Bumps human health to 150 (get real) #2
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10 errors
Run Tests:
code/modules/unit_tests/inhands.dm#L88
Missing inhand sprites for /obj/item/storage/medkit/buffs in both 'icons/mob/inhands/equipment/medical_lefthand.dmi' & 'icons/mob/inhands/equipment/medical_righthand.dmi'.
inhand_icon_state = "medkit-buffs"
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Run Tests
FAIL /datum/unit_test/defined_inhand_icon_states 1.7s
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Run Tests:
code/modules/unit_tests/map_landmarks.dm#L12
Job Piñata (/datum/job/pinata) has no default roundstart spawn landmark.
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Run Tests:
code/modules/unit_tests/map_landmarks.dm#L12
Job Filtre (/datum/job/filtre) has no default roundstart spawn landmark.
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Run Tests
FAIL /datum/unit_test/job_roundstart_spawnpoints 0s
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Run Tests:
code/modules/unit_tests/missing_icons.dm#L57
Missing icon_state for /obj/item/storage/medkit/buffs in 'icons/obj/storage/medkit.dmi'.
icon_state = "medkit_buffs"
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Run Tests:
code/modules/unit_tests/missing_icons.dm#L57
Missing icon_state for /obj/structure/window/reinforced in 'modular_lethal_doppler/wallem/icons/normal_thindow.dmi'.
icon_state = "rwindow" - Matching sprite found in: 'icons/obj/structures.dmi'
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Run Tests:
code/modules/unit_tests/missing_icons.dm#L57
Missing icon_state for /obj/structure/window/reinforced/plasma in 'modular_lethal_doppler/wallem/icons/normal_thindow.dmi'.
icon_state = "plasmarwindow" - Matching sprite found in: 'icons/obj/structures.dmi'
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Run Tests:
code/modules/unit_tests/missing_icons.dm#L57
Missing icon_state for /obj/structure/window/reinforced/tinted in 'modular_lethal_doppler/wallem/icons/normal_thindow.dmi'.
icon_state = "twindow" - Matching sprite found in: 'icons/obj/structures.dmi'
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Run Tests:
code/modules/unit_tests/missing_icons.dm#L57
Missing icon_state for /obj/structure/window/reinforced/tinted/frosted in 'modular_lethal_doppler/wallem/icons/normal_thindow.dmi'.
icon_state = "fwindow" - Matching sprite found in: 'icons/obj/structures.dmi'
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