dm,92: list index out of bounds
proc name: before hit (/datum/component/parriable_projectile/proc/before_hit)
src: /datum/component/parriable_pro... (/datum/component/parriable_projectile)
call stack:
/datum/component/parriable_pro... (/datum/component/parriable_projectile): before hit(the death bolt (/obj/projectile/colossus), /list (/list))
the death bolt (/obj/projectile/colossus): SendSignal("com_proj_prehit", /list (/list))
the death bolt (/obj/projectile/colossus): process hit loop(the green raptor (/mob/living/basic/raptor/green))
the death bolt (/obj/projectile/colossus): impact(the green raptor (/mob/living/basic/raptor/green))
the death bolt (/obj/projectile/colossus): scan moved turf()
the death bolt (/obj/projectile/colossus): Moved(the ice sheet (56,202,4) (/turf/open/misc/ice/icemoon), 2, 0, null, 1)
the death bolt (/obj/projectile/colossus): Move(the snow (56,201,4) (/turf/open/misc/asteroid/snow/icemoon), 2, 0, 1)
the death bolt (/obj/projectile/colossus): Move(the snow (56,201,4) (/turf/open/misc/asteroid/snow/icemoon), 2, 0, 1)
the death bolt (/obj/projectile/colossus): pixel move(1, 0)
the death bolt (/obj/projectile/colossus): fire(198, null)
...
All Directions (/datum/action/cooldown/mob_cooldown/projectile_attack/random_aoe/colossus): Activate(the green raptor (/mob/living/basic/raptor/green))
All Directions (/datum/action/cooldown/mob_cooldown/projectile_attack/random_aoe/colossus): Activate(the green raptor (/mob/living/basic/raptor/green))
All Directions (/datum/action/cooldown/mob_cooldown/projectile_attack/random_aoe/colossus): PreActivate(the green raptor (/mob/living/basic/raptor/green))
All Directions (/datum/action/cooldown/mob_cooldown/projectile_attack/random_aoe/colossus): InterceptClickOn(the colossus (/mob/living/simple_animal/hostile/megafauna/colossus), null, the green raptor (/mob/living/basic/raptor/green))
All Directions (/datum/action/cooldown/mob_cooldown/projectile_attack/random_aoe/colossus): Trigger(null, the green raptor (/mob/living/basic/raptor/green))
the colossus (/mob/living/simple_animal/hostile/megafauna/colossus): OpenFire()
the colossus (/mob/living/simple_animal/hostile/megafauna/colossus): AttackingTarget(the green raptor (/mob/living/basic/raptor/green))
the colossus (/mob/living/simple_animal/hostile/megafauna/colossus): MeleeAction(1)
the colossus (/mob/living/simple_animal/hostile/megafauna/colossus): handle automated action()
|
NebulaStation: /datum/unit_test/bake_a_cake:
code/datums/components/parry.dm#L92
[01:45:54] Runtime in code/datums/components/parry.dm,92: list index out of bounds
proc name: before hit (/datum/component/parriable_projectile/proc/before_hit)
src: /datum/component/parriable_pro... (/datum/component/parriable_projectile)
call stack:
/datum/component/parriable_pro... (/datum/component/parriable_projectile): before hit(the death bolt (/obj/projectile/colossus), /list (/list))
the death bolt (/obj/projectile/colossus): SendSignal("com_proj_prehit", /list (/list))
the death bolt (/obj/projectile/colossus): process hit loop(the green raptor (/mob/living/basic/raptor/green))
the death bolt (/obj/projectile/colossus): impact(the green raptor (/mob/living/basic/raptor/green))
the death bolt (/obj/projectile/colossus): scan moved turf()
the death bolt (/obj/projectile/colossus): Moved(the ice sheet (56,202,4) (/turf/open/misc/ice/icemoon), 2, 0, null, 1)
the death bolt (/obj/projectile/colossus): Move(the snow (56,201,4) (/turf/open/misc/asteroid/snow/icemoon), 2, 0, 1)
the death bolt (/obj/projectile/colossus): Move(the snow (56,201,4) (/turf/open/misc/asteroid/snow/icemoon), 2, 0, 1)
the death bolt (/obj/projectile/colossus): pixel move(1, 0)
the death bolt (/obj/projectile/colossus): fire(167, null)
...
All Directions (/datum/action/cooldown/mob_cooldown/projectile_attack/random_aoe/colossus): Activate(the green raptor (/mob/living/basic/raptor/green))
All Directions (/datum/action/cooldown/mob_cooldown/projectile_attack/random_aoe/colossus): Activate(the green raptor (/mob/living/basic/raptor/green))
All Directions (/datum/action/cooldown/mob_cooldown/projectile_attack/random_aoe/colossus): PreActivate(the green raptor (/mob/living/basic/raptor/green))
All Directions (/datum/action/cooldown/mob_cooldown/projectile_attack/random_aoe/colossus): InterceptClickOn(the colossus (/mob/living/simple_animal/hostile/megafauna/colossus), null, the green raptor (/mob/living/basic/raptor/green))
All Directions (/datum/action/cooldown/mob_cooldown/projectile_attack/random_aoe/colossus): Trigger(null, the green raptor (/mob/living/basic/raptor/green))
the colossus (/mob/living/simple_animal/hostile/megafauna/colossus): OpenFire()
the colossus (/mob/living/simple_animal/hostile/megafauna/colossus): AttackingTarget(the green raptor (/mob/living/basic/raptor/green))
the colossus (/mob/living/simple_animal/hostile/megafauna/colossus): MeleeAction(1)
the colossus (/mob/living/simple_animal/hostile/megafauna/colossus): handle automated action()
|
NebulaStation: /datum/unit_test/bake_a_cake:
code/datums/components/parry.dm#L92
[01:45:54] Runtime in code/datums/components/parry.dm,92: list index out of bounds
proc name: before hit (/datum/component/parriable_projectile/proc/before_hit)
src: /datum/component/parriable_pro... (/datum/component/parriable_projectile)
call stack:
/datum/component/parriable_pro... (/datum/component/parriable_projectile): before hit(the death bolt (/obj/projectile/colossus), /list (/list))
the death bolt (/obj/projectile/colossus): SendSignal("com_proj_prehit", /list (/list))
the death bolt (/obj/projectile/colossus): process hit loop(the green raptor (/mob/living/basic/raptor/green))
the death bolt (/obj/projectile/colossus): impact(the green raptor (/mob/living/basic/raptor/green))
the death bolt (/obj/projectile/colossus): scan moved turf()
the death bolt (/obj/projectile/colossus): Moved(the ice sheet (56,202,4) (/turf/open/misc/ice/icemoon), 2, 0, null, 1)
the death bolt (/obj/projectile/colossus): Move(the snow (56,201,4) (/turf/open/misc/asteroid/snow/icemoon), 2, 0, 1)
the death bolt (/obj/projectile/colossus): Move(the snow (56,201,4) (/turf/open/misc/asteroid/snow/icemoon), 2, 0, 1)
the death bolt (/obj/projectile/colossus): pixel move(1, 0)
the death bolt (/obj/projectile/colossus): fire(193, null)
...
All Directions (/datum/action/cooldown/mob_cooldown/projectile_attack/random_aoe/colossus): Activate(the green raptor (/mob/living/basic/raptor/green))
All Directions (/datum/action/cooldown/mob_cooldown/projectile_attack/random_aoe/colossus): Activate(the green raptor (/mob/living/basic/raptor/green))
All Directions (/datum/action/cooldown/mob_cooldown/projectile_attack/random_aoe/colossus): PreActivate(the green raptor (/mob/living/basic/raptor/green))
All Directions (/datum/action/cooldown/mob_cooldown/projectile_attack/random_aoe/colossus): InterceptClickOn(the colossus (/mob/living/simple_animal/hostile/megafauna/colossus), null, the green raptor (/mob/living/basic/raptor/green))
All Directions (/datum/action/cooldown/mob_cooldown/projectile_attack/random_aoe/colossus): Trigger(null, the green raptor (/mob/living/basic/raptor/green))
the colossus (/mob/living/simple_animal/hostile/megafauna/colossus): OpenFire()
the colossus (/mob/living/simple_animal/hostile/megafauna/colossus): AttackingTarget(the green raptor (/mob/living/basic/raptor/green))
the colossus (/mob/living/simple_animal/hostile/megafauna/colossus): MeleeAction(1)
the colossus (/mob/living/simple_animal/hostile/megafauna/colossus): handle automated action()
|
NebulaStation: /datum/unit_test/bake_a_cake:
code/datums/components/parry.dm#L92
[01:45:54] Runtime in code/datums/components/parry.dm,92: list index out of bounds
proc name: before hit (/datum/component/parriable_projectile/proc/before_hit)
src: /datum/component/parriable_pro... (/datum/component/parriable_projectile)
call stack:
/datum/component/parriable_pro... (/datum/component/parriable_projectile): before hit(the death bolt (/obj/projectile/colossus), /list (/list))
the death bolt (/obj/projectile/colossus): SendSignal("com_proj_prehit", /list (/list))
the death bolt (/obj/projectile/colossus): process hit loop(the snowy mountainside (57,201,4) (/turf/closed/mineral/random/snow))
the death bolt (/obj/projectile/colossus): impact(the snowy mountainside (57,201,4) (/turf/closed/mineral/random/snow))
the death bolt (/obj/projectile/colossus): Bump(the snowy mountainside (57,201,4) (/turf/closed/mineral/random/snow))
the snowy mountainside (57,201,4) (/turf/closed/mineral/random/snow): Enter(the death bolt (/obj/projectile/colossus))
the death bolt (/obj/projectile/colossus): Move(the snowy mountainside (57,201,4) (/turf/closed/mineral/random/snow), 2, 0, 1)
the death bolt (/obj/projectile/colossus): Move(the snowy mountainside (57,201,4) (/turf/closed/mineral/random/snow), 2, 0, 1)
the death bolt (/obj/projectile/colossus): pixel move(1, 0)
the death bolt (/obj/projectile/colossus): fire(129, null)
...
All Directions (/datum/action/cooldown/mob_cooldown/projectile_attack/random_aoe/colossus): Activate(the green raptor (/mob/living/basic/raptor/green))
All Directions (/datum/action/cooldown/mob_cooldown/projectile_attack/random_aoe/colossus): Activate(the green raptor (/mob/living/basic/raptor/green))
All Directions (/datum/action/cooldown/mob_cooldown/projectile_attack/random_aoe/colossus): PreActivate(the green raptor (/mob/living/basic/raptor/green))
All Directions (/datum/action/cooldown/mob_cooldown/projectile_attack/random_aoe/colossus): InterceptClickOn(the colossus (/mob/living/simple_animal/hostile/megafauna/colossus), null, the green raptor (/mob/living/basic/raptor/green))
All Directions (/datum/action/cooldown/mob_cooldown/projectile_attack/random_aoe/colossus): Trigger(null, the green raptor (/mob/living/basic/raptor/green))
the colossus (/mob/living/simple_animal/hostile/megafauna/colossus): OpenFire()
the colossus (/mob/living/simple_animal/hostile/megafauna/colossus): AttackingTarget(the green raptor (/mob/living/basic/raptor/green))
the colossus (/mob/living/simple_animal/hostile/megafauna/colossus): MeleeAction(1)
the colossus (/mob/living/simple_animal/hostile/megafauna/colossus): handle automated action()
|
NebulaStation: /datum/unit_test/bake_a_cake:
code/datums/components/parry.dm#L92
[01:45:54] Runtime in code/datums/components/parry.dm,92: list index out of bounds
proc name: before hit (/datum/component/parriable_projectile/proc/before_hit)
src: /datum/component/parriable_pro... (/datum/component/parriable_projectile)
call stack:
/datum/component/parriable_pro... (/datum/component/parriable_projectile): before hit(the death bolt (/obj/projectile/colossus), /list (/list))
the death bolt (/obj/projectile/colossus): SendSignal("com_proj_prehit", /list (/list))
the death bolt (/obj/projectile/colossus): process hit loop(the green raptor (/mob/living/basic/raptor/green))
the death bolt (/obj/projectile/colossus): impact(the green raptor (/mob/living/basic/raptor/green))
the death bolt (/obj/projectile/colossus): scan moved turf()
the death bolt (/obj/projectile/colossus): Moved(the ice sheet (56,202,4) (/turf/open/misc/ice/icemoon), 2, 0, null, 1)
the death bolt (/obj/projectile/colossus): Move(the snow (56,201,4) (/turf/open/misc/asteroid/snow/icemoon), 2, 0, 1)
the death bolt (/obj/projectile/colossus): Move(the snow (56,201,4) (/turf/open/misc/asteroid/snow/icemoon), 2, 0, 1)
the death bolt (/obj/projectile/colossus): pixel move(1, 0)
the death bolt (/obj/projectile/colossus): fire(188, null)
...
All Directions (/datum/action/cooldown/mob_cooldown/projectile_attack/random_aoe/colossus): Activate(the green raptor (/mob/living/basic/raptor/green))
All Directions (/datum/action/cooldown/mob_cooldown/projectile_attack/random_aoe/colossus): Activate(the green raptor (/mob/living/basic/raptor/green))
All Directions (/datum/action/cooldown/mob_cooldown/projectile_attack/random_aoe/colossus): PreActivate(the green raptor (/mob/living/basic/raptor/green))
All Directions (/datum/action/cooldown/mob_cooldown/projectile_attack/random_aoe/colossus): InterceptClickOn(the colossus (/mob/living/simple_animal/hostile/megafauna/colossus), null, the green raptor (/mob/living/basic/raptor/green))
All Directions (/datum/action/cooldown/mob_cooldown/projectile_attack/random_aoe/colossus): Trigger(null, the green raptor (/mob/living/basic/raptor/green))
the colossus (/mob/living/simple_animal/hostile/megafauna/colossus): OpenFire()
the colossus (/mob/living/simple_animal/hostile/megafauna/colossus): AttackingTarget(the green raptor (/mob/living/basic/raptor/green))
the colossus (/mob/living/simple_animal/hostile/megafauna/colossus): MeleeAction(1)
the colossus (/mob/living/simple_animal/hostile/megafauna/colossus): handle automated action()
|
NebulaStation: /datum/unit_test/bake_a_cake:
code/datums/components/parry.dm#L92
[01:45:54] Runtime in code/datums/components/parry.dm,92: list index out of bounds
proc name: before hit (/datum/component/parriable_projectile/proc/before_hit)
src: /datum/component/parriable_pro... (/datum/component/parriable_projectile)
call stack:
/datum/component/parriable_pro... (/datum/component/parriable_projectile): before hit(the death bolt (/obj/projectile/colossus), /list (/list))
the death bolt (/obj/projectile/colossus): SendSignal("com_proj_prehit", /list (/list))
the death bolt (/obj/projectile/colossus): process hit loop(the icy rock (/obj/structure/flora/rock/icy/style_random))
the death bolt (/obj/projectile/colossus): impact(the icy rock (/obj/structure/flora/rock/icy/style_random))
the death bolt (/obj/projectile/colossus): Bump(the icy rock (/obj/structure/flora/rock/icy/style_random))
the snow (55,202,4) (/turf/open/misc/asteroid/snow/icemoon): Enter(the death bolt (/obj/projectile/colossus))
the death bolt (/obj/projectile/colossus): Move(the snow (55,202,4) (/turf/open/misc/asteroid/snow/icemoon), 8, 0, 1)
the death bolt (/obj/projectile/colossus): Move(the snow (55,202,4) (/turf/open/misc/asteroid/snow/icemoon), 8, 0, 1)
the death bolt (/obj/projectile/colossus): pixel move(1, 0)
the death bolt (/obj/projectile/colossus): fire(250, null)
...
All Directions (/datum/action/cooldown/mob_cooldown/projectile_attack/random_aoe/colossus): Activate(the green raptor (/mob/living/basic/raptor/green))
All Directions (/datum/action/cooldown/mob_cooldown/projectile_attack/random_aoe/colossus): Activate(the green raptor (/mob/living/basic/raptor/green))
All Directions (/datum/action/cooldown/mob_cooldown/projectile_attack/random_aoe/colossus): PreActivate(the green raptor (/mob/living/basic/raptor/green))
All Directions (/datum/action/cooldown/mob_cooldown/projectile_attack/random_aoe/colossus): InterceptClickOn(the colossus (/mob/living/simple_animal/hostile/megafauna/colossus), null, the green raptor (/mob/living/basic/raptor/green))
All Directions (/datum/action/cooldown/mob_cooldown/projectile_attack/random_aoe/colossus): Trigger(null, the green raptor (/mob/living/basic/raptor/green))
the colossus (/mob/living/simple_animal/hostile/megafauna/colossus): OpenFire()
the colossus (/mob/living/simple_animal/hostile/megafauna/colossus): AttackingTarget(the green raptor (/mob/living/basic/raptor/green))
the colossus (/mob/living/simple_animal/hostile/megafauna/colossus): MeleeAction(1)
the colossus (/mob/living/simple_animal/hostile/megafauna/colossus): handle automated action()
|
NebulaStation: /datum/unit_test/bake_a_cake:
code/datums/components/parry.dm#L92
[01:45:54] Runtime in code/datums/components/parry.dm,92: list index out of bounds
proc name: before hit (/datum/component/parriable_projectile/proc/before_hit)
src: /datum/component/parriable_pro... (/datum/component/parriable_projectile)
call stack:
/datum/component/parriable_pro... (/datum/component/parriable_projectile): before hit(the death bolt (/obj/projectile/colossus), /list (/list))
the death bolt (/obj/projectile/colossus): SendSignal("com_proj_prehit", /list (/list))
the death bolt (/obj/projectile/colossus): process hit loop(the icy rock (/obj/structure/flora/rock/icy/style_random))
the death bolt (/obj/projectile/colossus): impact(the icy rock (/obj/structure/flora/rock/icy/style_random))
the death bolt (/obj/projectile/colossus): Bump(the icy rock (/obj/structure/flora/rock/icy/style_random))
the snow (55,202,4) (/turf/open/misc/asteroid/snow/icemoon): Enter(the death bolt (/obj/projectile/colossus))
the death bolt (/obj/projectile/colossus): Move(the snow (55,202,4) (/turf/open/misc/asteroid/snow/icemoon), 8, 0, 1)
the death bolt (/obj/projectile/colossus): Move(the snow (55,202,4) (/turf/open/misc/asteroid/snow/icemoon), 8, 0, 1)
the death bolt (/obj/projectile/colossus): pixel move(1, 0)
the death bolt (/obj/projectile/colossus): fire(264, null)
...
All Directions (/datum/action/cooldown/mob_cooldown/projectile_attack/random_aoe/colossus): Activate(the green raptor (/mob/living/basic/raptor/green))
All Directions (/datum/action/cooldown/mob_cooldown/projectile_attack/random_aoe/colossus): Activate(the green raptor (/mob/living/basic/raptor/green))
All Directions (/datum/action/cooldown/mob_cooldown/projectile_attack/random_aoe/colossus): PreActivate(the green raptor (/mob/living/basic/raptor/green))
All Directions (/datum/action/cooldown/mob_cooldown/projectile_attack/random_aoe/colossus): InterceptClickOn(the colossus (/mob/living/simple_animal/hostile/megafauna/colossus), null, the green raptor (/mob/living/basic/raptor/green))
All Directions (/datum/action/cooldown/mob_cooldown/projectile_attack/random_aoe/colossus): Trigger(null, the green raptor (/mob/living/basic/raptor/green))
the colossus (/mob/living/simple_animal/hostile/megafauna/colossus): OpenFire()
the colossus (/mob/living/simple_animal/hostile/megafauna/colossus): AttackingTarget(the green raptor (/mob/living/basic/raptor/green))
the colossus (/mob/living/simple_animal/hostile/megafauna/colossus): MeleeAction(1)
the colossus (/mob/living/simple_animal/hostile/megafauna/colossus): handle automated action()
|
NebulaStation: /datum/unit_test/bake_a_cake:
code/datums/components/parry.dm#L92
[01:45:54] Runtime in code/datums/components/parry.dm,92: list index out of bounds
proc name: before hit (/datum/component/parriable_projectile/proc/before_hit)
src: /datum/component/parriable_pro... (/datum/component/parriable_projectile)
call stack:
/datum/component/parriable_pro... (/datum/component/parriable_projectile): before hit(the death bolt (/obj/projectile/colossus), /list (/list))
the death bolt (/obj/projectile/colossus): SendSignal("com_proj_prehit", /list (/list))
the death bolt (/obj/projectile/colossus): process hit loop(the green raptor (/mob/living/basic/raptor/green))
the death bolt (/obj/projectile/colossus): impact(the green raptor (/mob/living/basic/raptor/green))
the death bolt (/obj/projectile/colossus): scan moved turf()
the death bolt (/obj/projectile/colossus): Moved(the ice sheet (56,202,4) (/turf/open/misc/ice/icemoon), 2, 0, null, 1)
the death bolt (/obj/projectile/colossus): Move(the snow (56,201,4) (/turf/open/misc/asteroid/snow/icemoon), 2, 0, 1)
the death bolt (/obj/projectile/colossus): Move(the snow (56,201,4) (/turf/open/misc/asteroid/snow/icemoon), 2, 0, 1)
the death bolt (/obj/projectile/colossus): pixel move(1, 0)
the death bolt (/obj/projectile/colossus): fire(169, null)
...
All Directions (/datum/action/cooldown/mob_cooldown/projectile_attack/random_aoe/colossus): Activate(the green raptor (/mob/living/basic/raptor/green))
All Directions (/datum/action/cooldown/mob_cooldown/projectile_attack/random_aoe/colossus): Activate(the green raptor (/mob/living/basic/raptor/green))
All Directions (/datum/action/cooldown/mob_cooldown/projectile_attack/random_aoe/colossus): PreActivate(the green raptor (/mob/living/basic/raptor/green))
All Directions (/datum/action/cooldown/mob_cooldown/projectile_attack/random_aoe/colossus): InterceptClickOn(the colossus (/mob/living/simple_animal/hostile/megafauna/colossus), null, the green raptor (/mob/living/basic/raptor/green))
All Directions (/datum/action/cooldown/mob_cooldown/projectile_attack/random_aoe/colossus): Trigger(null, the green raptor (/mob/living/basic/raptor/green))
the colossus (/mob/living/simple_animal/hostile/megafauna/colossus): OpenFire()
the colossus (/mob/living/simple_animal/hostile/megafauna/colossus): AttackingTarget(the green raptor (/mob/living/basic/raptor/green))
the colossus (/mob/living/simple_animal/hostile/megafauna/colossus): MeleeAction(1)
the colossus (/mob/living/simple_animal/hostile/megafauna/colossus): handle automated action()
|
NebulaStation: /datum/unit_test/bake_a_cake:
code/datums/components/parry.dm#L92
[01:45:54] Runtime in code/datums/components/parry.dm,92: list index out of bounds
proc name: before hit (/datum/component/parriable_projectile/proc/before_hit)
src: /datum/component/parriable_pro... (/datum/component/parriable_projectile)
call stack:
/datum/component/parriable_pro... (/datum/component/parriable_projectile): before hit(the death bolt (/obj/projectile/colossus), /list (/list))
the death bolt (/obj/projectile/colossus): SendSignal("com_proj_prehit", /list (/list))
the death bolt (/obj/projectile/colossus): process hit loop(the snowy mountainside (57,201,4) (/turf/closed/mineral/random/snow))
the death bolt (/obj/projectile/colossus): impact(the snowy mountainside (57,201,4) (/turf/closed/mineral/random/snow))
the death bolt (/obj/projectile/colossus): Bump(the snowy mountainside (57,201,4) (/turf/closed/mineral/random/snow))
the snowy mountainside (57,201,4) (/turf/closed/mineral/random/snow): Enter(the death bolt (/obj/projectile/colossus))
the death bolt (/obj/projectile/colossus): Move(the snowy mountainside (57,201,4) (/turf/closed/mineral/random/snow), 2, 0, 1)
the death bolt (/obj/projectile/colossus): Move(the snowy mountainside (57,201,4) (/turf/closed/mineral/random/snow), 2, 0, 1)
the death bolt (/obj/projectile/colossus): pixel move(1, 0)
the death bolt (/obj/projectile/colossus): fire(135, null)
...
All Directions (/datum/action/cooldown/mob_cooldown/projectile_attack/random_aoe/colossus): Activate(the green raptor (/mob/living/basic/raptor/green))
All Directions (/datum/action/cooldown/mob_cooldown/projectile_attack/random_aoe/colossus): Activate(the green raptor (/mob/living/basic/raptor/green))
All Directions (/datum/action/cooldown/mob_cooldown/projectile_attack/random_aoe/colossus): PreActivate(the green raptor (/mob/living/basic/raptor/green))
All Directions (/datum/action/cooldown/mob_cooldown/projectile_attack/random_aoe/colossus): InterceptClickOn(the colossus (/mob/living/simple_animal/hostile/megafauna/colossus), null, the green raptor (/mob/living/basic/raptor/green))
All Directions (/datum/action/cooldown/mob_cooldown/projectile_attack/random_aoe/colossus): Trigger(null, the green raptor (/mob/living/basic/raptor/green))
the colossus (/mob/living/simple_animal/hostile/megafauna/colossus): OpenFire()
the colossus (/mob/living/simple_animal/hostile/megafauna/colossus): AttackingTarget(the green raptor (/mob/living/basic/raptor/green))
the colossus (/mob/living/simple_animal/hostile/megafauna/colossus): MeleeAction(1)
the colossus (/mob/living/simple_animal/hostile/megafauna/colossus): handle automated action()
|
Integration Tests (northstar) / run_integration_tests
The job running on runner GitHub Actions 7 has exceeded the maximum execution time of 15 minutes.
|
NorthStar: /datum/unit_test/defined_inhand_icon_states:
code/modules/unit_tests/inhands.dm#L88
Missing inhand sprites for /obj/item/storage/medkit/buffs in both 'icons/mob/inhands/equipment/medical_lefthand.dmi' & 'icons/mob/inhands/equipment/medical_righthand.dmi'.
inhand_icon_state = "medkit-buffs"
|
Integration Tests (northstar) / run_integration_tests
FAIL /datum/unit_test/defined_inhand_icon_states 1.8s
|
NorthStar: /datum/unit_test/job_roundstart_spawnpoints:
code/modules/unit_tests/map_landmarks.dm#L12
Job Piñata (/datum/job/pinata) has no default roundstart spawn landmark.
|
NorthStar: /datum/unit_test/job_roundstart_spawnpoints:
code/modules/unit_tests/map_landmarks.dm#L12
Job Filtre (/datum/job/filtre) has no default roundstart spawn landmark.
|
Integration Tests (northstar) / run_integration_tests
FAIL /datum/unit_test/job_roundstart_spawnpoints 0s
|
NorthStar: /datum/unit_test/missing_icons:
code/modules/unit_tests/missing_icons.dm#L57
Missing icon_state for /obj/item/storage/medkit/buffs in 'icons/obj/storage/medkit.dmi'.
icon_state = "medkit_buffs"
|
Integration Tests (northstar) / run_integration_tests
FAIL /datum/unit_test/missing_icons 7.1s
|
NorthStar: /datum/unit_test/station_traits:
code/modules/unit_tests/station_trait_tests.dm#L12
Job /datum/job/filtre does not have an assigned cybernetic for /datum/station_trait/cybernetic_revolution station trait.
|
NorthStar: /datum/unit_test/station_traits:
code/modules/unit_tests/station_trait_tests.dm#L12
Job /datum/job/gakster does not have an assigned cybernetic for /datum/station_trait/cybernetic_revolution station trait.
|
NorthStar: /datum/unit_test/station_traits:
code/modules/unit_tests/station_trait_tests.dm#L12
Job /datum/job/pinata does not have an assigned cybernetic for /datum/station_trait/cybernetic_revolution station trait.
|
Integration Tests (tramstation) / run_integration_tests
The job running on runner GitHub Actions 9 has exceeded the maximum execution time of 15 minutes.
|
Tramstation: /datum/unit_test/defined_inhand_icon_states:
code/modules/unit_tests/inhands.dm#L88
Missing inhand sprites for /obj/item/storage/medkit/buffs in both 'icons/mob/inhands/equipment/medical_lefthand.dmi' & 'icons/mob/inhands/equipment/medical_righthand.dmi'.
inhand_icon_state = "medkit-buffs"
|
Integration Tests (tramstation) / run_integration_tests
FAIL /datum/unit_test/defined_inhand_icon_states 1.8s
|
Tramstation: /datum/unit_test/job_roundstart_spawnpoints:
code/modules/unit_tests/map_landmarks.dm#L12
Job Piñata (/datum/job/pinata) has no default roundstart spawn landmark.
|
Tramstation: /datum/unit_test/job_roundstart_spawnpoints:
code/modules/unit_tests/map_landmarks.dm#L12
Job Filtre (/datum/job/filtre) has no default roundstart spawn landmark.
|
Integration Tests (tramstation) / run_integration_tests
FAIL /datum/unit_test/job_roundstart_spawnpoints 0s
|
Tramstation: /datum/unit_test/missing_icons:
code/modules/unit_tests/missing_icons.dm#L57
Missing icon_state for /obj/item/storage/medkit/buffs in 'icons/obj/storage/medkit.dmi'.
icon_state = "medkit_buffs"
|
Integration Tests (tramstation) / run_integration_tests
FAIL /datum/unit_test/missing_icons 7.2s
|
Tramstation: /datum/unit_test/station_traits:
code/modules/unit_tests/station_trait_tests.dm#L12
Job /datum/job/filtre does not have an assigned cybernetic for /datum/station_trait/cybernetic_revolution station trait.
|
Tramstation: /datum/unit_test/station_traits:
code/modules/unit_tests/station_trait_tests.dm#L12
Job /datum/job/gakster does not have an assigned cybernetic for /datum/station_trait/cybernetic_revolution station trait.
|
Tramstation: /datum/unit_test/station_traits:
code/modules/unit_tests/station_trait_tests.dm#L12
Job /datum/job/pinata does not have an assigned cybernetic for /datum/station_trait/cybernetic_revolution station trait.
|
Runtime Station: /datum/unit_test/bake_a_cake:
code/datums/components/parry.dm#L92
[01:49:59] Runtime in code/datums/components/parry.dm,92: list index out of bounds
proc name: before hit (/datum/component/parriable_projectile/proc/before_hit)
src: /datum/component/parriable_pro... (/datum/component/parriable_projectile)
call stack:
/datum/component/parriable_pro... (/datum/component/parriable_projectile): before hit(the death bolt (/obj/projectile/colossus), /list (/list))
the death bolt (/obj/projectile/colossus): SendSignal("com_proj_prehit", /list (/list))
the death bolt (/obj/projectile/colossus): process hit loop(the snowy mountainside (49,247,3) (/turf/closed/mineral/random/snow))
the death bolt (/obj/projectile/colossus): impact(the snowy mountainside (49,247,3) (/turf/closed/mineral/random/snow))
the death bolt (/obj/projectile/colossus): Bump(the snowy mountainside (49,247,3) (/turf/closed/mineral/random/snow))
the snowy mountainside (49,247,3) (/turf/closed/mineral/random/snow): Enter(the death bolt (/obj/projectile/colossus))
the death bolt (/obj/projectile/colossus): Move(the snowy mountainside (49,247,3) (/turf/closed/mineral/random/snow), 4, 0, 1)
the death bolt (/obj/projectile/colossus): Move(the snowy mountainside (49,247,3) (/turf/closed/mineral/random/snow), 4, 0, 1)
the death bolt (/obj/projectile/colossus): Move(the snowy mountainside (49,247,3) (/turf/closed/mineral/random/snow), 5, 0, 1)
the death bolt (/obj/projectile/colossus): pixel move(1, 0)
...
Alternating Shots (/datum/action/cooldown/mob_cooldown/projectile_attack/dir_shots/alternating/colossus): attack sequence(the colossus (/mob/living/simple_animal/hostile/megafauna/colossus), the green raptor (/mob/living/basic/raptor/green))
Alternating Shots (/datum/action/cooldown/mob_cooldown/projectile_attack/dir_shots/alternating/colossus): Activate(the green raptor (/mob/living/basic/raptor/green))
Alternating Shots (/datum/action/cooldown/mob_cooldown/projectile_attack/dir_shots/alternating/colossus): Activate(the green raptor (/mob/living/basic/raptor/green))
Alternating Shots (/datum/action/cooldown/mob_cooldown/projectile_attack/dir_shots/alternating/colossus): PreActivate(the green raptor (/mob/living/basic/raptor/green))
Alternating Shots (/datum/action/cooldown/mob_cooldown/projectile_attack/dir_shots/alternating/colossus): InterceptClickOn(the colossus (/mob/living/simple_animal/hostile/megafauna/colossus), null, the green raptor (/mob/living/basic/raptor/green))
Alternating Shots (/datum/action/cooldown/mob_cooldown/projectile_attack/dir_shots/alternating/colossus): Trigger(null, the green raptor (/mob/living/basic/raptor/green))
the colossus (/mob/living/simple_animal/hostile/megafauna/colossus): OpenFire()
the colossus (/mob/living/simple_animal/hostile/megafauna/colossus): MeleeAction(1)
the colossus (/mob/living/simple_animal/hostile/megafauna/colossus): handle automated action()
|
Runtime Station: /datum/unit_test/bake_a_cake:
code/datums/components/parry.dm#L92
[01:49:59] Runtime in code/datums/components/parry.dm,92: list index out of bounds
proc name: before hit (/datum/component/parriable_projectile/proc/before_hit)
src: /datum/component/parriable_pro... (/datum/component/parriable_projectile)
call stack:
/datum/component/parriable_pro... (/datum/component/parriable_projectile): before hit(the death bolt (/obj/projectile/colossus), /list (/list))
the death bolt (/obj/projectile/colossus): SendSignal("com_proj_prehit", /list (/list))
the death bolt (/obj/projectile/colossus): process hit loop(the snowy mountainside (47,247,3) (/turf/closed/mineral/random/snow))
the death bolt (/obj/projectile/colossus): impact(the snowy mountainside (47,247,3) (/turf/closed/mineral/random/snow))
the death bolt (/obj/projectile/colossus): Bump(the snowy mountainside (47,247,3) (/turf/closed/mineral/random/snow))
the snowy mountainside (47,247,3) (/turf/closed/mineral/random/snow): Enter(the death bolt (/obj/projectile/colossus))
the death bolt (/obj/projectile/colossus): Move(the snowy mountainside (47,247,3) (/turf/closed/mineral/random/snow), 8, 0, 1)
the death bolt (/obj/projectile/colossus): Move(the snowy mountainside (47,247,3) (/turf/closed/mineral/random/snow), 8, 0, 1)
the death bolt (/obj/projectile/colossus): pixel move(1, 0)
the death bolt (/obj/projectile/colossus): fire(315, null)
...
Alternating Shots (/datum/action/cooldown/mob_cooldown/projectile_attack/dir_shots/alternating/colossus): attack sequence(the colossus (/mob/living/simple_animal/hostile/megafauna/colossus), the green raptor (/mob/living/basic/raptor/green))
Alternating Shots (/datum/action/cooldown/mob_cooldown/projectile_attack/dir_shots/alternating/colossus): Activate(the green raptor (/mob/living/basic/raptor/green))
Alternating Shots (/datum/action/cooldown/mob_cooldown/projectile_attack/dir_shots/alternating/colossus): Activate(the green raptor (/mob/living/basic/raptor/green))
Alternating Shots (/datum/action/cooldown/mob_cooldown/projectile_attack/dir_shots/alternating/colossus): PreActivate(the green raptor (/mob/living/basic/raptor/green))
Alternating Shots (/datum/action/cooldown/mob_cooldown/projectile_attack/dir_shots/alternating/colossus): InterceptClickOn(the colossus (/mob/living/simple_animal/hostile/megafauna/colossus), null, the green raptor (/mob/living/basic/raptor/green))
Alternating Shots (/datum/action/cooldown/mob_cooldown/projectile_attack/dir_shots/alternating/colossus): Trigger(null, the green raptor (/mob/living/basic/raptor/green))
the colossus (/mob/living/simple_animal/hostile/megafauna/colossus): OpenFire()
the colossus (/mob/living/simple_animal/hostile/megafauna/colossus): AttackingTarget(the green raptor (/mob/living/basic/raptor/green))
the colossus (/mob/living/simple_animal/hostile/megafauna/colossus): MoveToTarget(/list (/list))
the colossus (/mob/living/simple_animal/hostile/megafauna/colossus): handle automated action()
(This error will now be silenced for 10 minutes)
|
Alternate Tests (515, 1627, runtimestation) / run_integration_tests
FAIL /datum/unit_test/bake_a_cake 3.2s
|
Runtime Station: /datum/unit_test/defined_inhand_icon_states:
code/modules/unit_tests/inhands.dm#L88
Missing inhand sprites for /obj/item/storage/medkit/buffs in both 'icons/mob/inhands/equipment/medical_lefthand.dmi' & 'icons/mob/inhands/equipment/medical_righthand.dmi'.
inhand_icon_state = "medkit-buffs"
|
Alternate Tests (515, 1627, runtimestation) / run_integration_tests
FAIL /datum/unit_test/defined_inhand_icon_states 1.8s
|
Runtime Station: /datum/unit_test/missing_icons:
code/modules/unit_tests/missing_icons.dm#L57
Missing icon_state for /obj/item/storage/medkit/buffs in 'icons/obj/storage/medkit.dmi'.
icon_state = "medkit_buffs"
|
Alternate Tests (515, 1627, runtimestation) / run_integration_tests
FAIL /datum/unit_test/missing_icons 7.1s
|
Runtime Station: /datum/unit_test/station_traits:
code/modules/unit_tests/station_trait_tests.dm#L12
Job /datum/job/filtre does not have an assigned cybernetic for /datum/station_trait/cybernetic_revolution station trait.
|
Runtime Station: /datum/unit_test/station_traits:
code/modules/unit_tests/station_trait_tests.dm#L12
Job /datum/job/gakster does not have an assigned cybernetic for /datum/station_trait/cybernetic_revolution station trait.
|
Runtime Station: /datum/unit_test/station_traits:
code/modules/unit_tests/station_trait_tests.dm#L12
Job /datum/job/pinata does not have an assigned cybernetic for /datum/station_trait/cybernetic_revolution station trait.
|
Integration Tests (wawastation) / run_integration_tests
The job running on runner GitHub Actions 17 has exceeded the maximum execution time of 15 minutes.
|
Wawastation: /datum/unit_test/defined_inhand_icon_states:
code/modules/unit_tests/inhands.dm#L88
Missing inhand sprites for /obj/item/storage/medkit/buffs in both 'icons/mob/inhands/equipment/medical_lefthand.dmi' & 'icons/mob/inhands/equipment/medical_righthand.dmi'.
inhand_icon_state = "medkit-buffs"
|
Integration Tests (wawastation) / run_integration_tests
FAIL /datum/unit_test/defined_inhand_icon_states 1.8s
|
Wawastation: /datum/unit_test/job_roundstart_spawnpoints:
code/modules/unit_tests/map_landmarks.dm#L12
Job Piñata (/datum/job/pinata) has no default roundstart spawn landmark.
|
Wawastation: /datum/unit_test/job_roundstart_spawnpoints:
code/modules/unit_tests/map_landmarks.dm#L12
Job Filtre (/datum/job/filtre) has no default roundstart spawn landmark.
|
Integration Tests (wawastation) / run_integration_tests
FAIL /datum/unit_test/job_roundstart_spawnpoints 0s
|
Wawastation: /datum/unit_test/missing_icons:
code/modules/unit_tests/missing_icons.dm#L57
Missing icon_state for /obj/item/storage/medkit/buffs in 'icons/obj/storage/medkit.dmi'.
icon_state = "medkit_buffs"
|
Integration Tests (wawastation) / run_integration_tests
FAIL /datum/unit_test/missing_icons 7.3s
|
Wawastation: /datum/unit_test/station_traits:
code/modules/unit_tests/station_trait_tests.dm#L12
Job /datum/job/filtre does not have an assigned cybernetic for /datum/station_trait/cybernetic_revolution station trait.
|
Wawastation: /datum/unit_test/station_traits:
code/modules/unit_tests/station_trait_tests.dm#L12
Job /datum/job/gakster does not have an assigned cybernetic for /datum/station_trait/cybernetic_revolution station trait.
|
Wawastation: /datum/unit_test/station_traits:
code/modules/unit_tests/station_trait_tests.dm#L12
Job /datum/job/pinata does not have an assigned cybernetic for /datum/station_trait/cybernetic_revolution station trait.
|
Ice Box Station: /datum/unit_test/defined_inhand_icon_states:
code/modules/unit_tests/inhands.dm#L88
Missing inhand sprites for /obj/item/storage/medkit/buffs in both 'icons/mob/inhands/equipment/medical_lefthand.dmi' & 'icons/mob/inhands/equipment/medical_righthand.dmi'.
inhand_icon_state = "medkit-buffs"
|
Integration Tests (icebox) / run_integration_tests
FAIL /datum/unit_test/defined_inhand_icon_states 1.8s
|
Ice Box Station: /datum/unit_test/job_roundstart_spawnpoints:
code/modules/unit_tests/map_landmarks.dm#L12
Job Piñata (/datum/job/pinata) has no default roundstart spawn landmark.
|
Ice Box Station: /datum/unit_test/job_roundstart_spawnpoints:
code/modules/unit_tests/map_landmarks.dm#L12
Job Filtre (/datum/job/filtre) has no default roundstart spawn landmark.
|
Integration Tests (icebox) / run_integration_tests
FAIL /datum/unit_test/job_roundstart_spawnpoints 0s
|
Ice Box Station: /datum/unit_test/missing_icons:
code/modules/unit_tests/missing_icons.dm#L57
Missing icon_state for /obj/item/storage/medkit/buffs in 'icons/obj/storage/medkit.dmi'.
icon_state = "medkit_buffs"
|
Integration Tests (icebox) / run_integration_tests
FAIL /datum/unit_test/missing_icons 7s
|
Ice Box Station: /datum/unit_test/station_traits:
code/modules/unit_tests/station_trait_tests.dm#L12
Job /datum/job/filtre does not have an assigned cybernetic for /datum/station_trait/cybernetic_revolution station trait.
|
Ice Box Station: /datum/unit_test/station_traits:
code/modules/unit_tests/station_trait_tests.dm#L12
Job /datum/job/gakster does not have an assigned cybernetic for /datum/station_trait/cybernetic_revolution station trait.
|
Ice Box Station: /datum/unit_test/station_traits:
code/modules/unit_tests/station_trait_tests.dm#L12
Job /datum/job/pinata does not have an assigned cybernetic for /datum/station_trait/cybernetic_revolution station trait.
|
Completion Gate
Process completed with exit code 1.
|
Run Linters
OD0000: Unimplemented proc & var warnings are currently suppressed (This is expected and can be ignored)
|
Integration Tests (gateway_test) / run_integration_tests
No files were found with the provided path: data/screenshots_new/. No artifacts will be uploaded.
|
Integration Tests (birdshot) / run_integration_tests
No files were found with the provided path: data/screenshots_new/. No artifacts will be uploaded.
|
Integration Tests (nebulastation) / run_integration_tests
No files were found with the provided path: data/screenshots_new/. No artifacts will be uploaded.
|
Integration Tests (northstar) / run_integration_tests
No files were found with the provided path: data/screenshots_new/. No artifacts will be uploaded.
|
Integration Tests (tramstation) / run_integration_tests
No files were found with the provided path: data/screenshots_new/. No artifacts will be uploaded.
|
Integration Tests (wawastation) / run_integration_tests
No files were found with the provided path: data/screenshots_new/. No artifacts will be uploaded.
|
Artifacts
Produced during runtime
Name | Size | |
---|---|---|
test_artifacts_deltastation__
Expired
|
149 KB |
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test_artifacts_icebox__
Expired
|
149 KB |
|
test_artifacts_metastation__
Expired
|
149 KB |
|
test_artifacts_multiz_debug__
Expired
|
149 KB |
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test_artifacts_runtimestation_515_1627
Expired
|
149 KB |
|
test_artifacts_runtimestation__
Expired
|
149 KB |
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