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Manually Ports That /tg/ Kinesis Rework But With Even More Powercreep #310
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Original file line number | Diff line number | Diff line change |
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@@ -8,7 +8,7 @@ | |
Oddly enough, it doesn't seem to work on living creatures." | ||
icon_state = "kinesis" | ||
module_type = MODULE_ACTIVE | ||
complexity = 3 | ||
complexity = 2 //DOPPLER EDIT CHANGE - For The Kinesis Rework | ||
There was a problem hiding this comment. Choose a reason for hiding this commentThe reason will be displayed to describe this comment to others. Learn more. you can change this in a modular file |
||
use_energy_cost = DEFAULT_CHARGE_DRAIN * 3 | ||
incompatible_modules = list(/obj/item/mod/module/anomaly_locked/kinesis) | ||
cooldown_time = 0.5 SECONDS | ||
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@@ -34,6 +34,8 @@ | |
var/datum/looping_sound/gravgen/kinesis/soundloop | ||
/// The cooldown between us hitting objects with kinesis. | ||
COOLDOWN_DECLARE(hit_cooldown) | ||
/// DOPPLER EDIT ADDITION - Can this module launch grabbed items? | ||
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var/can_launch = TRUE | ||
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/obj/item/mod/module/anomaly_locked/kinesis/Initialize(mapload) | ||
. = ..() | ||
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@@ -157,7 +159,7 @@ | |
/obj/item/mod/module/anomaly_locked/kinesis/proc/grab_atom(atom/movable/target) | ||
grabbed_atom = target | ||
if(isliving(grabbed_atom)) | ||
grabbed_atom.add_traits(list(TRAIT_IMMOBILIZED, TRAIT_HANDS_BLOCKED), REF(src)) | ||
grabbed_atom.add_traits(list(TRAIT_IMMOBILIZED), REF(src)) //DOPPLER EDIT CHANGE - For The Kinesis Rework - Original: grabbed_atom.add_traits(list(TRAIT_IMMOBILIZED, TRAIT_HANDS_BLOCKED), REF(src)) | ||
RegisterSignal(grabbed_atom, COMSIG_MOB_STATCHANGE, PROC_REF(on_statchange)) | ||
ADD_TRAIT(grabbed_atom, TRAIT_NO_FLOATING_ANIM, REF(src)) | ||
RegisterSignal(grabbed_atom, COMSIG_MOVABLE_SET_ANCHORED, PROC_REF(on_setanchored)) | ||
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@@ -223,6 +225,8 @@ | |
clear_grab() | ||
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/obj/item/mod/module/anomaly_locked/kinesis/proc/launch(atom/movable/launched_object) | ||
if(!can_launch) //DOPPLER EDIT ADDITION - For The Kinesis Rework | ||
return | ||
playsound(launched_object, 'sound/effects/magic/repulse.ogg', 100, TRUE) | ||
RegisterSignal(launched_object, COMSIG_MOVABLE_IMPACT, PROC_REF(launch_impact)) | ||
var/turf/target_turf = get_turf_in_angle(get_angle(mod.wearer, launched_object), get_turf(src), 10) | ||
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@@ -262,19 +266,49 @@ | |
removable = FALSE | ||
core_removable = FALSE | ||
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/// DOPPLER EDIT START - weak version of the kinesis module for engineers | ||
There was a problem hiding this comment. Choose a reason for hiding this commentThe reason will be displayed to describe this comment to others. Learn more. this entire block you can add in a module file |
||
/obj/item/mod/module/anomaly_locked/kinesis/weak | ||
name = "MOD magnalock module" | ||
desc = "A modular plug-in to the forearm, an experimental unit used for handling cargo and heavy objects. \ | ||
This piece of technology allows the user to generate precise magnetic fields, \ | ||
letting them move objects objects at a limited range. \ | ||
Oddly enough, it doesn't seem to work on living creatures." | ||
grab_range = 3 | ||
can_launch = FALSE | ||
dummy_cored = TRUE | ||
prebuilt = TRUE | ||
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/// researchable and printable | ||
/obj/item/mod/module/anomaly_locked/kinesis/upgraded | ||
There was a problem hiding this comment. Choose a reason for hiding this commentThe reason will be displayed to describe this comment to others. Learn more. same here |
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name = "MOD experimental kinesis module" | ||
desc = "A modular plug-in to the forearm, recently developed in Nanotrasen labs based off the magnalock module using miniature gravity generators. \ | ||
This piece of technology allows the user to generate precise anti-gravity fields, \ | ||
letting them move objects as small as a titanium rod to as large as industrial machinery from a longer range! \ | ||
Oddly enough, conscious beings are able to resist out of its fields." | ||
can_launch = TRUE | ||
dummy_cored = TRUE | ||
prebuilt = TRUE | ||
stat_required = UNCONSCIOUS | ||
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// DOPPLER EDIT END - requires an anomaly core, but can grab live people | ||
/obj/item/mod/module/anomaly_locked/kinesis/plus | ||
name = "MOD kinesis+ module" | ||
desc = "A modular plug-in to the forearm, this module was recently redeveloped in secret. \ | ||
name = "MOD kinesis plus module" // DOPLPER EDIT CHANGE - For The Kinesis Rework - Original: "MOD kinesis+ module" | ||
There was a problem hiding this comment. Choose a reason for hiding this commentThe reason will be displayed to describe this comment to others. Learn more. you can change all these variables in a modular file |
||
desc = "A modular plug-in to the forearm, this module was developed with the technology of an anomaly core. \ | ||
The bane of all ne'er-do-wells, the kinesis+ module is a powerful tool that allows the user \ | ||
to manipulate the world around them. Like its older counterpart, it's capable of manipulating \ | ||
structures, machinery, vehicles, and, thanks to the fruitful efforts of its creators - living beings." | ||
complexity = 0 | ||
prebuilt = TRUE | ||
prebuilt = FALSE | ||
stat_required = CONSCIOUS | ||
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// DOPPLER EDIT START - For The Kinesis Rework | ||
There was a problem hiding this comment. Choose a reason for hiding this commentThe reason will be displayed to describe this comment to others. Learn more. and here |
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/obj/item/mod/module/anomaly_locked/kinesis/plus/prebuilt | ||
prebuilt = TRUE | ||
// DOPPLER EDIT END | ||
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/// Admin suit version of kinesis. Can grab anything at any range, may enable phasing through walls. | ||
/obj/item/mod/module/anomaly_locked/kinesis/admin | ||
name = "MOD kinesis++ module" | ||
name = "MOD omega kinesis++ module" // DOPPLER EDIT CHANGE - For The Kinesis Rework - Original: "MOD kinesis++ module" | ||
There was a problem hiding this comment. Choose a reason for hiding this commentThe reason will be displayed to describe this comment to others. Learn more. you can do this rename in a module file |
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desc = "A modular plug-in to the forearm, this module was recently reredeveloped in super secret. \ | ||
This one can force some of the grasped objects to phase through walls. Oh no." | ||
complexity = 0 | ||
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@@ -2757,19 +2757,31 @@ | |
) | ||
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/datum/design/module/mod_kinesis | ||
name = "Kinesis Module" | ||
name = "Experimental Kinesis Module" //DOPPLER EDIT CHANGE - For The Kinesis Rework - Original: "Kinesis Module" | ||
There was a problem hiding this comment. Choose a reason for hiding this commentThe reason will be displayed to describe this comment to others. Learn more. this can be renamed modularly |
||
id = "mod_kinesis" | ||
materials = list( | ||
/datum/material/iron = SHEET_MATERIAL_AMOUNT *1.25, | ||
/datum/material/glass =SHEET_MATERIAL_AMOUNT, | ||
/datum/material/uranium =HALF_SHEET_MATERIAL_AMOUNT, | ||
/datum/material/bluespace =HALF_SHEET_MATERIAL_AMOUNT, | ||
) | ||
build_path = /obj/item/mod/module/anomaly_locked/kinesis | ||
build_path = /obj/item/mod/module/anomaly_locked/kinesis/upgraded //DOPPLER EDIT CHANGE - For The Kinesis Rework - Original: /obj/item/mod/module/anomaly_locked/kinesis | ||
There was a problem hiding this comment. Choose a reason for hiding this commentThe reason will be displayed to describe this comment to others. Learn more. this can be changed modular |
||
category = list( | ||
RND_CATEGORY_MODSUIT_MODULES + RND_SUBCATEGORY_MODSUIT_MODULES_ENGINEERING | ||
) | ||
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//DOPPLER EDIT ADDITION START - For The Kinesis Rework | ||
There was a problem hiding this comment. Choose a reason for hiding this commentThe reason will be displayed to describe this comment to others. Learn more. this can be added in a modular file |
||
/datum/design/module/mod_kinesis/weak | ||
materials = list( | ||
/datum/material/iron = SHEET_MATERIAL_AMOUNT *1.25, | ||
/datum/material/glass =SHEET_MATERIAL_AMOUNT, | ||
/datum/material/uranium =SHEET_MATERIAL_AMOUNT, | ||
) | ||
name = "Magnalock Module" | ||
id = "mod_kinesis_weak" | ||
build_path = /obj/item/mod/module/anomaly_locked/kinesis/weak | ||
//DOPPLER EDIT END | ||
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/datum/design/module/fishing_glove | ||
name = "MOD Fishing Glove Module" | ||
id = "mod_fishing" | ||
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Original file line number | Diff line number | Diff line change |
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@@ -0,0 +1,100 @@ | ||
/obj/item/mod/control/pre_equipped/engineering | ||
theme = /datum/mod_theme/engineering | ||
applied_modules = list( | ||
/obj/item/mod/module/storage, | ||
/obj/item/mod/module/welding, | ||
/obj/item/mod/module/rad_protection, | ||
/obj/item/mod/module/flashlight, | ||
/obj/item/mod/module/tether, | ||
/obj/item/mod/module/magboot, | ||
/obj/item/mod/module/anomaly_locked/kinesis/weak, | ||
) | ||
default_pins = list( | ||
/obj/item/mod/module/magboot, | ||
/obj/item/mod/module/flashlight, | ||
/obj/item/mod/module/tether, | ||
/obj/item/mod/module/anomaly_locked/kinesis/weak, | ||
) | ||
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/obj/item/mod/control/pre_equipped/advanced | ||
theme = /datum/mod_theme/advanced | ||
applied_cell = /obj/item/stock_parts/power_store/cell/super | ||
applied_modules = list( | ||
/obj/item/mod/module/storage/large_capacity, | ||
/obj/item/mod/module/welding, | ||
/obj/item/mod/module/rad_protection, | ||
/obj/item/mod/module/flashlight, | ||
/obj/item/mod/module/jetpack, | ||
/obj/item/mod/module/headprotector, | ||
/obj/item/mod/module/tether, | ||
/obj/item/mod/module/anomaly_locked/kinesis/upgraded, | ||
) | ||
default_pins = list( | ||
/obj/item/mod/module/magboot/advanced, | ||
/obj/item/mod/module/flashlight, | ||
/obj/item/mod/module/jetpack, | ||
/obj/item/mod/module/tether, | ||
/obj/item/mod/module/anomaly_locked/kinesis/upgraded, | ||
) | ||
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/obj/item/mod/control/pre_equipped/chrono | ||
theme = /datum/mod_theme/chrono | ||
starting_frequency = null | ||
applied_core = /obj/item/mod/core/infinite | ||
applied_modules = list( | ||
/obj/item/mod/module/eradication_lock, | ||
/obj/item/mod/module/emp_shield, | ||
/obj/item/mod/module/timeline_jumper, | ||
/obj/item/mod/module/timestopper, | ||
/obj/item/mod/module/rewinder, | ||
/obj/item/mod/module/tem, | ||
/obj/item/mod/module/anomaly_locked/kinesis/plus/prebuilt, | ||
) | ||
default_pins = list( | ||
/obj/item/mod/module/timestopper, | ||
/obj/item/mod/module/timeline_jumper, | ||
/obj/item/mod/module/rewinder, | ||
/obj/item/mod/module/tem, | ||
/obj/item/mod/module/anomaly_locked/kinesis/plus/prebuilt, | ||
) | ||
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/obj/item/mod/control/pre_equipped/atmospheric | ||
theme = /datum/mod_theme/atmospheric | ||
applied_modules = list( | ||
/obj/item/mod/module/storage, | ||
/obj/item/mod/module/welding, | ||
/obj/item/mod/module/rad_protection, | ||
/obj/item/mod/module/flashlight, | ||
/obj/item/mod/module/magboot, | ||
/obj/item/mod/module/t_ray, | ||
/obj/item/mod/module/quick_carry, | ||
/obj/item/mod/module/headprotector, | ||
/obj/item/mod/module/mister/atmos, | ||
) | ||
default_pins = list( | ||
/obj/item/mod/module/magboot, | ||
/obj/item/mod/module/flashlight, | ||
/obj/item/mod/module/mister/atmos, | ||
) | ||
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/obj/item/mod/control/pre_equipped/medical | ||
theme = /datum/mod_theme/medical | ||
applied_modules = list( | ||
/obj/item/mod/module/storage, | ||
/obj/item/mod/module/flashlight, | ||
/obj/item/mod/module/health_analyzer, | ||
/obj/item/mod/module/quick_carry, | ||
/obj/item/mod/module/anomaly_locked/kinesis/upgraded, | ||
) | ||
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/obj/item/mod/control/pre_equipped/rescue | ||
theme = /datum/mod_theme/rescue | ||
applied_cell = /obj/item/stock_parts/power_store/cell/super | ||
applied_modules = list( | ||
/obj/item/mod/module/storage/large_capacity, | ||
/obj/item/mod/module/flashlight, | ||
/obj/item/mod/module/health_analyzer, | ||
/obj/item/mod/module/injector, | ||
/obj/item/mod/module/anomaly_locked/kinesis/upgraded, | ||
/obj/item/mod/module/defibrillator, | ||
) |
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you can add this in a modular file instead