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DungeonSign Block
Daniel Saukel edited this page Dec 29, 2020
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1 revision
The block sign replaces a block with a different block.
Line | Input | Example |
---|---|---|
1st | [Block] | [Block] |
2nd | ({Block ID}(,{DV})) | COBBLESTONE |
3rd | ({Block ID}(,{DV})) | TNT |
4th | Trigger | I 5 |
Block signs are rocker signs. The material in the second line is the block that is used if the sign is deactivated, the material in the third line is used when it is activated.
Due to the space limitations of signs, there is currently no way to implement 1.13+ block data in a practicable way. Solutions are planned for a later release (perhaps 0.19). Even though they have been removed in Minecraft 1.13, DVs still work in newer Spigot versions thanks to the server software's legacy system and are currently the only way to use rotations and other block data with block signs.
Wiki: © 2015-2021 Daniel Saukel and contributors, licensed under CC BY-SA (only unless otherwise stated)
- General information
- General setup and usage
- Dungeon setup
- Signs
- Game rules
- Linked dungeon configuration
- Dungeon world configuration
- Details
- Examples (WIP)
- Simple dungeon
- Bedwars TODO
- PVP arena TODO
- Mob arena TODO
- Tutorial TODO
- Data structure guide
- FAQ